Difference between revisions of "Community Badlands (King of the Hill) strategy"

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* In this map, you are very good at clearing the Capture Point when its being captured and also in ambushing enemies in the tight corners of the buildings.
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*Since this map only has two water pits that are usually far away from the fighting, it is very useful in a hit-and-run tactic as you may get overwhelmed by Heavies lurking around with their Medics
  
 
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=== {{class link|Demoman}} ===

Revision as of 11:16, 2 August 2011

Community Badlands (King of the Hill) strategy
Koth badlands.jpg
Basic Information
Developer(s): Unknown
Map Info
Environment: Desert
Setting: Dusk, cloudy
Map Photos
Loading screen photos.

Badlands (KotH) strategy.

General strategy

Class-specific strategy

Leaderboard class scout.png Scout

  • As a Scout, your strategy should be to hit the enemy hard and fast. Use your speed advantage to flank enemies and try to kill Übercharging Medics and Engineers making a nest as soon as possible.
  • As this is a King of the Hill mode, it usually starts off like an Arena match before the Capture Point is unlocked. In this time, keep the pressure on the enemy's spawn point to give your team enough time to make a defensive perimeter at the Capture Point

Leaderboard class soldier.png Soldier

  • The Soldier provides the offensive spearhead for any push. In this map, its best to hang around other Soldiers or Heavies as this map, if you were to wander alone towards the enemy, most likely you're going to get outnumbered and overwhelmed.
  • As soon as the Capture Point is unlocked, you are one of the most deadly classes as usually most enemies will cluster on the Capture Point to capture as fast as you can. As soon as you know this, you can easily clear the whole point with a ton of rocket spamming towards the Capture Point while waiting for the slower moving Heavies to arrive.

Leaderboard class pyro.png Pyro

  • In this map, you are very good at clearing the Capture Point when its being captured and also in ambushing enemies in the tight corners of the buildings.
  • Since this map only has two water pits that are usually far away from the fighting, it is very useful in a hit-and-run tactic as you may get overwhelmed by Heavies lurking around with their Medics

Leaderboard class demoman.png Demoman

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • Engineers can place Sentry Guns on the inside of a wall with a Dispenser beside them to defend against the enemy using the map as a shield for Spies.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

  • Snipers can use the windows of the buildings to have a good place to snipe, only showing the top half of themselves can help from damage taken. Though it's an area where Spies can easily backstab you.

Leaderboard class spy.png Spy

  • Spies can hide under the bridge outside the respawn of the other team and easily get a backstab. This area is also a good place to hide from Pyros because their flamethrowers won't work under the water.