Difference between revisions of "August 15, 2011 Patch"
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− | + | ===Patch 1=== | |
− | + | ==== Source Dedicated server ==== | |
* Integrated latest SteamWorks API and Steam client library | * Integrated latest SteamWorks API and Steam client library | ||
* Fixed zombie players created when banning players, causing player count in the server browser to be incorrect | * Fixed zombie players created when banning players, causing player count in the server browser to be incorrect | ||
* Fixed bug incrementing player count when spectator joined on spectator port. | * Fixed bug incrementing player count when spectator joined on spectator port. | ||
* Fixed a rare startup crash | * Fixed a rare startup crash | ||
− | + | ===Patch 2=== | |
− | + | ==== Team Fortress 2, Source Dedicated server ==== | |
* Fixed startup crash caused by earlier update. | * Fixed startup crash caused by earlier update. | ||
}} | }} |
Revision as of 23:44, 15 August 2011
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Note: No source link has been provided.
Contents
Patch notes
Patch 1
Source Dedicated server
- Integrated latest SteamWorks API and Steam client library
- Fixed zombie players created when banning players, causing player count in the server browser to be incorrect
- Fixed bug incrementing player count when spectator joined on spectator port.
- Fixed a rare startup crash
Patch 2
Team Fortress 2, Source Dedicated server
- Fixed startup crash caused by earlier update.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unexpected < operator.
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 materials.gcf/tf/materials/HUD/d_images_v2.vtf
Modified: team fortress 2 materials.gcf/tf/materials/HUD/dneg_images_v2.vtf