Difference between revisions of "Double-Barrel Shotgun (Classic)"

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The '''Double-Barrel Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in [[Team Fortress Classic]]. Each shot fired consumes 2 shells from a player's ammunition reserves.
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The '''Double-Barrel Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in ''[[Team Fortress Classic]]''. Each shot fired consumes 2 shells from a player's ammunition reserves.
  
 
==Damage==
 
==Damage==
 
 
4 per pellet; 51 if all pellets connect.
 
4 per pellet; 51 if all pellets connect.
  
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==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:TFC p dbshotgun.png|3rd person view.
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File:TFC p dbshotgun.png|3rd-person view.
File:p dbshotgun TFC old.png|3rd person view, of the old Shotgun model.
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File:p dbshotgun TFC old.png|3rd-person view, of the old Double-Barrel Shotgun model.
 
</gallery>
 
</gallery>
  

Revision as of 08:09, 16 August 2011

The Double-Barrel Shotgun (Super Shotgun in Quake Team Fortress) is a weapon in Team Fortress Classic. Each shot fired consumes 2 shells from a player's ammunition reserves.

Damage

4 per pellet; 51 if all pellets connect.

Quake Team Fortress

In Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. In Team Fortress Classic however, there is no falloff which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.

Trivia

  • The model in Team Fortress Classic is same SPAS-12 model from Half-Life.

Gallery