Difference between revisions of "Double-Barrel Shotgun (Classic)"
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| qtf-model = Ssg qwtf.png | | qtf-model = Ssg qwtf.png | ||
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− | The '''Double-Barrel Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in [[Team Fortress Classic]]. Each shot fired consumes 2 shells from a player's ammunition reserves. | + | |
+ | The '''Double-Barrel Shotgun''' ('''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in ''[[Team Fortress Classic]]''. Each shot fired consumes 2 shells from a player's ammunition reserves. | ||
==Damage== | ==Damage== | ||
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4 per pellet; 51 if all pellets connect. | 4 per pellet; 51 if all pellets connect. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
− | File:TFC p dbshotgun.png|3rd person view. | + | File:TFC p dbshotgun.png|3rd-person view. |
− | File:p dbshotgun TFC old.png|3rd person view, of the old Shotgun model. | + | File:p dbshotgun TFC old.png|3rd-person view, of the old Double-Barrel Shotgun model. |
</gallery> | </gallery> | ||
Revision as of 08:09, 16 August 2011
The Double-Barrel Shotgun (Super Shotgun in Quake Team Fortress) is a weapon in Team Fortress Classic. Each shot fired consumes 2 shells from a player's ammunition reserves.
Contents
Damage
4 per pellet; 51 if all pellets connect.
Quake Team Fortress
In Quake Team Fortress, it is only useful as a backup weapon because shotguns suffer from falloff damage. In Team Fortress Classic however, there is no falloff which makes the Super Shotgun a very useful weapon. In fact, the TFC variant can be used as a primary weapon for certain classes.
Trivia
- The model in Team Fortress Classic is same SPAS-12 model from Half-Life.
Gallery
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