Difference between revisions of "Pyro (Classic)"

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m (Auto: WordFilter(==+ ?See also ?==+ -> == See also ==) (Review RC#677960))
(Weapons)
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{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
 
! class="header" width="10%" rowspan=2 |  
 
! class="header" width="10%" rowspan=2 |  
! class="header" width="15%" rowspan=2 | Weapon
+
! class="header" width="15%" rowspan=2 | Оружие
! class="header" width="7%"  colspan=3 | Ammo
+
! class="header" width="7%"  colspan=3 | Патроны
! class="header" width="9%" rowspan=2 | Damage<br/>per hit
+
! class="header" width="9%" rowspan=2 | Повреждение<br/>за хит
! class="header" width="44%" rowspan=2 | Notes / Special Abilities
+
! class="header" width="44%" rowspan=2 | Премечание / Спецальные возможности
 
|-
 
|-
! class="header" | Type
+
! class="header" | Тип
! class="header" | Loaded
+
! class="header" | В оружие
! class="header" | Carried
+
! class="header" | С собой
 
|-
 
|-
! [[File:HUD_crowbar_TFC.png|100px]]<br>Weapon 1
+
! [[File:HUD_crowbar_TFC.png|100px]]<br>Оружие 1
| '''[[Crowbar (Classic)|Crowbar]]'''
+
| '''[[Лом (Classic)|Лом]]'''
 
| N/A
 
| N/A
 
| N/A
 
| N/A
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| N/A
 
| N/A
 
|-
 
|-
! [[File:HUD_single_shotgun_TFC.png|100px]]Weapon 2
+
! [[File:HUD_single_shotgun_TFC.png|100px]]Оружие 2
| '''[[Single-Barrel Shotgun (Classic)|Single-Barrel Shotgun]]'''
+
| '''[[Дробовик единственного барреля (Classic)|Дробовик единственного барреля]]'''
| [[Ammo (Classic)#Shells|Shells]]
+
| [[Патроны (Classic)#Снаряд|Shells]]
 
| 8
 
| 8
 
| 40
 
| 40
 
| 4-23
 
| 4-23
| Fires six pellets.
+
| Шесть огненых шариков
 
|-
 
|-
! [[File:HUD_flamethrower_TFC.png|100px]]Weapon 3
+
! [[File:HUD_flamethrower_TFC.png|100px]]Оружие 3
| '''[[Flamethrower (Classic)|Flamethrower]]'''
+
| '''[[Огнемёт (Classic)|Огнемёт]]'''
| [[Ammo (Classic)#Cells|Cells]]
+
| [[Патроны (Classic)#Огненые Шарики|Cells]]
 
| N/A
 
| N/A
 
| 200
 
| 200
| 20 (Contact)<br>2 (Afterburn)
+
| 20 (Контакт)<br>2 (после контакта)
| Ignites players. Cannot inflict afterburn on enemy Pyros.
+
| Зажигает игроков.Не может причинить урон вражеским перотехническим средствам.
 
|-
 
|-
! [[File:HUD_incendiary_cannon_TFC.png|100px]]Weapon 4
+
! [[File:HUD_incendiary_cannon_TFC.png|100px]]Оружие 4
| '''[[Incendiary Cannon (Classic)|Incendiary Cannon]]'''
+
| '''[[Зажигательное орудие (Classic)|Зажигательное орудие]]'''
| [[Ammo (Classic)#Rockets|Rockets]]
+
| [[Патроны (Classic)#Ракеты|Rockets]]
 
| 20
 
| 20
 
| N/A
 
| N/A
 
| 30-60
 
| 30-60
| Ignites players. Cannot inflict afterburn on enemy Pyros.
+
| Зажигает игроков.Не может причинить урон вражеским перотехническим средствам.
 
|}
 
|}
  

Revision as of 03:35, 18 August 2011

Pyro (Classic)
Pyro (Classic)
Basic Information
Type: Offensive
Health: 100 / 150
Armor: 150
Armor type: Medium
Speed: Medium

The Pyro is a playable class in Team Fortress Classic. He possesses fairly high health and medium armor. He moves at a fast speed, and his weapons are designed to incite confusion and deal damage over time.

Basic Strategy

  • Your Incendiary Cannon is your most useful weapon. Try to hit enemies directly to deal more damage.
  • Your Flamethrower is not nearly as effective as your other weapons. Use it only as a last resort or as humiliation.
  • By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.
  • The Flamethrower's flame particles do not inflict much damage; burn the enemy with other flame weapons after you have set them ablaze in order to inflict maximum damage.
  • Try to play both offensively and defensively depending upon the situation.
  • Napalm Grenades are a great area denial tool. They are also great at disrupting enemies vision and aim.
  • Use all of your fire-based weapons to cause confusion among members of the other team.

Special Abilities

Class Skill: Selects Flamethrower.

Abilities:

  • Can't be set on fire.

Weapons

Оружие Патроны Повреждение
за хит
Премечание / Спецальные возможности
Тип В оружие С собой
HUD crowbar TFC.png
Оружие 1
Лом N/A N/A N/A 18 N/A
HUD single shotgun TFC.pngОружие 2 Дробовик единственного барреля Shells 8 40 4-23 Шесть огненых шариков
HUD flamethrower TFC.pngОружие 3 Огнемёт Cells N/A 200 20 (Контакт)
2 (после контакта)
Зажигает игроков.Не может причинить урон вражеским перотехническим средствам.
HUD incendiary cannon TFC.pngОружие 4 Зажигательное орудие Rockets 20 N/A 30-60 Зажигает игроков.Не может причинить урон вражеским перотехническим средствам.

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 4 High Deals massive damage on a four second fuse.
Napalm tfc.png
Secondary
Napalm Grenade 4 Medium Ignites environment and enemies within blast radius for a limited amount of time upon explosion.

Gallery

See also

  • The Pyro from Team Fortress 2.