Difference between revisions of "Pyro (Classic)"
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{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="10%" | | ! class="header" width="10%" | | ||
− | ! class="header" width="15%" | | + | ! class="header" width="15%" | Гранаты |
− | ! class="header" width="7%" | | + | ! class="header" width="7%" | Гранат<br/>С собой |
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Диапозон повреждений |
− | ! class="header" width="52%" | | + | ! class="header" width="52%" | Примечания / Специальные Способности |
|- | |- | ||
− | ! [[File:Frag_tfc.png|30px]]<br> | + | ! [[File:Frag_tfc.png|30px]]<br>Оснавная |
− | | '''[[ | + | | '''[[Ручная граната (Classic)|Hand Grenade]]''' |
| 4 | | 4 | ||
− | | | + | | Высокий |
− | | | + | | Наносит массивный ущерб на четырех вторых плавких предохранителях. |
|- | |- | ||
− | ! [[File:Napalm_tfc.png|40px]]<br> | + | ! [[File:Napalm_tfc.png|40px]]<br>Вторичная |
− | | '''[[ | + | | '''[[Граната напалма (Classic)|Napalm Grenade]]''' |
| 4 | | 4 | ||
− | | | + | | Средний |
− | | | + | | Зажигает окружающую среду и врагов в пределах радиуса взрыва для ограниченного количества времени после взрыва. |
|} | |} | ||
Revision as of 03:58, 18 August 2011
Pyro (Classic) | |
---|---|
Basic Information | |
Type: | Offensive |
Health: | 100 / 150 |
Armor: | 150 |
Armor type: | Medium |
Speed: | Medium |
The Pyro is a playable class in Team Fortress Classic. He possesses fairly high health and medium armor. He moves at a fast speed, and his weapons are designed to incite confusion and deal damage over time.
Basic Strategy
- Your Incendiary Cannon is your most useful weapon. Try to hit enemies directly to deal more damage.
- Your Flamethrower is not nearly as effective as your other weapons. Use it only as a last resort or as humiliation.
- By hitting your enemies with your different flame weapons, you can multiply the afterburn damage. A common strategy is to bombard the enemy team from long range with the Incendiary Cannon, and to then burn them again with the Flamethrower and Napalm Grenades.
- The Flamethrower's flame particles do not inflict much damage; burn the enemy with other flame weapons after you have set them ablaze in order to inflict maximum damage.
- Try to play both offensively and defensively depending upon the situation.
- Napalm Grenades are a great area denial tool. They are also great at disrupting enemies vision and aim.
- Use all of your fire-based weapons to cause confusion among members of the other team.
- Use your Single-Barrel Shotgun at range or if you have already ignited the enemy with your flame weaponry.
Special Abilities
Class Skill: Selects Flamethrower.
Abilities:
- Can't be set on fire.
Weapons
Weapon | Ammo | Damage per hit |
Notes / Special Abilities | |||
---|---|---|---|---|---|---|
Type | Loaded | Carried | ||||
Weapon 1 |
Crowbar | N/A | N/A | N/A | 18 | N/A |
Weapon 2 | Single-Barrel Shotgun | Shells | 8 | 40 | 4-23 | Fires six pellets. |
Weapon 3 | Flamethrower | Cells | N/A | 200 | 20 (Contact) 2 (Afterburn) |
Ignites players. Cannot inflict afterburn on enemy Pyros. |
Weapon 4 | Incendiary Cannon | Rockets | 20 | N/A | 30-60 | Ignites players. Cannot inflict afterburn on enemy Pyros. |
Grenades
Гранаты | Гранат С собой |
Диапозон повреждений | Примечания / Специальные Способности | |
---|---|---|---|---|
Оснавная |
Hand Grenade | 4 | Высокий | Наносит массивный ущерб на четырех вторых плавких предохранителях. |
Вторичная |
Napalm Grenade | 4 | Средний | Зажигает окружающую среду и врагов в пределах радиуса взрыва для ограниченного количества времени после взрыва. |
Gallery
The QWTF Pyro.
See also
- The Pyro from Team Fortress 2.
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