Difference between revisions of "Talk:Short Circuit"
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It's sort of implied. Weapons that have an "On Kill" attribute don't specify killing an enemy, yet that's how it works. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 07:22, 19 August 2011 (PDT) | It's sort of implied. Weapons that have an "On Kill" attribute don't specify killing an enemy, yet that's how it works. [[User:Maggosh|mag]][[User talk:Maggosh|gosh]] 07:22, 19 August 2011 (PDT) | ||
+ | :I'm inclined to believe the same thing; I don't really think we can list it as a bug since it does not specifically list enemy projectiles as being destroyed. I'm going to change the entry accordingly. [[User:ButteredToast|ButteredToast]] 07:39, 19 August 2011 (PDT) |
Revision as of 14:39, 19 August 2011
Subliminal Reference?
I might be thinking a bit too far into this, but considering the name and the item's level, could the item's details be a reference to the film "Short Circuit?" After all, this item is called "Short Circuit" and the item is level 5, as in Number 5 from the movie. Like I said, I'm probably thinking too far into this. 22:34, 18 August 2011 (PDT)
- Doubtful. --
- (talk | contribs) -- 22:36, 18 August 2011 (PDT)
- Possible. I wouldn't put it past Valve to do that. ShadowGlove 06:47, 19 August 2011 (PDT)
New Image
I edit the strategy pages a lot, and right now, the imge for this is pixelated and has a ugly white background. If somebody could fix this, that's be great. ShadowGlove 06:47, 19 August 2011 (PDT)
Is it meant to destroy both team's projectiles?
Is it meant to destroy both team's projectiles? The item discription never mentioned enemy projectile only projectiles in general. This means that destroying teammate's projectile as well as enemy's projectile is not a bug.
Here is the weapon's discription: Short Circuit Level 5 Shotgun On Fire: Generates an electrical field that destroys projectiles and does slight damage to players No reload necessary Per Shot: -35 ammo Uses metal for ammo No random critical hits
It's sort of implied. Weapons that have an "On Kill" attribute don't specify killing an enemy, yet that's how it works. maggosh 07:22, 19 August 2011 (PDT)
- I'm inclined to believe the same thing; I don't really think we can list it as a bug since it does not specifically list enemy projectiles as being destroyed. I'm going to change the entry accordingly. ButteredToast 07:39, 19 August 2011 (PDT)