Difference between revisions of "Heavy Update"
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{{patch info|8|19|2008}} | {{patch info|8|19|2008}} | ||
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[[File:Heavy_Update_Title_Card.png|right|x200px|link=http://www.steamgames.com/tf2/heavy/]] | [[File:Heavy_Update_Title_Card.png|right|x200px|link=http://www.steamgames.com/tf2/heavy/]] | ||
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− | Goal: Make the Heavy more viable when he has no Medic to pair with.}} | + | {{Quotation|'''Robin Walker'''|It's pretty much exactly what we would start a design meeting with. Try coming up with a new unlockable for the Heavy that addresses the goal, while staying within the constraints as much as possible. The extra section includes other details that are useful when trying to compare two viable ideas. Goal: Make the Heavy more viable when he has no Medic to pair with.}} |
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+ | A '''[http://www.steamgames.com/tf2/heavy/ Heavy Update]''' was the third major content update for ''[[Team Fortress 2]]''. | ||
The face of the update was the [[Heavy]] class. As was now customary, three new weapons for the class were revealed and introduced the [[Slowdown]] mechanic. To accompany the [[Sandvich]] consumable weapon, ''[[Meet the Sandvich]]'' was released alongside the update. | The face of the update was the [[Heavy]] class. As was now customary, three new weapons for the class were revealed and introduced the [[Slowdown]] mechanic. To accompany the [[Sandvich]] consumable weapon, ''[[Meet the Sandvich]]'' was released alongside the update. | ||
− | A new gamemode [[Arena]] was introduced | + | A new gamemode, [[Arena]], was introduced focusing on combat between the two teams and bringing five new maps to the game. Two maps, [[Badwater Basin]] and [[Steel]], were also included. |
The update was released in the [[August 19, 2008 Patch]]. | The update was released in the [[August 19, 2008 Patch]]. | ||
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Revision as of 02:16, 20 August 2011
This article is for content released in the update. For the patch itself, see August 19, 2008 Patch.
“ | It's pretty much exactly what we would start a design meeting with. Try coming up with a new unlockable for the Heavy that addresses the goal, while staying within the constraints as much as possible. The extra section includes other details that are useful when trying to compare two viable ideas. Goal: Make the Heavy more viable when he has no Medic to pair with.
— Robin Walker
|
” |
A Heavy Update was the third major content update for Team Fortress 2.
The face of the update was the Heavy class. As was now customary, three new weapons for the class were revealed and introduced the Slowdown mechanic. To accompany the Sandvich consumable weapon, Meet the Sandvich was released alongside the update.
A new gamemode, Arena, was introduced focusing on combat between the two teams and bringing five new maps to the game. Two maps, Badwater Basin and Steel, were also included.
The update was released in the August 19, 2008 Patch.
Additions
Weapons
Natascha | ||
Sandvich | ||
Killing Gloves of Boxing |
Maps
Name | Picture | Game mode | File |
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