Difference between revisions of "List of Strange weapon ranks"

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{{Quotation|'''The Scout'''|Ey, is somebody keepin' track of my heads batted in?|sound=Scout_specialcompleted09.wav}}[[File:Strangerank increase.png|thumb|300px|In-game message of a player's Strange weapon increasing in rank.]]
 
{{Quotation|'''The Scout'''|Ey, is somebody keepin' track of my heads batted in?|sound=Scout_specialcompleted09.wav}}[[File:Strangerank increase.png|thumb|300px|In-game message of a player's Strange weapon increasing in rank.]]
All '''[[Quality#Strange items|Strange weapons]]''' have an associated weapon rank. For most weapons, this rank is based on the number of kills that have been made with the weapon against other players (excluding bots). All Strange weapons start with an initial prefix of Strange, however this is not a rank itself. Trading a Strange weapon will cause its counters to reset to zero and its prefix to reset to Strange.
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All '''[[Quality#Strange items|Strange weapons]]''' have an associated [[Weapons|weapon]] rank. For most weapons, this rank is based on the number of kills that have been made with the weapon against other players. All Strange weapons start with an initial prefix of Strange, however this is not a rank itself. [[Trading]] a Strange weapon will cause its counters to reset to zero and its prefix to reset to Strange.
  
 
The following Strange items do not track kills, instead:
 
The following Strange items do not track kills, instead:
  
* [[Jarate]] tracks and levels up based on the number of coated enemies, or "Sodden Victims".
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* [[Jarate]] tracks and ranks up based on the number of coated enemies, or "Sodden Victims".
* The [[Medi Gun]] tracks [[ÜberCharge]]s and kill [[assist]]s, and levels up based on ÜberCharge count.
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* The [[Medi Gun]] tracks [[ÜberCharge]]s and [[kill assist]]s, and ranks up based on ÜberCharge count.
* The [[Wrench]] and the [[Jag]] track [[Sentry Gun]] kills and standard [[melee]] kills, and level up based on Sentry Gun kills.  
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* The [[Wrench]] and the [[Jag]] track [[Sentry Gun]] kills and standard melee kills, and rank up based on Sentry Gun kills.  
 
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== Bugs ==
 
== Bugs ==
* Kill counters do not update in-game when you inspect a teammate's strange weapon or the enemy's during the [[Deathcam]].
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* Counters do not update in-game when you inspect another player's Strange weapon on the [[Deathcam]].
* If a strange weapon goes up a rank, it will appear to have the original rank prefix when switching weapons until the next life.
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* If a strange weapon goes up a rank, it will appear to have the original rank prefix when switching weapons until the player [[respawn]]s.
  
 
== See also ==
 
== See also ==

Revision as of 17:39, 3 September 2011

In-game message of a player's Strange weapon increasing in rank.

All Strange weapons have an associated weapon rank. For most weapons, this rank is based on the number of kills that have been made with the weapon against other players. All Strange weapons start with an initial prefix of Strange, however this is not a rank itself. Trading a Strange weapon will cause its counters to reset to zero and its prefix to reset to Strange.

The following Strange items do not track kills, instead:

  • Jarate tracks and ranks up based on the number of coated enemies, or "Sodden Victims".
  • The Medi Gun tracks ÜberCharges and kill assists, and ranks up based on ÜberCharge count.
  • The Wrench and the Jag track Sentry Gun kills and standard melee kills, and rank up based on Sentry Gun kills.

Ranks

Rank Kills Name
0 0 Strange
1 10 Unremarkable
2 25 Scarcely Lethal
3 45 Mildly Menacing
4 70 Somewhat Threatening
5 100 Uncharitable
6 135 Notably Dangerous
7 175 Sufficiently Lethal
8 225 Truly Feared
9 275 Spectacularly Lethal
10 350 Gore-Spattered
11 500 Wicked Nasty
12 750 Positively Inhumane
13 999 Totally Ordinary
14 1000 Face-Melting
15 1500 Rage-Inducing
16 2500 Server-Clearing
17 5000 Epic
18 7500 Legendary
19 7616 Australian
20 8500 Hale's Own

Notes

  • Disabling pop-up notifications under 'Advanced Options' will keep the strange rank notifications from appearing; however, trade, duel, and item drop notifications will be disabled as well.
  • Killing a teammate while friendly fire is enabled will increase your kill total with that weapon by one, as though it were a normal kill.
  • Activating the Cloak of a Spy who is using the Dead Ringer will not increase your total kill count with that weapon.
  • Killing bots will not increase your total kill count.
  • Killing yourself with a Strange Boston Basher or Gloves of Running Urgently will not increase your total kill count with that weapon.
  • Killing an enemy with a compression blast from the Strange Flamethrower or Backburner will not increase your kill count.
  • Using a Name Tag on a strange weapon will remove the rank prefix from the name, although the rank description and kill counter will always remain intact regardless of tags.

Bugs

  • Counters do not update in-game when you inspect another player's Strange weapon on the Deathcam.
  • If a strange weapon goes up a rank, it will appear to have the original rank prefix when switching weapons until the player respawns.

See also