Difference between revisions of "User:I-ghost/Unusual"

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m (Created page with "Use [http://www.mediafire.com/?gpatmo9276zraap this map] to take high quality images of unusual particle effects. 200px|right To change ...")
 
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'''Gotcha #2''': With certain particle systems you may need to adjust the height of the {{code|info_particle_system}}. Simply move it upwards a bit, then test it out in-game to see if it looks right.
 
'''Gotcha #2''': With certain particle systems you may need to adjust the height of the {{code|info_particle_system}}. Simply move it upwards a bit, then test it out in-game to see if it looks right.
  
Everything else is hooked up for you. Simply compile the map using [http://qsextreme.com/vbct/ VBCT] and take your pictures.
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Everything else is hooked up for you. Simply compile the map using [http://qsextreme.com/vbct/ VBCT] and take your pictures using the maximum graphics quality [[../bin|here.]]

Revision as of 16:25, 6 September 2011

Use this map to take high quality images of unusual particle effects.

User I-ghost Unusual Hammer.png

To change the particle effect displayed, simply change the string in the particle system name key value of the info_particle_system entity on the map. Use OPTF2 as a reference.

Gotcha: With certain particle systems, the axis of rotation is incorrect. To correct this, simply change the Pitch Yaw Roll (X Y Z) key value to 0 0 90. Change it back to 0 0 0 when done.

Gotcha #2: With certain particle systems you may need to adjust the height of the info_particle_system. Simply move it upwards a bit, then test it out in-game to see if it looks right.

Everything else is hooked up for you. Simply compile the map using VBCT and take your pictures using the maximum graphics quality here.