Difference between revisions of "Item sets"
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− | '''Item sets''' are a feature introduced in the [[Mann-Conomy Update]] | + | '''Item sets''' are a feature introduced in the [[Mann-Conomy Update]]. Depending on the set, new attributes may apply to the wearer when all the items in a set are equipped, altering the role of the class slightly. Examples include increased damage resistance, an immunity to headshots, and silenced cloaking noises. There are currently seventeen item sets; the five [[Polycount Pack]] contest winners, three [[Australian Christmas]] sets, eight [[Über Update]] sets, and [[Dr. Grordbort's Victory Pack]] set. |
− | The Polycount Pack item sets require players to have the set [[ | + | The Polycount Pack item sets require players to have the set [[headwear]] equipped to activate the item set bonus. The Australian Christmas item sets do not require the corresponding headwear to activate the set bonus. The Über Update and Dr. Grordbort's Victory Pack sets, while they require their respective headwear and, if applicable, [[Miscellaneous items|Miscellaneous item]] to complete the set, do not bestow a set bonus. All set headwear and misc. items can be [[Crafting|crafted]] using four [[Refined Metal]] and a weapon from the set the desired headwear/misc. that the item belongs to. |
− | If a part of an item set is equipped, a list of items in the set | + | If a part of an item set is equipped, a list of items in the set as well as which are currently equipped appears when the item is inspected, either in the [[Loadout|loadout menu]] or by other players. If the entire set is equipped, any effects it provides are also listed. |
== {{anchor|The Scout|Scout}}{{class link|Scout}} == | == {{anchor|The Scout|Scout}}{{class link|Scout}} == | ||
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=== {{anchor|Special Delivery|The Special Delivery|Scout 1}}[[Polycount Pack|The Special Delivery]] === | === {{anchor|Special Delivery|The Special Delivery|Scout 1}}[[Polycount Pack|The Special Delivery]] === | ||
[[File:Scout - Special Delivery Set.png|200px|right|The Special Delivery]] | [[File:Scout - Special Delivery Set.png|200px|right|The Special Delivery]] | ||
+ | |||
{{quotation|'''The Scout''' making a special delivery|Drink it in, pal. That's how failure tastes.|sound=Scout_domination08.wav}} | {{quotation|'''The Scout''' making a special delivery|Drink it in, pal. That's how failure tastes.|sound=Scout_domination08.wav}} | ||
+ | |||
{{Set|The Special Delivery}} | {{Set|The Special Delivery}} | ||
− | * Primary | + | * Primary – '''Shortstop:''' +100% pellet damage bonus; +75% fire rate; [[Pistol]]-fast reload; 60% fewer pellets per shot; -33% clip size |
− | * Secondary | + | * Secondary – '''Mad Milk:''' Players heal 60% of the damage done to an enemy covered with milk. |
− | * Melee | + | * Melee – '''Holy Mackerel:''' Getting hit by a fish has got to be humiliating. |
− | * Headwear | + | * Headwear – '''Milkman:''' A headwear item for the Scout. |
{{Weapon Demonstration|weapon=The Special Delivery|noheader=true}} | {{Weapon Demonstration|weapon=The Special Delivery|noheader=true}} | ||
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=== {{anchor|The #1 Fan|The 1 Fan|#1 Fan|1 Fan|Scout 2}}[[Über Update|The #1 Fan]] === | === {{anchor|The #1 Fan|The 1 Fan|#1 Fan|1 Fan|Scout 2}}[[Über Update|The #1 Fan]] === | ||
[[File:Scout - Number 1 Fan.png|200px|right|The #1 Fan]] | [[File:Scout - Number 1 Fan.png|200px|right|The #1 Fan]] | ||
+ | |||
{{Quotation|'''The Scout''' being the #1 fan|Remember me? Yeah, ya do!|sound=Scout_revenge05.wav}} | {{Quotation|'''The Scout''' being the #1 fan|Remember me? Yeah, ya do!|sound=Scout_revenge05.wav}} | ||
+ | |||
{{Set|The #1 Fan}} | {{Set|The #1 Fan}} | ||
− | * Primary | + | * Primary – '''Soda Popper''': +25% faster reloading speed; +50% faster firing speed; -60% clip size; no random critical hits |
− | * Secondary | + | * Secondary – '''Winger''': +15% damage bonus; -60% clip size |
− | * Melee | + | * Melee – '''Atomizer''': Grants triple jump; third jump deals 10 damage; -30% firing speed; -20% damage vs players |
− | * Headwear | + | * Headwear – '''Bonk Boy''': A headwear item for the Scout. |
== {{anchor|Soldier|The Soldier}}{{class link|Soldier}} == | == {{anchor|Soldier|The Soldier}}{{class link|Soldier}} == | ||
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=== {{anchor|Tank Buster|The Tank Buster|Soldier 1}}[[Polycount Pack|The Tank Buster]] === | === {{anchor|Tank Buster|The Tank Buster|Soldier 1}}[[Polycount Pack|The Tank Buster]] === | ||
[[File:Tankbuster.png|200px|right|The Tank Buster]] | [[File:Tankbuster.png|200px|right|The Tank Buster]] | ||
+ | |||
{{quotation|'''The Soldier''' busting some tanks|Stop hiding behind your little toys and FIGHT LIKE A MAN.|sound=Soldier_DominationEngineer03.wav}} | {{quotation|'''The Soldier''' busting some tanks|Stop hiding behind your little toys and FIGHT LIKE A MAN.|sound=Soldier_DominationEngineer03.wav}} | ||
+ | |||
{{Set|The Tank Buster}} | {{Set|The Tank Buster}} | ||
− | * Primary | + | * Primary – '''Black Box:''' On Hit: +15 health; -25% clip size. |
− | * Secondary | + | * Secondary – '''Battalion's Backup:''' Provides a defensive buff that protects nearby team members from [[Critical hit|Crits]] and blocks 35% of incoming damage. Rage increases through damage taken. |
− | * Headwear | + | * Headwear – '''Grenadier's Softcap:''' A headwear item for the Soldier. |
{{Weapon Demonstration|weapon=The Tank Buster|noheader=true}} | {{Weapon Demonstration|weapon=The Tank Buster|noheader=true}} | ||
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=== {{anchor|General's Formals|The General's Formals|Soldier 2}}[[Über Update|The General's Formals]] === | === {{anchor|General's Formals|The General's Formals|Soldier 2}}[[Über Update|The General's Formals]] === | ||
[[File:Soldier_The_Generals_Formals_Set.png|200px|right|The General's Formals]] | [[File:Soldier_The_Generals_Formals_Set.png|200px|right|The General's Formals]] | ||
+ | |||
{{Quotation|'''The Soldier''' on subordination |The last word out of your sorry mouth will be 'sir', and it will be loud!|sound=Soldier_taunts16.wav}} | {{Quotation|'''The Soldier''' on subordination |The last word out of your sorry mouth will be 'sir', and it will be loud!|sound=Soldier_taunts16.wav}} | ||
+ | |||
{{Set|The General's Formals}} | {{Set|The General's Formals}} | ||
− | * Secondary | + | * Secondary – '''Mantreads''': -75% reduction in push force taken from damage; Deals 3x falling damage to the player you land on |
− | * Melee | + | * Melee – '''Disciplinary Action''': On hit ally: boosts both players' speed for several seconds; -25% damage penalty |
− | * Headwear | + | * Headwear – '''Armored Authority''': A headwear item for the Soldier. |
− | * Misc | + | * Misc – '''Fancy Dress Uniform''': A misc. item for the Soldier. |
+ | |||
+ | === {{anchor|Airborne Armaments|Soldier 3}}[[Über Update|Airborne Armaments]] === | ||
+ | [[File:Soldier Airborne.png|200px|right|Airborne Armaments]] | ||
− | |||
− | |||
{{Quotation|'''The Soldier''' on explosive jumps|Pa-'''POW!'''|sound=Soldier_KaBoomAlts03.wav}} | {{Quotation|'''The Soldier''' on explosive jumps|Pa-'''POW!'''|sound=Soldier_KaBoomAlts03.wav}} | ||
+ | |||
{{Set|Airborne Armaments}} | {{Set|Airborne Armaments}} | ||
− | * Primary | + | * Primary – '''Liberty Launcher''': +40% projectile speed; -25% clip size |
− | * Secondary | + | * Secondary – '''Reserve Shooter''': +15% faster weapon switch speed; Mini-crits on airborne targets for 3 seconds after switch; -50% clip size |
− | * Melee | + | * Melee – '''Market Gardener''': Deals crits while the wielder is rocket jumping; No random critical hits |
− | * Headwear | + | * Headwear – '''Jumper's Jeepcap''': A headwear item for the Soldier. |
=== {{anchor|Dr. Grordbort's Victory Pack|Soldier 4}} [[Dr. Grordbort's Victory Pack]] === | === {{anchor|Dr. Grordbort's Victory Pack|Soldier 4}} [[Dr. Grordbort's Victory Pack]] === | ||
[[File:Soldier_Grordbort_Victory_Set.png|200px|right|Dr. Grordbort's Victory Pack]] | [[File:Soldier_Grordbort_Victory_Set.png|200px|right|Dr. Grordbort's Victory Pack]] | ||
+ | |||
{{quotation|'''The Soldier'''|Pack up the tea, boys! We're joining the '''Space Marines'''!}} | {{quotation|'''The Soldier'''|Pack up the tea, boys! We're joining the '''Space Marines'''!}} | ||
− | |||
− | * Primary | + | {{Set|Dr. Grordbort's Victory Pack}} |
− | * Secondary | + | |
− | * Headwear | + | * Primary – '''Cow Mangler 5000''': Does not require ammo; Alt-fire: A charged shot that mini-crits players, causes afterburn and disables buildings for 4 sec; +25% clip size; +25% ramp-up; -10% damage penalty; No random critical hits; 5% slower reload time; Deals only 20% damage to buildings; Cannot be crit boosted; The victim disintegrates when killed. |
− | * Misc | + | * Secondary – '''Righteous Bison''': Does not require ammo; Projectile penetrates enemy targets; Projectiles cannot be deflected; Deals only 20% damage to buildings; The victim disintegrates when killed. |
+ | * Headwear – '''Lord Cockswain's Pith Helmet''': A headwear item for the Soldier. | ||
+ | * Misc – '''Lord Cockswain's Novelty Mutton Chops and Pipe''': A misc. item for the Soldier. | ||
== {{anchor|Pyro|The Pyro}}{{class link|Pyro}} == | == {{anchor|Pyro|The Pyro}}{{class link|Pyro}} == | ||
− | === {{anchor|The Gas Jockey's Gear|Gas Jockey's Gear|Pyro 1}}[[Polycount Pack|Gas Jockey's Gear]] === | + | === {{anchor|The Gas Jockey's Gear|Gas Jockey's Gear|Pyro 1}}[[Polycount Pack|The Gas Jockey's Gear]] === |
− | [[File:GasJockeysGear.png|220px|right|Gas Jockey's Gear]] | + | [[File:GasJockeysGear.png|220px|right|The Gas Jockey's Gear]] |
+ | |||
{{quotation|'''The Pyro''' on using antique gear|Mmph mphna mprh.|sound=Pyro_specialcompleted-assistedkill01.wav}} | {{quotation|'''The Pyro''' on using antique gear|Mmph mphna mprh.|sound=Pyro_specialcompleted-assistedkill01.wav}} | ||
+ | |||
{{Set|The Gas Jockey's Gear}} | {{Set|The Gas Jockey's Gear}} | ||
− | * Primary | + | * Primary –'''Degreaser:''' 65% faster weapon switch; -25% burn damage penalty |
− | * Melee | + | * Melee – '''Powerjack:''' +75 health restored on kill; +20% damage from melee sources while active. |
− | * Headwear | + | * Headwear – '''Attendant:''' A headwear item for the Pyro. |
{{Weapon Demonstration|weapon=The Gas Jockey's Gear|noheader=true}} | {{Weapon Demonstration|weapon=The Gas Jockey's Gear|noheader=true}} | ||
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=== {{anchor|Expert's Ordnance|The Expert's Ordnance|Demoman 1}}[[Australian Christmas|The Expert's Ordnance]] === | === {{anchor|Expert's Ordnance|The Expert's Ordnance|Demoman 1}}[[Australian Christmas|The Expert's Ordnance]] === | ||
[[File:Demoman Ordnance Set.png|200px|right|The Expert's Ordnance]] | [[File:Demoman Ordnance Set.png|200px|right|The Expert's Ordnance]] | ||
+ | |||
{{quotation|'''The Demoman''' knowing what he's talking about|Let that be a bloody lesson to ya!|sound=Demoman_specialcompleted08.wav}} | {{quotation|'''The Demoman''' knowing what he's talking about|Let that be a bloody lesson to ya!|sound=Demoman_specialcompleted08.wav}} | ||
+ | |||
{{Set|The Expert's Ordnance}} | {{Set|The Expert's Ordnance}} | ||
− | * Primary | + | * Primary – '''The Loch-N-Load''': +20% damage bonus; +25% projectile speed; -60% clip size; launched bombs shatter on surfaces; +25% damage to self. |
− | * Melee | + | * Melee – '''The Ullapool Caber''': Explodes on first hit; reduced damage on subsequent hits; no random crits |
* Due to how [[Damage#Damage vulnerability.2C resistance and blocking|damage resistance]] is calculated, equipping the [[Chargin' Targe]] with the Expert's Ordnance item set results in a total fire damage resistance of 55%. Equipping the [[Splendid Screen]] with the Expert's Ordnance will result in a total fire damage resistance of 28%. | * Due to how [[Damage#Damage vulnerability.2C resistance and blocking|damage resistance]] is calculated, equipping the [[Chargin' Targe]] with the Expert's Ordnance item set results in a total fire damage resistance of 55%. Equipping the [[Splendid Screen]] with the Expert's Ordnance will result in a total fire damage resistance of 28%. | ||
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=== {{anchor|One Thousand and One Demoknights|Demoman 2}}[[Über Update|One Thousand and One Demoknights]] === | === {{anchor|One Thousand and One Demoknights|Demoman 2}}[[Über Update|One Thousand and One Demoknights]] === | ||
[[File:Demoman - Sultan Set.png|160px|right|One Thousand and One Demoknights]] | [[File:Demoman - Sultan Set.png|160px|right|One Thousand and One Demoknights]] | ||
+ | |||
{{Quotation|'''The Demoman''' to his '''magic carpet'''|Thanks fer the ride!|sound=Demoman_thanksfortheteleporter01.wav}} | {{Quotation|'''The Demoman''' to his '''magic carpet'''|Thanks fer the ride!|sound=Demoman_thanksfortheteleporter01.wav}} | ||
+ | |||
{{Set|One Thousand and One Demoknights}} | {{Set|One Thousand and One Demoknights}} | ||
− | * Primary | + | * Primary – '''Splendid Screen''': +20% fire damage resistance on wearer; +15% explosive damage resistance on wearer; Can deal charge impact damage at any range; +70% increase in charge impact damage |
− | * Secondary | + | * Secondary – '''Ali Baba's Wee Booties''': +25 max health on wearer; +100% increase in turning control while charging |
− | * Melee | + | * Melee – '''Persian Persuader''' +100% increase in charge recharge rate; All ammo collected becomes health |
− | * Headwear | + | * Headwear – '''Sultan's Ceremonial''': A headwear item for the Demoman. |
== {{anchor|Heavy|The Heavy}}{{class link|Heavy}} == | == {{anchor|Heavy|The Heavy}}{{class link|Heavy}} == | ||
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=== {{anchor|Hibernating Bear|The Hibernating Bear|Heavy 1}}[[Australian Christmas|The Hibernating Bear]] === | === {{anchor|Hibernating Bear|The Hibernating Bear|Heavy 1}}[[Australian Christmas|The Hibernating Bear]] === | ||
[[File:Heavy Hibernating Set.png|200px|right|The Hibernating Bear]] | [[File:Heavy Hibernating Set.png|200px|right|The Hibernating Bear]] | ||
+ | |||
{{Quotation|'''The Heavy''' making a bad pun|I will kill you with bear hands!|sound=Heavy_meleedare05.wav}} | {{Quotation|'''The Heavy''' making a bad pun|I will kill you with bear hands!|sound=Heavy_meleedare05.wav}} | ||
+ | |||
{{Set|The Hibernating Bear}} | {{Set|The Hibernating Bear}} | ||
− | * Primary | + | * Primary – '''The Brass Beast''': +20% Damage bonus; 50% slower spin up time; -60% slower movement speed while deployed |
− | * Secondary | + | * Secondary – '''The Buffalo Steak Sandvich''': While under the effects, move speed is increased, damage done and taken will be Mini-Crits, and the player may only use melee weapons |
− | * Melee | + | * Melee – '''The Warrior's Spirit''': +30% damage bonus; -20 max health on wearer |
{{Weapon Demonstration|weapon=The Hibernating Bear|noheader=true}} | {{Weapon Demonstration|weapon=The Hibernating Bear|noheader=true}} | ||
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=== {{anchor|Black Market Business|Heavy 2}}[[Über Update|Black Market Business]] === | === {{anchor|Black Market Business|Heavy 2}}[[Über Update|Black Market Business]] === | ||
[[File:BlackMarketBusiness.png|200px|right|Black Market Business]] | [[File:BlackMarketBusiness.png|200px|right|Black Market Business]] | ||
+ | |||
{{Quotation|'''The Heavy''' taking care of some nondescript business|Not usually my job, but... '''*chuckles*'''|sound=Heavy_autocappedintelligence03.wav}} | {{Quotation|'''The Heavy''' taking care of some nondescript business|Not usually my job, but... '''*chuckles*'''|sound=Heavy_autocappedintelligence03.wav}} | ||
+ | |||
{{Set|Black Market Business}} | {{Set|Black Market Business}} | ||
− | * Primary | + | * Primary – '''Tomislav''': +40% faster spin-up time; Silent Killer: No barrel spin sound; -20% slower firing speed |
− | * Secondary | + | * Secondary –'''Family Business''': +40% clip size; -15% damage penalty |
− | * Melee | + | * Melee – '''Eviction Notice''': +50% faster firing speed; -60% damage penalty |
− | * Headwear | + | * Headwear –'''Capo's Capper''': A headwear item for the Heavy. |
== {{anchor|Medic|The Medic}}{{class link|Medic}} == | == {{anchor|Medic|The Medic}}{{class link|Medic}} == | ||
− | === {{anchor|Medieval Medic|The Medieval Medic|Medic 1}} [[Australian Christmas|Medieval Medic]] === | + | === {{anchor|Medieval Medic|The Medieval Medic|Medic 1}} [[Australian Christmas|The Medieval Medic]] === |
− | [[File:Berliner's Bucket Helm.png|200px|right|Medieval Medic]] | + | [[File:Berliner's Bucket Helm.png|200px|right|The Medieval Medic]] |
+ | |||
{{Quotation|'''The Medic''' preparing a nasty procedure|I am prepared to do vatever it takes!|sound=Medic_autocappedcontrolpoint03.wav}} | {{Quotation|'''The Medic''' preparing a nasty procedure|I am prepared to do vatever it takes!|sound=Medic_autocappedcontrolpoint03.wav}} | ||
+ | |||
{{Set|The Medieval Medic}} | {{Set|The Medieval Medic}} | ||
− | * Primary | + | * Primary – '''Crusader's Crossbow''': Fires special bolts that heal teammates and deal damage to opponents based on distance traveled; the longer the distance, the larger the amount of healing or damage. |
− | * Melee | + | * Melee – '''Amputator''': On taunt: heals all nearby teammates within a certain radius, who emit a teamcolored glowing circle effect similar to that of the [[Battalion's Backup]]. |
{{Weapon Demonstration|weapon=The Medieval Medic|noheader=true}} | {{Weapon Demonstration|weapon=The Medieval Medic|noheader=true}} | ||
− | === {{anchor|The Clinical Trial|Clinical Trial|Medic 2}}[[Über Update|Clinical Trial]] === | + | === {{anchor|The Clinical Trial|Clinical Trial|Medic 2}}[[Über Update|The Clinical Trial]] === |
− | [[File:ClinicalTrial.png|200px|right|Clinical Trial]] | + | [[File:ClinicalTrial.png|200px|right|The Clinical Trial]] |
+ | |||
{{Quotation|'''The Medic''' on the Hippocratic Oath|The ''healing'' is not as rewarding as the ''hurting.''|sound=Medic_specialcompleted02.wav}} | {{Quotation|'''The Medic''' on the Hippocratic Oath|The ''healing'' is not as rewarding as the ''hurting.''|sound=Medic_specialcompleted02.wav}} | ||
− | |||
− | * Primary | + | {{Set|The Clinical Trial}} |
− | * Secondary | + | |
− | * Melee | + | * Primary – '''Overdose''': -10% damage penalty; Movement speed bonus based on Übercharge precentage - to a maximum +10% |
+ | * Secondary – '''Quick-Fix''': ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects; +40% heal rate; +25% ÜberCharge rate; Move at the speed of any faster heal target; Can't overheal. | ||
+ | * Melee – '''Solemn Vow''': Allows you to see enemy health. | ||
== {{anchor|Sniper|The Sniper}}{{class link|Sniper}} == | == {{anchor|Sniper|The Sniper}}{{class link|Sniper}} == | ||
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=== {{anchor|The Croc-o-Style Kit|Croc-o-Style Kit|The Croc-O-Style Kit|Croc-O-Style Kit|Sniper 1}}[[Polycount Pack|The Croc-o-style Kit]] === | === {{anchor|The Croc-o-Style Kit|Croc-o-Style Kit|The Croc-O-Style Kit|Croc-O-Style Kit|Sniper 1}}[[Polycount Pack|The Croc-o-style Kit]] === | ||
[[File:Sniper with croc set.png|200px|right|The Croc-o-style Kit]] | [[File:Sniper with croc set.png|200px|right|The Croc-o-style Kit]] | ||
+ | |||
{{quotation|'''The Sniper''' aiming anywhere but the head|Where'd I get you that time? The liver? The kidney? I'm losing track.|sound=Sniper_domination15.wav}} | {{quotation|'''The Sniper''' aiming anywhere but the head|Where'd I get you that time? The liver? The kidney? I'm losing track.|sound=Sniper_domination15.wav}} | ||
+ | |||
{{Set|The Croc-o-style Kit}} | {{Set|The Croc-o-style Kit}} | ||
− | * Primary | + | * Primary – '''Sydney Sleeper:''' On Hit: [[Jarate]] applied to target for 8 seconds; +25% charge rate; no random [[Critical hits]]; [[headshot]]s do not Crit. |
− | * Secondary | + | * Secondary – '''Darwin's Danger Shield:''' +25 max health on wearer. |
− | * Melee | + | * Melee – '''Bushwacka:''' This weapon Crits whenever it would normally [[Mini-Crit]]; +20% fire damage vulnerability on wearer. |
− | * Headwear | + | * Headwear – '''Ol' Snaggletooth:''' A headwear item for the Sniper. |
{{Weapon Demonstration|weapon=The Croc-o-Style Kit|noheader=true}} | {{Weapon Demonstration|weapon=The Croc-o-Style Kit|noheader=true}} | ||
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=== {{anchor|Lawrence of Australia|Sniper 2}} [[Über Update|Lawrence of Australia]] === | === {{anchor|Lawrence of Australia|Sniper 2}} [[Über Update|Lawrence of Australia]] === | ||
[[File:LawrenceofAustralia.png|250px|right|Lawrence of Australia]] | [[File:LawrenceofAustralia.png|250px|right|Lawrence of Australia]] | ||
+ | |||
{{Quotation|'''The Sniper''' on '''bargains'''|This is going to be a real piece of piss, you bloody fruit shop owners!|sound=Sniper_taunts17.wav}} | {{Quotation|'''The Sniper''' on '''bargains'''|This is going to be a real piece of piss, you bloody fruit shop owners!|sound=Sniper_taunts17.wav}} | ||
+ | |||
{{Set|Lawrence of Australia}} | {{Set|Lawrence of Australia}} | ||
− | * Primary | + | * Primary – '''Bazaar Bargain''': Each consecutive headshot gives +10 charge per second; A body shot reduces the bonus; A missed shot clears the bonus; Base penalty of -20 charge rate |
− | * Melee | + | * Melee – '''Shahanshah''': +25% increase in damage when health is less than 50% of max; -25% decrease in damage when health is more than 50% of max |
− | * Headwear | + | * Headwear – '''Desert Marauder''': A headwear item for the Sniper. |
== {{anchor|Spy|The Spy}}{{class link|Spy}} == | == {{anchor|Spy|The Spy}}{{class link|Spy}} == | ||
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=== {{anchor|The Saharan Spy|Saharan Spy|Spy 1}} [[Polycount Pack|The Saharan Spy]] === | === {{anchor|The Saharan Spy|Saharan Spy|Spy 1}} [[Polycount Pack|The Saharan Spy]] === | ||
[[File:Saharan_Spy_Set.png|220px|right|The Saharan Spy]] | [[File:Saharan_Spy_Set.png|220px|right|The Saharan Spy]] | ||
+ | |||
{{quotation|'''The Spy''' being asked the same question three times|I '''hate''' you!|sound=Spy_JarateHit03.wav}} | {{quotation|'''The Spy''' being asked the same question three times|I '''hate''' you!|sound=Spy_JarateHit03.wav}} | ||
+ | |||
{{Set|The Saharan Spy}} | {{Set|The Saharan Spy}} | ||
− | * Primary | + | * Primary – '''L'Etranger:''' +15% Cloak on hit; -20% damage penalty |
− | * Melee | + | * Melee – '''Your Eternal Reward:''' Upon a successful backstab you rapidly disguise as your victim; Silent Killer: No attack noise from backstabs; the wearer cannot use the [[Disguise Kit]]. |
− | * Headwear | + | * Headwear – '''Familiar Fez:''' A headwear item for the Spy. |
{{Weapon Demonstration|weapon=The Saharan Spy|noheader=true}} | {{Weapon Demonstration|weapon=The Saharan Spy|noheader=true}} | ||
=== {{anchor|Man of Honor|The Man of Honor|Spy 2}} [[Über Update|The Man of Honor]] === | === {{anchor|Man of Honor|The Man of Honor|Spy 2}} [[Über Update|The Man of Honor]] === | ||
[[File:The_Man_of_Honor.png|220px|right|The Man of Honor]] | [[File:The_Man_of_Honor.png|220px|right|The Man of Honor]] | ||
− | {{Quotation|'''The Spy''' honoring himself|At least you died for honor | + | |
+ | {{Quotation|'''The Spy''' honoring himself|At least you died for honor – and my amusement!|sound=Spy_DominationSoldier03.wav}} | ||
+ | |||
{{Set|The Man of Honor}} | {{Set|The Man of Honor}} | ||
− | * Primary | + | * Primary – '''Enforcer''': +20% damage bonus; 0.5 sec increase in time taken to cloak |
− | * Melee | + | * Melee – '''Big Earner''': +30% Cloak on kill; -25 max health on wearer |
− | * Headwear | + | * Headwear – '''Cosa Nostra Cap''': A headwear item for the Spy. |
− | * Misc | + | * Misc – '''Made Man''': A misc. item for the Spy. |
== Update history == | == Update history == | ||
− | |||
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]]) | '''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]]) | ||
* Added "The Special Delivery", "The Tank Buster", "The Gas Jockey's Gear", "The Croc-o-Style Kit", and "The Saharan Spy" item sets. | * Added "The Special Delivery", "The Tank Buster", "The Gas Jockey's Gear", "The Croc-o-Style Kit", and "The Saharan Spy" item sets. | ||
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== Bugs == | == Bugs == | ||
− | * Due to how the bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Gas Jockey's Gear | + | * Due to how the bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Pyro wearing The Gas Jockey's Gear. This includes the [[Syringe Gun]], [[Chargin' Targe]], and most [[Taunts#Special taunts|Attack taunts]]. |
− | * Snipers who have | + | * Snipers who have all of The Croc-o-Style Kit equipped can still die from headshots if they have 1 health point. This is either a bug or misconception caused by the set bonus' description. |
== Trivia == | == Trivia == | ||
− | * Some of the sets were given different names by Valve than the | + | * Some of the sets were given different names by Valve than the original creators chose for them. |
** The Hibernating Bear was originally called "Big Chief Hibernating Bear".<ref>"[http://www.polycount.com/forum/showthread.php?t=73181 TF2 - Polypack - Ruskeydoo]" by [http://www.polycount.com/forum/member.php?u=33636 Ruskeydoo] on [http://www.polycount.com/forum/ polycount.com forum] on March 25, 2011. Accessed July 22, 2011.</ref> | ** The Hibernating Bear was originally called "Big Chief Hibernating Bear".<ref>"[http://www.polycount.com/forum/showthread.php?t=73181 TF2 - Polypack - Ruskeydoo]" by [http://www.polycount.com/forum/member.php?u=33636 Ruskeydoo] on [http://www.polycount.com/forum/ polycount.com forum] on March 25, 2011. Accessed July 22, 2011.</ref> | ||
** The Medieval Medic was originally named "The Medi(c)eval Medic".<ref>"[http://www.polycount.com/forum/showthread.php?t=73199 TF2 - Polypack - Pierate]" by [http://www.polycount.com/forum/member.php?u=21794 Pierate] on [http://www.polycount.com/forum/ polycount.com forum] on March 25, 2011. Accessed July 22, 2011.</ref> | ** The Medieval Medic was originally named "The Medi(c)eval Medic".<ref>"[http://www.polycount.com/forum/showthread.php?t=73199 TF2 - Polypack - Pierate]" by [http://www.polycount.com/forum/member.php?u=21794 Pierate] on [http://www.polycount.com/forum/ polycount.com forum] on March 25, 2011. Accessed July 22, 2011.</ref> | ||
Line 229: | Line 262: | ||
** The Man of Honor was originally called "The Bloody Valentine Pack". | ** The Man of Honor was originally called "The Bloody Valentine Pack". | ||
** Lawrence of Australia was originally called "The Australian of Arabia". | ** Lawrence of Australia was originally called "The Australian of Arabia". | ||
− | * According to the creator, none of the items from | + | * According to the creator, none of the items from The General's Formals set were submitted together as a pack; they were each submitted individually. |
== Gallery == | == Gallery == | ||
Line 251: | Line 284: | ||
== References == | == References == | ||
<references /> | <references /> | ||
− | |||
{{MannConomyNav}} | {{MannConomyNav}} |
Revision as of 02:32, 17 September 2011
Item sets are a feature introduced in the Mann-Conomy Update. Depending on the set, new attributes may apply to the wearer when all the items in a set are equipped, altering the role of the class slightly. Examples include increased damage resistance, an immunity to headshots, and silenced cloaking noises. There are currently seventeen item sets; the five Polycount Pack contest winners, three Australian Christmas sets, eight Über Update sets, and Dr. Grordbort's Victory Pack set.
The Polycount Pack item sets require players to have the set headwear equipped to activate the item set bonus. The Australian Christmas item sets do not require the corresponding headwear to activate the set bonus. The Über Update and Dr. Grordbort's Victory Pack sets, while they require their respective headwear and, if applicable, Miscellaneous item to complete the set, do not bestow a set bonus. All set headwear and misc. items can be crafted using four Refined Metal and a weapon from the set the desired headwear/misc. that the item belongs to.
If a part of an item set is equipped, a list of items in the set as well as which are currently equipped appears when the item is inspected, either in the loadout menu or by other players. If the entire set is equipped, any effects it provides are also listed.
Contents
Scout
The Special Delivery
“ | Drink it in, pal. That's how failure tastes.
Click to listen
— The Scout making a special delivery
|
” |
The Special Delivery | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary – Shortstop: +100% pellet damage bonus; +75% fire rate; Pistol-fast reload; 60% fewer pellets per shot; -33% clip size
- Secondary – Mad Milk: Players heal 60% of the damage done to an enemy covered with milk.
- Melee – Holy Mackerel: Getting hit by a fish has got to be humiliating.
- Headwear – Milkman: A headwear item for the Scout.
The #1 Fan
“ | Remember me? Yeah, ya do!
Click to listen
— The Scout being the #1 fan
|
” |
The #1 Fan | |
---|---|
Effect |
No effect |
- Primary – Soda Popper: +25% faster reloading speed; +50% faster firing speed; -60% clip size; no random critical hits
- Secondary – Winger: +15% damage bonus; -60% clip size
- Melee – Atomizer: Grants triple jump; third jump deals 10 damage; -30% firing speed; -20% damage vs players
- Headwear – Bonk Boy: A headwear item for the Scout.
Soldier
The Tank Buster
“ | Stop hiding behind your little toys and FIGHT LIKE A MAN.
Click to listen
— The Soldier busting some tanks
|
” |
The Tank Buster | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary – Black Box: On Hit: +15 health; -25% clip size.
- Secondary – Battalion's Backup: Provides a defensive buff that protects nearby team members from Crits and blocks 35% of incoming damage. Rage increases through damage taken.
- Headwear – Grenadier's Softcap: A headwear item for the Soldier.
The General's Formals
“ | The last word out of your sorry mouth will be 'sir', and it will be loud!
Click to listen
— The Soldier on subordination
|
” |
The General's Formals | |
---|---|
Effect |
No effect |
- Secondary – Mantreads: -75% reduction in push force taken from damage; Deals 3x falling damage to the player you land on
- Melee – Disciplinary Action: On hit ally: boosts both players' speed for several seconds; -25% damage penalty
- Headwear – Armored Authority: A headwear item for the Soldier.
- Misc – Fancy Dress Uniform: A misc. item for the Soldier.
Airborne Armaments
“ | Pa-POW!
Click to listen
— The Soldier on explosive jumps
|
” |
The Airborne Armaments | |
---|---|
Effect |
No effect |
- Primary – Liberty Launcher: +40% projectile speed; -25% clip size
- Secondary – Reserve Shooter: +15% faster weapon switch speed; Mini-crits on airborne targets for 3 seconds after switch; -50% clip size
- Melee – Market Gardener: Deals crits while the wielder is rocket jumping; No random critical hits
- Headwear – Jumper's Jeepcap: A headwear item for the Soldier.
Dr. Grordbort's Victory Pack
“ | Pack up the tea, boys! We're joining the Space Marines!
— The Soldier
|
” |
Dr. Grordbort's Victory Pack | |
---|---|
Effect |
No effect |
- Primary – Cow Mangler 5000: Does not require ammo; Alt-fire: A charged shot that mini-crits players, causes afterburn and disables buildings for 4 sec; +25% clip size; +25% ramp-up; -10% damage penalty; No random critical hits; 5% slower reload time; Deals only 20% damage to buildings; Cannot be crit boosted; The victim disintegrates when killed.
- Secondary – Righteous Bison: Does not require ammo; Projectile penetrates enemy targets; Projectiles cannot be deflected; Deals only 20% damage to buildings; The victim disintegrates when killed.
- Headwear – Lord Cockswain's Pith Helmet: A headwear item for the Soldier.
- Misc – Lord Cockswain's Novelty Mutton Chops and Pipe: A misc. item for the Soldier.
Pyro
The Gas Jockey's Gear
“ | Mmph mphna mprh.
Click to listen
— The Pyro on using antique gear
|
” |
The Gas Jockey's Gear | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary –Degreaser: 65% faster weapon switch; -25% burn damage penalty
- Melee – Powerjack: +75 health restored on kill; +20% damage from melee sources while active.
- Headwear – Attendant: A headwear item for the Pyro.
Demoman
The Expert's Ordnance
“ | Let that be a bloody lesson to ya!
Click to listen
— The Demoman knowing what he's talking about
|
” |
The Expert's Ordnance | |
---|---|
Effect |
No effect |
- Primary – The Loch-N-Load: +20% damage bonus; +25% projectile speed; -60% clip size; launched bombs shatter on surfaces; +25% damage to self.
- Melee – The Ullapool Caber: Explodes on first hit; reduced damage on subsequent hits; no random crits
- Due to how damage resistance is calculated, equipping the Chargin' Targe with the Expert's Ordnance item set results in a total fire damage resistance of 55%. Equipping the Splendid Screen with the Expert's Ordnance will result in a total fire damage resistance of 28%.
One Thousand and One Demoknights
“ | Thanks fer the ride!
Click to listen
— The Demoman to his magic carpet
|
” |
One Thousand and One Demoknights | |
---|---|
Effect |
No effect |
- Primary – Splendid Screen: +20% fire damage resistance on wearer; +15% explosive damage resistance on wearer; Can deal charge impact damage at any range; +70% increase in charge impact damage
- Secondary – Ali Baba's Wee Booties: +25 max health on wearer; +100% increase in turning control while charging
- Melee – Persian Persuader +100% increase in charge recharge rate; All ammo collected becomes health
- Headwear – Sultan's Ceremonial: A headwear item for the Demoman.
Heavy
The Hibernating Bear
“ | I will kill you with bear hands!
Click to listen
— The Heavy making a bad pun
|
” |
The Hibernating Bear | |
---|---|
Effect |
No effect |
- Primary – The Brass Beast: +20% Damage bonus; 50% slower spin up time; -60% slower movement speed while deployed
- Secondary – The Buffalo Steak Sandvich: While under the effects, move speed is increased, damage done and taken will be Mini-Crits, and the player may only use melee weapons
- Melee – The Warrior's Spirit: +30% damage bonus; -20 max health on wearer
Black Market Business
“ | Not usually my job, but... *chuckles*
Click to listen
— The Heavy taking care of some nondescript business
|
” |
Black Market Business | |
---|---|
Effect |
No effect |
- Primary – Tomislav: +40% faster spin-up time; Silent Killer: No barrel spin sound; -20% slower firing speed
- Secondary –Family Business: +40% clip size; -15% damage penalty
- Melee – Eviction Notice: +50% faster firing speed; -60% damage penalty
- Headwear –Capo's Capper: A headwear item for the Heavy.
Medic
The Medieval Medic
“ | I am prepared to do vatever it takes!
Click to listen
— The Medic preparing a nasty procedure
|
” |
The Medieval Medic | |
---|---|
Effect |
No effect |
- Primary – Crusader's Crossbow: Fires special bolts that heal teammates and deal damage to opponents based on distance traveled; the longer the distance, the larger the amount of healing or damage.
- Melee – Amputator: On taunt: heals all nearby teammates within a certain radius, who emit a teamcolored glowing circle effect similar to that of the Battalion's Backup.
The Clinical Trial
“ | The healing is not as rewarding as the hurting.
Click to listen
— The Medic on the Hippocratic Oath
|
” |
Clinical Trial | |
---|---|
Effect |
No effect |
- Primary – Overdose: -10% damage penalty; Movement speed bonus based on Übercharge precentage - to a maximum +10%
- Secondary – Quick-Fix: ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects; +40% heal rate; +25% ÜberCharge rate; Move at the speed of any faster heal target; Can't overheal.
- Melee – Solemn Vow: Allows you to see enemy health.
Sniper
The Croc-o-style Kit
“ | Where'd I get you that time? The liver? The kidney? I'm losing track.
Click to listen
— The Sniper aiming anywhere but the head
|
” |
The Croc-o-Style Kit | |
---|---|
Effect |
Leave a Calling Card on your victims |
- Primary – Sydney Sleeper: On Hit: Jarate applied to target for 8 seconds; +25% charge rate; no random Critical hits; headshots do not Crit.
- Secondary – Darwin's Danger Shield: +25 max health on wearer.
- Melee – Bushwacka: This weapon Crits whenever it would normally Mini-Crit; +20% fire damage vulnerability on wearer.
- Headwear – Ol' Snaggletooth: A headwear item for the Sniper.
Lawrence of Australia
“ | This is going to be a real piece of piss, you bloody fruit shop owners!
Click to listen
— The Sniper on bargains
|
” |
Lawrence of Australia | |
---|---|
Effect |
No effect |
- Primary – Bazaar Bargain: Each consecutive headshot gives +10 charge per second; A body shot reduces the bonus; A missed shot clears the bonus; Base penalty of -20 charge rate
- Melee – Shahanshah: +25% increase in damage when health is less than 50% of max; -25% decrease in damage when health is more than 50% of max
- Headwear – Desert Marauder: A headwear item for the Sniper.
Spy
The Saharan Spy
“ | I hate you!
Click to listen
— The Spy being asked the same question three times
|
” |
The Saharan Spy | |
---|---|
Effect |
Extra effects when taunting. |
- Primary – L'Etranger: +15% Cloak on hit; -20% damage penalty
- Melee – Your Eternal Reward: Upon a successful backstab you rapidly disguise as your victim; Silent Killer: No attack noise from backstabs; the wearer cannot use the Disguise Kit.
- Headwear – Familiar Fez: A headwear item for the Spy.
The Man of Honor
“ | At least you died for honor – and my amusement!
Click to listen
— The Spy honoring himself
|
” |
The Man of Honor | |
---|---|
Effect |
No effect |
- Primary – Enforcer: +20% damage bonus; 0.5 sec increase in time taken to cloak
- Melee – Big Earner: +30% Cloak on kill; -25 max health on wearer
- Headwear – Cosa Nostra Cap: A headwear item for the Spy.
- Misc – Made Man: A misc. item for the Spy.
Update history
September 30, 2010 Patch (Mann-Conomy Update)
- Added "The Special Delivery", "The Tank Buster", "The Gas Jockey's Gear", "The Croc-o-Style Kit", and "The Saharan Spy" item sets.
December 17, 2010 Patch (Australian Christmas)
- Added "The Medi-eval Medic", "The Hibernating Bear", and "The Expert's Ordnance" item sets.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. This is presumably a side-effect of the previous fix.
June 23, 2011 Patch (Über Update)
- Added "Black Market Business", "The Man of Honor", "Lawrence of Australia", "One Thousand and One Demoknights", "The #1 Fan", "The General's Formals", "The Airborne Armaments", and "The Clinical Trial" item sets.
July 20, 2011 Patch (Dr. Grordbort's Victory Pack)
- Added the 'Dr. Grordbort's Victory Pack' item set.
Bugs
- Due to how the bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Pyro wearing The Gas Jockey's Gear. This includes the Syringe Gun, Chargin' Targe, and most Attack taunts.
- Snipers who have all of The Croc-o-Style Kit equipped can still die from headshots if they have 1 health point. This is either a bug or misconception caused by the set bonus' description.
Trivia
- Some of the sets were given different names by Valve than the original creators chose for them.
- The Hibernating Bear was originally called "Big Chief Hibernating Bear".[1]
- The Medieval Medic was originally named "The Medi(c)eval Medic".[2]
- Black Market Business was originally called "Black Market Heavy".
- The version of this pack with changes closer to the released version was called the "Mobster Heavy".
- The Man of Honor was originally called "The Bloody Valentine Pack".
- Lawrence of Australia was originally called "The Australian of Arabia".
- According to the creator, none of the items from The General's Formals set were submitted together as a pack; they were each submitted individually.
Gallery
References
- ↑ "TF2 - Polypack - Ruskeydoo" by Ruskeydoo on polycount.com forum on March 25, 2011. Accessed July 22, 2011.
- ↑ "TF2 - Polypack - Pierate" by Pierate on polycount.com forum on March 25, 2011. Accessed July 22, 2011.
|
|
- Special Delivery
- The Number One Fan
- Tank Buster
- General's Formals
- Airborne Armaments
- Dr. Grordbort's Victory Pack
- Gas Jockey's Gear
- Expert's Ordnance
- One Thousand and One Demoknights
- Hibernating Bear
- Black Market Business
- Medieval Medic
- Clinical Trial
- Croc-o-Style Kit
- Lawrence of Australia
- Saharan Spy
- Man of Honor
- Mann-Conomy Update
- Australian Christmas
- Über Update
- Items
- Item sets