Difference between revisions of "Medic"

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(Update history)
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{{update history|
 
{{update history|
 
'''[[October 25, 2007 Patch]]'''
 
'''[[October 25, 2007 Patch]]'''
* Fixed a rare crash caused by a [[Medi Gun]] losing its owner
+
* Fixed a rare crash caused by a [[Medi Gun]] losing its owner.
* Fixed an exploit that allowed disconnected Medics to continue [[Ubercharge|Übercharging]] their target until they timed out  
+
* Fixed an exploit that allowed disconnected Medics to continue [[Ubercharge|Übercharging]] their target until they timed out.
  
 
'''[[October 31, 2007 Patch]]'''
 
'''[[October 31, 2007 Patch]]'''
* [[Medi Gun]] no longer continues to heal enemy [[Spies]] who have lost their [[disguise]]
+
* [[Medi Gun]] no longer continues to heal enemy [[Spies]] who have lost their [[disguise]].
  
 
'''[[November 7, 2007 Patch]]'''
 
'''[[November 7, 2007 Patch]]'''
* Fixed Medic's ÜberCharge stats tracking
+
* Fixed Medic's ÜberCharge stats tracking.
  
 
'''[[December 20, 2007 Patch]]'''
 
'''[[December 20, 2007 Patch]]'''
* The Medic's [[Medi Gun]] now charges at an increased rate during [[Setup time]], to remove the need for self-damage grinding  
+
* The Medic's [[Medi Gun]] now charges at an increased rate during [[Setup time]], to remove the need for self-damage grinding.
* Fixed [[exploit]] where the Medi Gun [[ÜberCharge]] wouldn't drain if you switched weapons  
+
* Fixed [[exploit]] where the Medi Gun [[ÜberCharge]] wouldn't drain if you switched weapons.
* Fixed occasional misreporting of [[Syringe Gun]] & [[Fire Axe]] damage distances to the stats system
+
* Fixed occasional misreporting of [[Syringe Gun]] & [[Fire Axe]] damage distances to the stats system.
  
 
'''[[December 31, 2007 Patch]]'''
 
'''[[December 31, 2007 Patch]]'''
* Fixed [[Syringegun]] [[projectiles]] sometimes pushing players high up into the air, allowing them to reach bad map locations
+
* Fixed [[Syringegun]] [[projectiles]] sometimes pushing players high up into the air, allowing them to reach bad map locations.
  
 
'''[[February 28, 2008 Patch]]'''
 
'''[[February 28, 2008 Patch]]'''
* {{Undocumented}} Fixed potential client crash for players being healed by a Medic or [[Dispenser]]
+
* {{Undocumented}} Fixed potential client crash for players being healed by a Medic or [[Dispenser]].
  
 
'''[[January 14, 2008 Patch]]'''
 
'''[[January 14, 2008 Patch]]'''
* Added new option for [[Medi Gun]] beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button  
+
* Added new option for [[Medi Gun]] beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.
  
 
'''[[January 15, 2008 Patch]]'''
 
'''[[January 15, 2008 Patch]]'''
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'''[[April 1, 2008 Patch]]'''
 
'''[[April 1, 2008 Patch]]'''
* Changed Medi Gun [[ÜberCharge]] meter to drain faster for each target that still has  
+
* Changed Medi Gun [[ÜberCharge]] meter to drain faster for each target that still has it.
  
 
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
 
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
* Added 3 new weapons: the Blutsauger, the Kritzkrieg and the Übersaw
+
* Added 3 new weapons: the Blutsauger, the Kritzkrieg and the Übersaw.
* Added 39 Medic achievements  
+
* Added 39 Medic achievements.
  
 
'''[[May 2, 2008 Patch]]'''
 
'''[[May 2, 2008 Patch]]'''
* Fixed [[Kritzkrieg]] client crash in [[particle]] system  
+
* Fixed [[Kritzkrieg]] client crash in [[particle]] system.
  
 
'''[[May 5, 2008 Patch]]'''
 
'''[[May 5, 2008 Patch]]'''
* Fixed unlimited [[ÜberCharge]] [[exploit]]
+
* Fixed unlimited [[ÜberCharge]] [[exploit]].
* Fixed charge effect getting stuck on the [[Kritzkrieg]] when changing class/weapons  
+
* Fixed charge effect getting stuck on the [[Kritzkrieg]] when changing class/weapons.
  
 
'''[[May 7, 2008 Patch]]'''
 
'''[[May 7, 2008 Patch]]'''
* Fixed another unlimited [[ÜberCharge]] exploit
+
* Fixed another unlimited [[ÜberCharge]] exploit.
  
 
'''[[May 9, 2008 Patch]]'''
 
'''[[May 9, 2008 Patch]]'''
* Fixed several issues with the Family Practice [[achievement]]. Players with 10/10 progress that have not been awarded the achievement will get the achievement the next time they [[ÜberCharge]] any [[Steam]] friend
+
* Fixed several issues with the Family Practice [[achievement]]. Players with 10/10 progress that have not been awarded the achievement will get the achievement the next time they [[ÜberCharge]] any [[Steam]] friend.
* Fixed toggle-fire option for the [[Medi Gun]] preventing players from earning the Second Opinion achievement
+
* Fixed toggle-fire option for the [[Medi Gun]] preventing players from earning the Second Opinion achievement.
* Fixed The [[Kritzkrieg]] not charging faster than the Medi Gun
+
* Fixed The [[Kritzkrieg]] not charging faster than the Medi Gun.
* Fixed issue that was preventing players from using their new Medic items on some servers
+
* Fixed issue that was preventing players from using their new Medic items on some servers.
* Fixed melee weapons not being affected by The Kritzkrieg's critboost  
+
* Fixed melee weapons not being affected by The Kritzkrieg's critboost.
  
 
'''[[May 21, 2008 Patch]]'''
 
'''[[May 21, 2008 Patch]]'''
*Fixed rapid weapon switching allowing Medics to prevent deployed ÜberCharges from draining  
+
*Fixed rapid weapon switching allowing Medics to prevent deployed ÜberCharges from draining.
  
 
'''[[June 23, 2008 Patch]]'''
 
'''[[June 23, 2008 Patch]]'''
* Reduced Medic's unlockable requirements to match that of the [[Pyro]]'s. Medic players now meeting the requirements will receive their unlockables shortly after joining a server
+
* Reduced Medic's unlockable requirements to match that of the [[Pyro]]'s. Medic players now meeting the requirements will receive their unlockables shortly after joining a server.
  
 
'''[[July 8, 2008 Patch]]'''
 
'''[[July 8, 2008 Patch]]'''
* Fixed broken [[Medi Gun]] [[taunt]]
+
* Fixed broken [[Medi Gun]] [[taunt]].
  
 
'''[[July 29, 2008 Patch]]'''
 
'''[[July 29, 2008 Patch]]'''
* Fixed the [[Kritzkrieg]] not working on servers with [[crits]] turned off
+
* Fixed the [[Kritzkrieg]] not working on servers with [[crits]] turned off.
  
 
'''[[August 19, 2008 Patch]]''' ([[A Heavy Update]])
 
'''[[August 19, 2008 Patch]]''' ([[A Heavy Update]])
* Increased The [[Kritzkrieg]]'s [[uber-charge]] rate bonus from 10% to 25%  
+
* Increased The [[Kritzkrieg]]'s [[uber-charge]] rate bonus from 10% to 25%.
  
 
'''[[August 20, 2008 Patch]]'''
 
'''[[August 20, 2008 Patch]]'''
* Fixed a viewmodel related crash when switching classes away from Medic
+
* Fixed a viewmodel related crash when switching classes away from Medic.
  
 
'''[[December 11, 2008 Patch]]'''
 
'''[[December 11, 2008 Patch]]'''
* The icon on the HUD for a person calling for Medic will now give more information to the Medic (if the target is low on health, on fire, etc.)
+
* The icon on the HUD for a person calling for Medic will now give more information to the Medic (if the target is low on health, on fire, etc.).
  
 
'''[[December 15, 2008 Patch]]'''
 
'''[[December 15, 2008 Patch]]'''
* Fixed [[overheal]] particle effect showing up incorrectly on disguised or [[cloaked]] [[Spies]]
+
* Fixed [[overheal]] particle effect showing up incorrectly on disguised or [[cloaked]] [[Spies]].
  
 
'''[[January 28, 2009 Patch]]'''
 
'''[[January 28, 2009 Patch]]'''
* Added percentage to [[ÜberCharge]] [[HUD]] panel for the Medic
+
* Added percentage to [[ÜberCharge]] [[HUD]] panel for the Medic.
  
 
'''[[February 2, 2009 Patch]]'''
 
'''[[February 2, 2009 Patch]]'''
* Fixed Medic ÜberCharge percentage in minimal-HUD mode  
+
* Fixed Medic ÜberCharge percentage in minimal-HUD mode.
  
 
'''[[February 24, 2009 Patch]]''' ([[Scout Update]])
 
'''[[February 24, 2009 Patch]]''' ([[Scout Update]])
* Added new sound for a fully charged Medic dying  
+
* Added new sound for a fully charged Medic dying.
  
 
'''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]])
 
'''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]])
* Added a new taunt, used by the Kritzkrieg
+
* Added a new taunt, used by the Kritzkrieg.
* Added a new hat: the Prussian Pickelhaube
+
* Added a new hat: the Prussian Pickelhaube.
  
 
'''[[June 23, 2009 Patch]]'''
 
'''[[June 23, 2009 Patch]]'''
* Added log entries for player extinguished events using the [[Medi Gun]]
+
* Added log entries for player extinguished events using the [[Medi Gun]].
  
 
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
 
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
* Added 2 new hats: the [[Otolaryngologist's Mirror]] and the [[Vintage Tyrolean]]
+
* Added 2 new hats: the [[Otolaryngologist's Mirror]] and the [[Vintage Tyrolean]].
  
 
'''[[September 15, 2009 Patch]]'''
 
'''[[September 15, 2009 Patch]]'''
* Medic regeneration changes
+
* Medic regeneration changes.
** Base regeneration amount increased from 1/sec to 3/sec
+
** Base regeneration amount increased from 1/sec to 3/sec.
** Regen amount increase since time of last damage decreased from 3x to 2x
+
** Regen amount increase since time of last damage decreased from 3x to 2x.
** End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec  
+
** End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec .
 
* [[Blutsauger]]
 
* [[Blutsauger]]
** Replaced "No [[critical hits]]" negative attribute with "-2 health drained per second on wearer"
+
** Replaced "No [[critical hits]]" negative attribute with "-2 health drained per second on wearer".
** Health drain stacks on top of the above [[Medic]] regeneration changes, lowering the base regen by 2h/sec
+
** Health drain stacks on top of the above [[Medic]] regeneration changes, lowering the base regen by 2h/sec.
* Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team  
+
* Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team.
  
 
'''[[October 14, 2009 Patch]]'''
 
'''[[October 14, 2009 Patch]]'''
* Fixed [[Medic]] not being able to release his [[ÜberCharge]] if his team won the previous round and the [[Medi Gun]] was his last active weapon (while using "remember last active weapon")
+
* Fixed [[Medic]] not being able to release his [[ÜberCharge]] if his team won the previous round and the [[Medi Gun]] was his last active weapon (while using "remember last active weapon").
  
 
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
 
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
 
* Added new options to the Multiplayer->Advanced dialog:
 
* Added new options to the Multiplayer->Advanced dialog:
 
** Medic auto caller, which automatically shows you nearby friends at low health.
 
** Medic auto caller, which automatically shows you nearby friends at low health.
** Heal target marker, which better highlights the target your Medi Gun is locked onto
+
** Heal target marker, which better highlights the target your Medi Gun is locked onto.
* Added headshot death animation
+
* Added headshot death animation.
  
 
'''[[December 18, 2009 Patch]]'''
 
'''[[December 18, 2009 Patch]]'''
* Fixed [[Blutsauger]] attributes
+
* Fixed [[Blutsauger]] attributes.
  
 
* Achievement fixes
 
* Achievement fixes
** Updated the "Big Pharma" (Medic) and "Division of Labor" ([[Heavy]]) achievements to be 10 kills in a single life
+
** Updated the "Big Pharma" (Medic) and "Division of Labor" ([[Heavy]]) achievements to be 10 kills in a single life.
** Updated the "Ubi concordia, ibi victoria" [[Medic_achievements|Medic achievement]] to only be 3 assists
+
** Updated the "Ubi concordia, ibi victoria" [[Medic_achievements|Medic achievement]] to only be 3 assists.
  
 
'''[[January 6, 2010 Patch]]'''
 
'''[[January 6, 2010 Patch]]'''
 
* [[Achievement]] fixes
 
* [[Achievement]] fixes
** Fixed a bug in the "Play Doctor" Medic achievement
+
** Fixed a bug in the "Play Doctor" Medic achievement.
 
* Changes to the TF [[Bots]]
 
* Changes to the TF [[Bots]]
 
** Medic [[bots]] now
 
** Medic [[bots]] now
*** Opportunistically "overheal" nearby friends when they can
+
*** Opportunistically "overheal" nearby friends when they can.
*** Prioritize healing of injured nearby friends more
+
*** Prioritize healing of injured nearby friends more.
*** Don't focus on [[Heavy|Heavies]] quite so exclusively
+
*** Don't focus on [[Heavy|Heavies]] quite so exclusively.
*** Don't spam their [[Medi Gun]] continuously at round start
+
*** Don't spam their [[Medi Gun]] continuously at round start.
*** Won't choose cover far below their heal target so much
+
*** Won't choose cover far below their heal target so much.
  
 
'''[[January 13, 2010 Patch]]'''
 
'''[[January 13, 2010 Patch]]'''
* Added Medic Übersaw kill taunt
+
* Added Medic Übersaw kill taunt.
* Added backstab death animation
+
* Added backstab death animation.
  
 
'''[[March 19, 2010 Patch]]'''
 
'''[[March 19, 2010 Patch]]'''
* Updated the [[Physician's Procedure Mask]] to be craftable
+
* Updated the [[Physician's Procedure Mask]] to be craftable.
  
 
'''[[May 5, 2010 Patch]]'''
 
'''[[May 5, 2010 Patch]]'''
* Fixed a client crash caused by players calling for a Medic
+
* Fixed a client crash caused by players calling for a Medic.
  
 
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
 
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
* Added 2 new hats: Ze Goggles and the Gentleman's Gatsby
+
* Added 2 new hats: Ze Goggles and the Gentleman's Gatsby.
  
 
'''[[June 16, 2010 Patch]]'''
 
'''[[June 16, 2010 Patch]]'''
 
* [[Bots]] changes
 
* [[Bots]] changes
** Medics now respond when nearby humans call for Medic
+
** Medics now respond when nearby humans call for Medic.
** If a Medic Bot is healing you and has an [[ÜberCharge]] ready, use the voice commands "Go go go!" or "Activate Charge!" to force the Bot to activate the ÜberCharge
+
** If a Medic Bot is healing you and has an [[ÜberCharge]] ready, use the voice commands "Go go go!" or "Activate Charge!" to force the Bot to activate the ÜberCharge.
  
 
'''[[July 8, 2010 Patch]]''' ([[Engineer Update]])
 
'''[[July 8, 2010 Patch]]''' ([[Engineer Update]])
* {{Undocumented}} Added Medic companionship lines when calling for a [[Medic]] while targeting one
+
* {{Undocumented}} Added Medic companionship lines when calling for a [[Medic]] while targeting one.
  
 
'''[[July 19, 2010 Patch]]'''
 
'''[[July 19, 2010 Patch]]'''
 
* TF Bot Changes
 
* TF Bot Changes
** Fixed [[Medic]] bots losing their charge if they touch a resupply cabinet
+
** Fixed [[Medic]] bots losing their charge if they touch a resupply cabinet.
  
 
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
 
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
 
* [[Achievement]] tuning
 
* [[Achievement]] tuning
** [[Medic achievements|Medic achievement]] "Consultation" changed to 3 from 5
+
** [[Medic achievements|Medic achievement]] "Consultation" changed to 3 from 5.
** Medic achievement "Peer Review" changed to 10 from 50
+
** Medic achievement "Peer Review" changed to 10 from 50.
** Medic achievement "Placebo Effect" changed to 2 from 5
+
** Medic achievement "Placebo Effect" changed to 2 from 5.
** Medic achievement "FYI I am A Medic" changed to 1 from 5
+
** Medic achievement "FYI I am A Medic" changed to 1 from 5.
** Medic achievement "Family Practice" changed to 5 from 10
+
** Medic achievement "Family Practice" changed to 5 from 10.
 
* {{Undocumented}} A green number now shows up by your health bar when you pick up health, similar to when hitting enemies with the [[Blutsauger]].
 
* {{Undocumented}} A green number now shows up by your health bar when you pick up health, similar to when hitting enemies with the [[Blutsauger]].
* {{Undocumented}} A small medical cross particle appears in the spot you picked up health
+
* {{Undocumented}} A small medical cross particle appears in the spot you picked up health.
* {{Undocumented}} Added unused "Hi-five" animation
+
* {{Undocumented}} Added unused "Hi-five" animation.
  
 
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
 
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
* {{Undocumented}} Added the [[Physician's Procedure Mask]] to the store
+
* {{Undocumented}} Added the [[Physician's Procedure Mask]] to the store.
  
 
'''[[November 19, 2010 Patch]]'''
 
'''[[November 19, 2010 Patch]]'''
* Added the original [[Ubersaw]] [[taunt]] to the [[Vita-Saw]]
+
* Added the original [[Ubersaw]] [[taunt]] to the [[Vita-Saw]].
* Fixed the [[Medi Gun]] charge percent for other players being steppy
+
* Fixed the [[Medi Gun]] charge percent for other players being steppy.
  
 
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
 
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
* Added '[[The Medi-eval Medic]]' item set
+
* Added '[[The Medi-eval Medic]]' item set.
* Added new weapons: '[[The Amputator]]' and '[[The Crusader's Crossbow]]'
+
* Added new weapons: '[[The Amputator]]' and '[[The Crusader's Crossbow]]'.
* Added new hats: '[[Blighted Beak]]', '[[German Gonzila]]' and '[[Berliner's Bucket Helm]]'
+
* Added new hats: '[[Blighted Beak]]', '[[German Gonzila]]' and '[[Berliner's Bucket Helm]]'.
  
 
'''[[December 21, 2010 Patch]]'''
 
'''[[December 21, 2010 Patch]]'''
* The following hats are now paintable or have had their paintability improved: [[German Gonzila]]
+
* The following hats are now paintable or have had their paintability improved: [[German Gonzila]].
  
 
'''[[December 22, 2010 Patch]]'''
 
'''[[December 22, 2010 Patch]]'''
* The [[Blighted Beak]] is now a misc slot item
+
* The [[Blighted Beak]] is now a misc slot item.
* Fixed a bug in the [[Kritzkrieg]]’s animations
+
* Fixed a bug in the [[Kritzkrieg]]’s animations.
  
 
'''[[December 23, 2010 Patch]]'''
 
'''[[December 23, 2010 Patch]]'''
* {{Undocumented}} Updated the textures of the [[Crusader's Crossbow]]
+
* {{Undocumented}} Updated the textures of the [[Crusader's Crossbow]].
  
 
'''[[January 3, 2011 Patch]]'''
 
'''[[January 3, 2011 Patch]]'''
* Fixed an [[exploit]] related to [[Amputator|The Amputator]]
+
* Fixed an [[exploit]] related to [[Amputator|The Amputator]].
  
 
'''[[January 7, 2011 Patch]]'''
 
'''[[January 7, 2011 Patch]]'''
* Fixed the critboost sound not playing when the [[Kritzkrieg]] charge is deployed
+
* Fixed the critboost sound not playing when the [[Kritzkrieg]] charge is deployed.
  
 
'''[[January 10, 2011 Patch]]'''
 
'''[[January 10, 2011 Patch]]'''
* Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on
+
* Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on.
  
 
'''[[January 19, 2011 Patch]]'''
 
'''[[January 19, 2011 Patch]]'''
* Fixed being able to attack teammates using arrows fired by the [[Crusader's Crossbow]]
+
* Fixed being able to attack teammates using arrows fired by the [[Crusader's Crossbow]].
  
 
'''[[February 22, 2011 Patch]]'''
 
'''[[February 22, 2011 Patch]]'''
* Fixed the [[Amputator]] and the [[Crusader's Crossbow]] [[healing]] teammates that have the [[Equalizer]] as their active [[weapon]]
+
* Fixed the [[Amputator]] and the [[Crusader's Crossbow]] [[healing]] teammates that have the [[Equalizer]] as their active [[weapon]].
  
 
'''[[March 10, 2011 Patch]]''' ([[Shogun Pack]])
 
'''[[March 10, 2011 Patch]]''' ([[Shogun Pack]])
* Added [[Geisha Boy]]
+
* Added [[Geisha Boy]].
* Updated the [[Blighted Beak]] with a creator submitted fix
+
* Updated the [[Blighted Beak]] with a creator submitted fix.
  
 
'''[[March 15, 2011 Patch]]'''
 
'''[[March 15, 2011 Patch]]'''
* Crafting recipe for the following weapons changed [[Amputator]], [[Crusader's Crossbow]] and [[Vita-Saw]]
+
* Crafting recipe for the following weapons changed [[Amputator]], [[Crusader's Crossbow]] and [[Vita-Saw]].
  
 
'''[[March 21, 2011 Patch]]'''
 
'''[[March 21, 2011 Patch]]'''
* Updated the [[Blighted Beak]] with creator submitted fixes
+
* Updated the [[Blighted Beak]] with creator submitted fixes.
** Fixed a clipping problem
+
** Fixed a clipping problem.
** Made it [[Paint|paintable]]
+
** Made it [[Paint|paintable]].
* {{Undocumented}} Removed team colours from the Blighted Beak
+
* {{Undocumented}} Removed team colours from the Blighted Beak.
  
 
'''[[April 7, 2011 Patch]]'''
 
'''[[April 7, 2011 Patch]]'''
* Added new hats: [[Medic's Mountain Cap]] and [[Grimm Hatte]]
+
* Added new hats: [[Medic's Mountain Cap]] and [[Grimm Hatte]].
  
 
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
 
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
* Improved the Medic [[overheal]] effect so it's more noticeable
+
* Improved the Medic [[overheal]] effect so it's more noticeable.
* {{Undocumented}} A successful [[Spinal Tap]] kill now fills the Medic's ÜberCharge 100%
+
* {{Undocumented}} A successful [[Spinal Tap]] kill now fills the Medic's ÜberCharge 100%.
  
 
'''[[April 20, 2011 Patch]]'''
 
'''[[April 20, 2011 Patch]]'''
* Updated the [[Grimm Hatte]] with changes from the community creators
+
* Updated the [[Grimm Hatte]] with changes from the community creators.
  
 
'''[[May 5, 2011 Patch]]''' ([[Replay Update]])
 
'''[[May 5, 2011 Patch]]''' ([[Replay Update]])
* Added new hats: [[Doctor's Sack]] and The [[Team Captain]]
+
* Added new hats: [[Doctor's Sack]] and The [[Team Captain]].
* Added a new style to the [[Blighted Beak]]
+
* Added a new style to the [[Blighted Beak]].
* Fixed the [[Kritzkrieg]] not drawing the correct model in the character loadout screen
+
* Fixed the [[Kritzkrieg]] not drawing the correct model in the character loadout screen.
* Fixed removing the [[burning]]/[[Jarate|jarated]] conditions on players who are being critboosted by a [[Medic]] using the Kritzkrieg
+
* Fixed removing the [[burning]]/[[Jarate|jarated]] conditions on players who are being critboosted by a [[Medic]] using the Kritzkrieg.
* Added [[Mad Milk]] to the conditions that are cleared when players are made invulnerable by a Medic with an [[ÜberCharge]]
+
* Added [[Mad Milk]] to the conditions that are cleared when players are made invulnerable by a Medic with an [[ÜberCharge]].
* Community contributed voice responses rules have been implemented for the [[Spinal Tap]] and [[Oktoberfest]]
+
* Community contributed voice responses rules have been implemented for the [[Spinal Tap]] and [[Oktoberfest]].
  
 
'''[[June 3, 2011 Patch]]'''
 
'''[[June 3, 2011 Patch]]'''
* Added hat: The [[Planeswalker Helm]]
+
* Added hat: The [[Planeswalker Helm]].
* {{Undocumented}} Added localization for Planeswalker Helm
+
* {{Undocumented}} Added localization for Planeswalker Helm.
  
 
'''[[June 8, 2011 Patch]]'''
 
'''[[June 8, 2011 Patch]]'''
* {{Undocumented}} New laughing taunt animations have been added but are currently unused
+
* {{Undocumented}} New laughing taunt animations have been added but are currently unused.
  
 
'''[[June 10, 2011 Patch]]'''
 
'''[[June 10, 2011 Patch]]'''
* Fixed the [[Ubersaw]] and the [[Vita-Saw]] not displaying the [[Medic]]'s [[ÜberCharge]] progress
+
* Fixed the [[Ubersaw]] and the [[Vita-Saw]] not displaying the [[Medic]]'s [[ÜberCharge]] progress.
  
 
'''[[June 23, 2011 Patch]]''' ([[Über Update]])
 
'''[[June 23, 2011 Patch]]''' ([[Über Update]])
* Added The Clinical Trial set with 3 new weapons: the Overdose, the Quick-Fix and the Solemn Vow
+
* Added The Clinical Trial set with 3 new weapons: the Overdose, the Quick-Fix and the Solemn Vow.
* Added an action item: Meet the Medic (taunt)
+
* Added an action item: Meet the Medic (taunt).
 
* {{Undocumented}} Added new backpack bodygroup to the Medic model.
 
* {{Undocumented}} Added new backpack bodygroup to the Medic model.
  
 
'''[[June 27, 2011 Patch]]'''
 
'''[[June 27, 2011 Patch]]'''
* Fixed the [[Quick-Fix]] showing the fire overlay when running in DX8  
+
* Fixed the [[Quick-Fix]] showing the fire overlay when running in DX8.
  
 
'''[[July 7, 2011 Patch]]'''
 
'''[[July 7, 2011 Patch]]'''
* Fixed a bug where [[Medic|Medics]] using the [[Quick-Fix]] could easily identify disguised [[Spy|Spies]]
+
* Fixed a bug where [[Medic|Medics]] using the [[Quick-Fix]] could easily identify disguised [[Spy|Spies]].
 
* {{Undocumented}} Added [[ÜberCharge]] overlay for Quick-Fix users during the Megaheal.
 
* {{Undocumented}} Added [[ÜberCharge]] overlay for Quick-Fix users during the Megaheal.
  
 
'''[[July 18, 2011 Patch]]'''
 
'''[[July 18, 2011 Patch]]'''
* Updated The [[Private Eye]] so it can be equipped by the [[Medic]]
+
* Updated The [[Private Eye]] so it can be equipped by the [[Medic]].
* {{Undocumented}} Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting
+
* {{Undocumented}} Fixed a typo for the [[Quick-Fix]] recipe displaying refined instead of reclaimed as the required metal for crafting.
  
 
'''[[August 3, 2011 Patch]]'''
 
'''[[August 3, 2011 Patch]]'''
* Fixed a case where [[health]] [[Healing#Overheal|overheal]] wasn't being applied when multiple healers were involved
+
* Fixed a case where [[health]] [[Healing#Overheal|overheal]] wasn't being applied when multiple healers were involved.
 
}}
 
}}
  

Revision as of 05:18, 21 September 2011


Medic
https://wiki.teamfortress.com/w/images/d/db/Medic_RED_3D.jpg?1701872158.5374683926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/8/85/Medic_BLU_3D.jpg?1701872073.8077113926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/e/eb/Medic_%C3%9CberCharged_RED_3D.jpg?1701873895.1071363926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3https://wiki.teamfortress.com/w/images/6/6a/Medic_%C3%9CberCharged_BLU_3D.jpg?1701874273.4255823926,224,280,1,0,261,0,207,263,4,417,266,18,616,269,38,792,271,47,950,273,50,1091,275,46,1218,275,46,1345,277,49,1494,278,55,1654,277,60,1818,276,50,1992,273,34,2175,270,21,2357,271,12,2531,270,8,2702,271,9,2866,271,17,3027,272,33,3174,271,56,3295,270,48,3418,269,29,3555,266,13,3713,264,3
Medic.png
Basic Information
Icon: Leaderboard class medic.png
Type: Support
Health: 150 / Medic emblem RED.png225
140 / Medic emblem RED.png210 with the Vita-Saw equipped
Speed: 106.67%
117.33% while using the Overdose
133% while healing a Scout with the Quick-Fix
Meet the Medic
MedicVidSplash.png
... Let's go practice medicine.
The Medic

The Medic is a Teutonic man of medicine with a tenuous adherence to medical ethics, and is nonetheless the primary healing class of the team. Although the Medic does not possess the greatest arsenal for direct combat, he can typically still be found near the front-lines, healing wounded teammates while trying to stay out of trouble. When his Medi Gun is focused on a teammate, they will quickly regain health points. Unharmed teammates will have their health buffed beyond the normal limit, up to 150%. While healing, the Medic's unique ÜberCharge bar will fill up until the healing gun begins to crackle with small jolts, at which point he can activate a charge that makes himself and his patient take on highly beneficial effects for eight seconds, from temporary invulnerability (with his normal Medi Gun) to guaranteed critical hits (using the Kritzkrieg) to very rapid healing and immunity to knock back (with the Quick-Fix).

The Medic is capable of regenerating health over time; the longer a Medic stays out of combat, the faster his health will recover. An injured Medic will regenerate health at a rate of 3 HP per second, which scales up over the following ten seconds to a maximum of 6 HP per second (though carrying the Blutsauger reduces the regeneration rate from 3–6 to 1–4, and the Medieval Medic item set will raise it to 4–7).

The Medic is voiced by Robin Atkin Downes.

Bio

Basic strategy

Main articles: Medic tips, Medic strategy
Medicava.jpg
  • Use your Medi Gun to heal teammates, and buff them up to 150% of their normal health.
  • Fill your ÜberCharge by healing teammates. Then hit 'MOUSE2' to activate.
  • Your ÜberCharge makes both you and your Medi Gun target invulnerable for a short time.
  • You fill your ÜberCharge faster by healing teammates who are more hurt.
  • Keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them.

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Primary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes/Special Abilities
Syringe Gun
Stock
Syringe Gun
Killicon syringe gun.png 40 150 Base: 10
Crit: 30
[10 syringes / sec.]
Blutsauger
Unlock
Blutsauger
Killicon blutsauger.png 40 150 Base: 10
Crit: 30
[10 syringes / sec.]

Pictogram plus.png Heals 3 health points on hit.
Pictogram minus.png Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)

Crusader's Crossbow
Craft
Crusader's Crossbow
Killicon crusader's crossbow.png 1 38 Base: 38–75
Crit: 113–225
Healing: 75–150 HP
(Depending on range)

Pictogram plus.png Fires special bolts that heal teammates and deal damage based on distance traveled.

Pictogram minus.png No headshots.

Pictogram minus.png -75% Max ammo on wearer.

Overdose
Craft
Overdose
Killicon overdose.png 40 150 Base: 9
Crit: 27
[10 syringes / sec.]

Pictogram plus.png Übercharge percentage increases movement speed by up to 10%.
Pictogram minus.png -10% damage penalty.

Secondary

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes/Special Abilities
Medi Gun
Stock
Medi Gun
N/A N/A N/A

Pictogram info.png ÜberCharge grants Medic and patient 8 seconds of guaranteed invulnerability.

Kritzkrieg
Unlock
Kritzkrieg
N/A N/A N/A

Pictogram info.png ÜberCharge grants patient 8 seconds of guaranteed critical damage.
Pictogram plus.png Has 25% faster charge rate.

Quick-Fix
Craft
Quick-Fix
N/A N/A N/A Pictogram info.png Über effect: Megaheal
Heal rate increased 3x on heal target and Medic
Heal target and Medic immune to stun and damage forces (i.e. knock back from a compression blast)

Pictogram plus.png Heal rate increased 40%.
Pictogram plus.png ÜberCharge rate increased 25%.
Pictogram plus.png Match the speed of any faster heal target.
Pictogram minus.png Not able to overheal (attempting to overheal will still build ÜberCharge).

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Bonesaw
Stock
Bonesaw
Killicon bonesaw.png N/A N/A Base: 65
Crit: 195
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues.

Übersaw
Unlock
Ubersaw
Killicon ubersaw.png N/A N/A Base: 65
Crit: 195

Pictogram plus.png On hit adds 25% to ÜberCharge meter.
Pictogram plus.png On Spinal Tap kill gives 100% ÜberCharge.
Pictogram minus.png Has 20% slower swing rate.

Vita-Saw
Craft
Vita-Saw
Killicon vita-saw.png N/A N/A Base: 65
Crit: 195

Pictogram plus.png User retains at most 20% of a full ÜberCharge meter on death.
Pictogram minus.png Lowers max health by 10 points (140 total) on wearer.

Amputator
Craft
Amputator
Killicon amputator.png N/A N/A Base: 65
Crit: 195

Pictogram plus.png On taunt: Applies a healing effect to all nearby teammates.

Solemn Vow
Craft
Solemn Vow
Killicon solemn vow.png N/A N/A Base: 65
Crit: 195
Pictogram plus.png Allows you to see an enemy's health.

Taunt attacks

Medictaunt06.PNG Associated item Description
Main article: Oktoberfest

The Medic puts his face to the barrel of the Kritzkrieg, inhales while laughing maniacally, and exclaims "Oktoberfest!". Afterward, he exhales, shakes his head, and refocuses.

This taunt heals the Medic for 11 health.
Medicuberkill.png Associated item DescriptionKill Icon
Main article: Spinal Tap

The Medic enters a combat pose, thrusts his Übersaw forward and retracts it while exclaiming, "I'm going to saw through your bones!", stunning and killing any enemies in the way.

If the initial hit strikes an enemy, the medic will be awarded 25% charge. If the retraction kills an enemy, the ÜberCharge meter gains 75% charge. The hit and retraction will end up equaling 100% but it is possible to only end up with 25% charge or 75% respectfully if the initial hit or the retraction fail to connect for whatever reason.
  • Killicon uberslice.png
Medicamputatortaunt.png Associated item Description
Main article: Medicating Melody
The Medic places the Amputator on his shoulder and plays it as if it were a violin. Teammates surrounding the Medic are healed and colored circles emanate from their feet.

Item sets

Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

Main article: Item sets
Clinical Trial
Item icon Meet The Medic! Bundle.png
Effect

No effect

Hats

Main article: Hats

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Medicava.jpg Buffed red medic.jpg Buffed blu medic.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Medic achievements

Update history

October 25, 2007 Patch
  • Fixed a rare crash caused by a Medi Gun losing its owner.
  • Fixed an exploit that allowed disconnected Medics to continue Übercharging their target until they timed out.

October 31, 2007 Patch

November 7, 2007 Patch

  • Fixed Medic's ÜberCharge stats tracking.

December 20, 2007 Patch

  • The Medic's Medi Gun now charges at an increased rate during Setup time, to remove the need for self-damage grinding.
  • Fixed exploit where the Medi Gun ÜberCharge wouldn't drain if you switched weapons.
  • Fixed occasional misreporting of Syringe Gun & Fire Axe damage distances to the stats system.

December 31, 2007 Patch

  • Fixed Syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations.

February 28, 2008 Patch

  • [Undocumented] Fixed potential client crash for players being healed by a Medic or Dispenser.

January 14, 2008 Patch

  • Added new option for Medi Gun beam to the Multiplayer->Advanced dialog. If on, the Medi Gun beam will stay attached to the current target without the need to hold down the fire button.

January 15, 2008 Patch

April 1, 2008 Patch

  • Changed Medi Gun ÜberCharge meter to drain faster for each target that still has it.

April 29, 2008 Patch (Gold Rush Update)

  • Added 3 new weapons: the Blutsauger, the Kritzkrieg and the Übersaw.
  • Added 39 Medic achievements.

May 2, 2008 Patch

May 5, 2008 Patch

May 7, 2008 Patch

May 9, 2008 Patch

  • Fixed several issues with the Family Practice achievement. Players with 10/10 progress that have not been awarded the achievement will get the achievement the next time they ÜberCharge any Steam friend.
  • Fixed toggle-fire option for the Medi Gun preventing players from earning the Second Opinion achievement.
  • Fixed The Kritzkrieg not charging faster than the Medi Gun.
  • Fixed issue that was preventing players from using their new Medic items on some servers.
  • Fixed melee weapons not being affected by The Kritzkrieg's critboost.

May 21, 2008 Patch

  • Fixed rapid weapon switching allowing Medics to prevent deployed ÜberCharges from draining.

June 23, 2008 Patch

  • Reduced Medic's unlockable requirements to match that of the Pyro's. Medic players now meeting the requirements will receive their unlockables shortly after joining a server.

July 8, 2008 Patch

July 29, 2008 Patch

August 19, 2008 Patch (A Heavy Update)

August 20, 2008 Patch

  • Fixed a viewmodel related crash when switching classes away from Medic.

December 11, 2008 Patch

  • The icon on the HUD for a person calling for Medic will now give more information to the Medic (if the target is low on health, on fire, etc.).

December 15, 2008 Patch

January 28, 2009 Patch

February 2, 2009 Patch

  • Fixed Medic ÜberCharge percentage in minimal-HUD mode.

February 24, 2009 Patch (Scout Update)

  • Added new sound for a fully charged Medic dying.

May 21, 2009 Patch (Sniper vs. Spy Update)

  • Added a new taunt, used by the Kritzkrieg.
  • Added a new hat: the Prussian Pickelhaube.

June 23, 2009 Patch

  • Added log entries for player extinguished events using the Medi Gun.

August 13, 2009 Patch (Classless Update)

September 15, 2009 Patch

  • Medic regeneration changes.
    • Base regeneration amount increased from 1/sec to 3/sec.
    • Regen amount increase since time of last damage decreased from 3x to 2x.
    • End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged (maxed out at 10 seconds). New healing scales from 3/sec to 6/sec .
  • Blutsauger
    • Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer".
    • Health drain stacks on top of the above Medic regeneration changes, lowering the base regen by 2h/sec.
  • Fixed Medics getting MedicCallerPanels in their HUD for cloaked enemy Spies disguised as their team.

October 14, 2009 Patch

  • Fixed Medic not being able to release his ÜberCharge if his team won the previous round and the Medi Gun was his last active weapon (while using "remember last active weapon").

December 17, 2009 Patch (WAR! Update)

  • Added new options to the Multiplayer->Advanced dialog:
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your Medi Gun is locked onto.
  • Added headshot death animation.

December 18, 2009 Patch

  • Achievement fixes
    • Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) achievements to be 10 kills in a single life.
    • Updated the "Ubi concordia, ibi victoria" Medic achievement to only be 3 assists.

January 6, 2010 Patch

  • Achievement fixes
    • Fixed a bug in the "Play Doctor" Medic achievement.
  • Changes to the TF Bots
    • Medic bots now
      • Opportunistically "overheal" nearby friends when they can.
      • Prioritize healing of injured nearby friends more.
      • Don't focus on Heavies quite so exclusively.
      • Don't spam their Medi Gun continuously at round start.
      • Won't choose cover far below their heal target so much.

January 13, 2010 Patch

  • Added Medic Übersaw kill taunt.
  • Added backstab death animation.

March 19, 2010 Patch

May 5, 2010 Patch

  • Fixed a client crash caused by players calling for a Medic.

May 20, 2010 Patch (Second Community Contribution Update)

  • Added 2 new hats: Ze Goggles and the Gentleman's Gatsby.

June 16, 2010 Patch

  • Bots changes
    • Medics now respond when nearby humans call for Medic.
    • If a Medic Bot is healing you and has an ÜberCharge ready, use the voice commands "Go go go!" or "Activate Charge!" to force the Bot to activate the ÜberCharge.

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] Added Medic companionship lines when calling for a Medic while targeting one.

July 19, 2010 Patch

  • TF Bot Changes
    • Fixed Medic bots losing their charge if they touch a resupply cabinet.

September 30, 2010 Patch (Mann-Conomy Update)

  • Achievement tuning
    • Medic achievement "Consultation" changed to 3 from 5.
    • Medic achievement "Peer Review" changed to 10 from 50.
    • Medic achievement "Placebo Effect" changed to 2 from 5.
    • Medic achievement "FYI I am A Medic" changed to 1 from 5.
    • Medic achievement "Family Practice" changed to 5 from 10.
  • [Undocumented] A green number now shows up by your health bar when you pick up health, similar to when hitting enemies with the Blutsauger.
  • [Undocumented] A small medical cross particle appears in the spot you picked up health.
  • [Undocumented] Added unused "Hi-five" animation.

October 27, 2010 Patch (Scream Fortress)

November 19, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

December 21, 2010 Patch

  • The following hats are now paintable or have had their paintability improved: German Gonzila.

December 22, 2010 Patch

December 23, 2010 Patch

January 3, 2011 Patch

January 7, 2011 Patch

  • Fixed the critboost sound not playing when the Kritzkrieg charge is deployed.

January 10, 2011 Patch

  • Fixed the Kritzkrieg charge deployed sound getting stuck on.

January 19, 2011 Patch

February 22, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

March 15, 2011 Patch

March 21, 2011 Patch

  • Updated the Blighted Beak with creator submitted fixes.
  • [Undocumented] Removed team colours from the Blighted Beak.

April 7, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • Improved the Medic overheal effect so it's more noticeable.
  • [Undocumented] A successful Spinal Tap kill now fills the Medic's ÜberCharge 100%.

April 20, 2011 Patch

  • Updated the Grimm Hatte with changes from the community creators.

May 5, 2011 Patch (Replay Update)

June 3, 2011 Patch

  • Added hat: The Planeswalker Helm.
  • [Undocumented] Added localization for Planeswalker Helm.

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

June 10, 2011 Patch

June 23, 2011 Patch (Über Update)

  • Added The Clinical Trial set with 3 new weapons: the Overdose, the Quick-Fix and the Solemn Vow.
  • Added an action item: Meet the Medic (taunt).
  • [Undocumented] Added new backpack bodygroup to the Medic model.

June 27, 2011 Patch

  • Fixed the Quick-Fix showing the fire overlay when running in DX8.

July 7, 2011 Patch

  • Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies.
  • [Undocumented] Added ÜberCharge overlay for Quick-Fix users during the Megaheal.

July 18, 2011 Patch

  • Updated The Private Eye so it can be equipped by the Medic.
  • [Undocumented] Fixed a typo for the Quick-Fix recipe displaying refined instead of reclaimed as the required metal for crafting.

August 3, 2011 Patch

  • Fixed a case where health overheal wasn't being applied when multiple healers were involved.

Bugs

  • While moving, the Medic's feet sometimes clip through his coat.
  • During humiliation, the Medic's arm appears bent and broken if the secondary weapon is equipped.
  • Due to the LOD of the Medic's ragdoll, a dead Medic's coat may sometimes stick straight up in the air when seen from far away.

Unused content

  • In the GCF, there is an unused texture for a RED Medic, it features his beta hairstyle (lighter and shorter). It is listed as medic_head_red. Both teams in-game use the same head texture.

Trivia

  • The Medic's glasses and hair make an appearance in Worms: Reloaded as one of the selectable hats for the player's worms.
  • The Support class of Monday Night Combat has a promo item of the Medic's backpack and the Engineer's hardhat named "Doctor Dispenser".
  • The Medic was originally going to have an oversized needle presumably instead of the Bonesaw, as referenced to in a 2006 trailer.
  • Template:W served as the first Medic of the BLU team.
  • The Medic keeps a flight of doves as pets, which are allowed to fly around in his office (despite hygiene concerns). One of them is named Archimedes. Archimedes seems to share his owner's fascination with blood, evidenced by his leaning in while watching surgery and nesting in open wounds (as both the Heavy and Scout soon found out). The name was possibly inspired by Merlin's pet owl.
  • According to one of the Domination lines from the Demoman: "Dominated! And I've been shaggin' yer wife! Haha!" the Medic has a wife.
  • In the Medic's refrigerator there is a heart labeled Loch Ness Hamster.

Gallery


Related merchandise

See also

External links