Difference between revisions of "Anti-Medic strategy"
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]] | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_scout.png|40px]] [[Speed]] | ||
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− | *The Medic has the second highest base speed of all classes excluding the Scout, so he will be harder to pursue and hit. Pay attention to this, and try to take him down using splash damage. | + | *The Medic has the second highest base speed of all classes excluding the Scout, so he will be harder to pursue and hit. Pay attention to this, and try to take him down using splash damage. |
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| class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]] | | class="small" align="center" valign="center" style="padding:0.5em" |[[Image:Leaderboard_class_soldier.png|40px]] [[Weapons|Power]] | ||
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| class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Overdose}} | | class="small" align="center" valign="center" style="padding:0.5em" | {{Table icon|Overdose}} | ||
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− | *The Overdose deals 10% less damage than that of the stock Syringe Gun. However, as the Medic builds up his ÜberCharge, his movement speed while holding the Overdose will increase proportionally as long as the weapon is drawn, reaching a maximum of 10%. | + | *The Overdose deals 10% less damage than that of the stock Syringe Gun. However, as the Medic builds up his ÜberCharge, his movement speed while holding the Overdose will increase proportionally as long as the weapon is drawn, reaching a maximum of 10%. |
*When facing a Medic with an Overdose it would better to attack these kind of Medics head-on. | *When facing a Medic with an Overdose it would better to attack these kind of Medics head-on. | ||
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*The Medic's extra health regeneration allows him to recover from attacks quickly; try to take out an injured Medic before he can recuperate. | *The Medic's extra health regeneration allows him to recover from attacks quickly; try to take out an injured Medic before he can recuperate. | ||
− | *Don't expect to finish the Medic off with [[burning]] or [[bleeding]] effects; the additional regeneration will typically keep him alive long enough to survive it. | + | *Don't expect to finish the Medic off with [[burning]] or [[bleeding]] effects; the additional regeneration will typically keep him alive long enough to survive it. |
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Revision as of 17:06, 26 September 2011
“ | Sorry there nurse, I mistook ya for an actual threat!
Click to listen
— The Sniper
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” |
The Medic moves quickly and has a decent amount of health, but is poor at self-defense, requiring the protection of his healing partner and teammates to survive. Medics are the highest priority target on the battlefield due to their ability to heal teammates and deploy ÜberCharges, which grant invulnerability, 100% critical chance or a powerful healing buff for eight seconds. Due to their limited armament, most Medics will flee if they don't have any teammates around for protection. While a low threat by himself, the Medic's ability to overheal his teammates presents a substantial threat to an isolated player and skilled Medics are capable of holding their own if the conditions are right. Nevertheless, it is generally a good idea to kill Medics at any cost, including your own life, as their loss will affect their team far more than your death will affect your team.
Contents
General
Attributes | Anti-Medic strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapon Specific
A list of useful tidbits about the Medic's tools, and how to counter them.
Primary Weapons
- Needles fired from Syringe Guns are individually weak, but can quickly stack up for huge amounts of damage. Try to avoid as many as possible.
- Needles fired from Syringe Guns are slow to travel and arc significantly. Keeping your distance can make dodging easy.
Weapon | Anti-Medic strategy |
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Syringe Gun |
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Blutsauger |
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Crusader's Crossbow |
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Overdose |
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Melee Weapons
Weapon | Anti-Medic strategy |
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Bonesaw |
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Ubersaw |
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Vita-Saw |
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Amputator |
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Solemn Vow |
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Class Set
Set | Anti-Medic strategy |
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ÜberCharge
See also
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