Difference between revisions of "Railgun (Classic)"
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*It fires a medium-power and perfectly accurate laser every time the fire key is pressed or if the fire key is held down. | *It fires a medium-power and perfectly accurate laser every time the fire key is pressed or if the fire key is held down. | ||
*It uses one nail per shot and does not need to be reloaded. | *It uses one nail per shot and does not need to be reloaded. | ||
− | *In [[QWTF]], | + | *In [[QWTF]], its fire can pierce walls. |
− | *It deals 23 damage per hit, more than a full single-barreled Shotgun blast. | + | *It deals 23 damage per hit, more than a full single-barreled Shotgun blast. |
==Downsides== | ==Downsides== |
Revision as of 23:21, 3 October 2011
The Railgun is a weapon in the classic Team Fortress games used only by the Engineer.
Accurate and somehow deadly
- It fires a medium-power and perfectly accurate laser every time the fire key is pressed or if the fire key is held down.
- It uses one nail per shot and does not need to be reloaded.
- In QWTF, its fire can pierce walls.
- It deals 23 damage per hit, more than a full single-barreled Shotgun blast.
Downsides
Although this weapons is a perfect way of conserving the Engineer's other weapons' ammunition, it has a low ammo reserve and low rate of fire.
Trivia
The old 3rd person model uses the Half-Life Glock 17 model.
Gallery
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