Difference between revisions of "Concept art"

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m (Props)
m (Applied filters to Concept art (Review RC#67219))
Line 77: Line 77:
 
File:BLUbadlands.png|BLU side of [[Badlands]].
 
File:BLUbadlands.png|BLU side of [[Badlands]].
 
File:REDbadlands.png|RED side of Badlands.
 
File:REDbadlands.png|RED side of Badlands.
File:2fortBLU.jpg|BLU side of [[2fort]].
+
File:2fortBLU.jpg|BLU side of [[2Fort]].
 
File:2fortRED.jpg|RED side of 2fort.
 
File:2fortRED.jpg|RED side of 2fort.
 
File:Bluarchitechture.png|BLU side of 2fort.
 
File:Bluarchitechture.png|BLU side of 2fort.
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File:Hydroconcept.png| Hydro.
 
File:Hydroconcept.png| Hydro.
 
File:Wellconceptart.png|[[Well]].
 
File:Wellconceptart.png|[[Well]].
File:Goldrushconcept.png| [[Goldrush]].
+
File:Goldrushconcept.png| [[Gold Rush]].
 
File:Alpine concept1.jpg|[[Lumberyard]].
 
File:Alpine concept1.jpg|[[Lumberyard]].
 
File:Alpine concept2.jpg|Lumberyard.
 
File:Alpine concept2.jpg|Lumberyard.
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== Props ==
 
== Props ==
 
<gallery>
 
<gallery>
File:GoldrushCart.jpg|[[Game_modes#Payload|Payload]] [[Cart|cart]].
+
File:GoldrushCart.jpg|[[Game modes#Payload|Payload]] [[Cart|cart]].
 
File:Vechilesconceptart.png
 
File:Vechilesconceptart.png
 
</gallery>
 
</gallery>

Revision as of 22:15, 18 August 2010

Team Fortress 2 went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of concept art were made public.

Scout

Soldier

Pyro

Demoman

Heavy

Engineer

Medic

Spy

Weapons

Map concepts

Environment concepts

Props

Team Fortress 2: Brotherhood of Arms

Other art

External links