Difference between revisions of "Pickups"

From Team Fortress Wiki
Jump to: navigation, search
m (Update history: added {{Update history}})
m (overlinking + correction)
Line 1: Line 1:
 
[[Image:Pickups.png|300px|right|Kinds of pickups]]
 
[[Image:Pickups.png|300px|right|Kinds of pickups]]
 
{{Quotation|'''The Sniper''' on useful items|This thing looks bloody useful.|sound=Sniper_specialweapon07.wav}}
 
{{Quotation|'''The Sniper''' on useful items|This thing looks bloody useful.|sound=Sniper_specialweapon07.wav}}
'''Pickups''' are objects that are spawned or dropped in various locations across most maps. These usually consist of varying forms of [[Health]], [[Ammo]] and [[Metal]].  A player must walk into them to collect them, and will only pick them up if they are not at full [[Health]], [[Ammo]] or [[Metal]].  Any regular item pick-up used in this way will disappear, and will respawn after ten seconds with a distinct sound effect.
+
'''Pickups''' are objects that are spawned or dropped in various locations across most maps. These usually consist of varying forms of [[Health]], [[Ammo]] and [[Metal]].  A player must walk into them to collect them, and will only pick them up if they are not at full Health, Ammo or Metal.  Any regular item pick-up used in this way will disappear, and will respawn after ten seconds with a distinct sound effect.
  
 
In addition, the [[Heavy]]'s [[Sandvich]] can also be considered a pick-up item, in the sense that a Heavy can drop his Sandvich for his teammates - or enemies - to use. It can recover as much health as a Medium sized health kit. When a Heavy is at full health, he can pick up a health kit to instantly recharge his Sandvich if it has been depleted.
 
In addition, the [[Heavy]]'s [[Sandvich]] can also be considered a pick-up item, in the sense that a Heavy can drop his Sandvich for his teammates - or enemies - to use. It can recover as much health as a Medium sized health kit. When a Heavy is at full health, he can pick up a health kit to instantly recharge his Sandvich if it has been depleted.
Line 7: Line 7:
 
The [[Scout]] may also drop Small health packs whenever they receive a kill or assist with the [[Candy Cane]].
 
The [[Scout]] may also drop Small health packs whenever they receive a kill or assist with the [[Candy Cane]].
  
Health pickups, excluding the [[Sandvich]], and Ammo/Metal pickups do not restore a set amount of health or ammo/metal; instead they restore a percentage of the maximum health or ammo/metal of a class.
+
Health pickups, excluding the Sandvich, and Ammo/Metal pickups do not restore a set amount of health or ammo/metal; instead they restore a percentage of the maximum health or ammo/metal of a class.
  
 
Pickups cannot be retrieved if an Engineer builds a teleporter on the pickup spawn point. Other engineering buildings, such as Sentry Guns and Dispensers, allow friendly players to pass but block enemy movement, so they can be used to prevent opponents from taking pickups.  However, such buildings also block the builder from claiming them.
 
Pickups cannot be retrieved if an Engineer builds a teleporter on the pickup spawn point. Other engineering buildings, such as Sentry Guns and Dispensers, allow friendly players to pass but block enemy movement, so they can be used to prevent opponents from taking pickups.  However, such buildings also block the builder from claiming them.
  
==Event Pickups==
+
== Event Pickups ==
 
During the annual [[Halloween]] events, two more pickup items are introduced. Exclusive to the event versions of [[Harvest]] and [[Mann Manor]] are [[Halloween pumpkins]] which are spawned when players are killed. These Halloween pumpkins grant a 3-4 second [[Crit]] boost when picked up. Picking up 20 of them will also complete the ''Candy Coroner'' [[Scarechievements|achievement]], unlocking the [[Mildly Disturbing Halloween Mask]]. During the [[Scream Fortress]] event it was possible to find another unique pickup, the [[Haunted Halloween Gift]]. Successfully claiming this gift awards the finder a random [[Halloween Mask]].
 
During the annual [[Halloween]] events, two more pickup items are introduced. Exclusive to the event versions of [[Harvest]] and [[Mann Manor]] are [[Halloween pumpkins]] which are spawned when players are killed. These Halloween pumpkins grant a 3-4 second [[Crit]] boost when picked up. Picking up 20 of them will also complete the ''Candy Coroner'' [[Scarechievements|achievement]], unlocking the [[Mildly Disturbing Halloween Mask]]. During the [[Scream Fortress]] event it was possible to find another unique pickup, the [[Haunted Halloween Gift]]. Successfully claiming this gift awards the finder a random [[Halloween Mask]].
  
Line 77: Line 77:
  
 
'''[[October 13, 2011 Patch]]'''
 
'''[[October 13, 2011 Patch]]'''
*Small ammo packs now health 20% of max health (previously 20.5%).
+
* {{Undocumented}} Small ammo packs now health 20% of max health (previously 20.5%).
 
}}
 
}}
  
==Gallery==
+
== Gallery ==
 
<gallery perrow=5>
 
<gallery perrow=5>
 
File:Smallhealth.png|Small Health Pickup
 
File:Smallhealth.png|Small Health Pickup
Line 92: Line 92:
 
File:Pumpkin.png|Halloween pumpkin
 
File:Pumpkin.png|Halloween pumpkin
 
File:Healthbar.png‎|Small Health Pickup ([[Halloween]] edition)
 
File:Healthbar.png‎|Small Health Pickup ([[Halloween]] edition)
File:Healthpie.png‎|Medium Health Pickup ([[Halloween]] edition)
+
File:Healthpie.png‎|Medium Health Pickup (Halloween edition)
File:Health Cauldron.png|Large Health Pickup ([[Halloween]] edition)
+
File:Health Cauldron.png|Large Health Pickup (Halloween edition)
 
File:HauntedHalloweenGift.png|Haunted Halloween Gift
 
File:HauntedHalloweenGift.png|Haunted Halloween Gift
 
File:Medieval Meat.png|Medium Health Pickup on [[Medieval mode]] map [[DeGroot Keep]]
 
File:Medieval Meat.png|Medium Health Pickup on [[Medieval mode]] map [[DeGroot Keep]]
 
File:Bday medpack small.png|Small Health Pickup ([[Birthday mode]])
 
File:Bday medpack small.png|Small Health Pickup ([[Birthday mode]])
File:Bday medpack medium.png|Medium Health Pickup ([[Birthday mode]])
+
File:Bday medpack medium.png|Medium Health Pickup (Birthday mode)
File:Bday medpack large.png|Large Health Pickup ([[Birthday mode]])
+
File:Bday medpack large.png|Large Health Pickup (Birthday mode)
 
File:Bday ammopack small.png|Small Ammo Pickup ([[Birthday mode]])
 
File:Bday ammopack small.png|Small Ammo Pickup ([[Birthday mode]])
File:Bday ammopack medium.png|Medium Ammo Pickup ([[Birthday mode]])
+
File:Bday ammopack medium.png|Medium Ammo Pickup (Birthday mode)
File:Bday ammopack large.png|Large Ammo Pickup ([[Birthday mode]])</gallery>
+
File:Bday ammopack large.png|Large Ammo Pickup (Birthday mode)</gallery>
 
<br>
 
<br>
  

Revision as of 20:21, 18 October 2011

Kinds of pickups
This thing looks bloody useful.
The Sniper on useful items

Pickups are objects that are spawned or dropped in various locations across most maps. These usually consist of varying forms of Health, Ammo and Metal. A player must walk into them to collect them, and will only pick them up if they are not at full Health, Ammo or Metal. Any regular item pick-up used in this way will disappear, and will respawn after ten seconds with a distinct sound effect.

In addition, the Heavy's Sandvich can also be considered a pick-up item, in the sense that a Heavy can drop his Sandvich for his teammates - or enemies - to use. It can recover as much health as a Medium sized health kit. When a Heavy is at full health, he can pick up a health kit to instantly recharge his Sandvich if it has been depleted.

The Scout may also drop Small health packs whenever they receive a kill or assist with the Candy Cane.

Health pickups, excluding the Sandvich, and Ammo/Metal pickups do not restore a set amount of health or ammo/metal; instead they restore a percentage of the maximum health or ammo/metal of a class.

Pickups cannot be retrieved if an Engineer builds a teleporter on the pickup spawn point. Other engineering buildings, such as Sentry Guns and Dispensers, allow friendly players to pass but block enemy movement, so they can be used to prevent opponents from taking pickups. However, such buildings also block the builder from claiming them.

Event Pickups

During the annual Halloween events, two more pickup items are introduced. Exclusive to the event versions of Harvest and Mann Manor are Halloween pumpkins which are spawned when players are killed. These Halloween pumpkins grant a 3-4 second Crit boost when picked up. Picking up 20 of them will also complete the Candy Coroner achievement, unlocking the Mildly Disturbing Halloween Mask. During the Scream Fortress event it was possible to find another unique pickup, the Haunted Halloween Gift. Successfully claiming this gift awards the finder a random Halloween Mask.

Further, basic pickups such as health and ammo have their own Halloween variants and birthday mode variants. The change in appearance is merely cosmetic and does not alter the items' benefits. The Haloween variants can be found in Harvest Event and in Mann Manor, while the birthday variants appear on all maps when birthday mode is activated.

Related achievements

Pumpkin.png Scarechievements

Candy Coroner
Candy Coroner
Collect 20 Halloween pumpkins from dead players to unlock a hat.

Reward: Mildly Disturbing Halloween Mask

Ghostchievements icon.png Ghostchievements

Masked Mann
Masked Mann
Collect a Soul Gargoyle in Mann Manor.

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.


Leaderboard class heavy.png Heavy

Redistribution of Health
Redistribution of Health
Heal 1000 damage with med-kits in a single life.
Konspicuous Konsumption
Konspicuous Konsumption
Eat 100 sandviches.

Update history

February 19, 2008 Patch
  • Dropped weapons now replenish half of your max ammo when picked up

August 19, 2008 Patch

  • The Sandvich was added to the game.

December 11, 2008 Patch

  • Spies will be able to recharge their Cloak by picking up ammo off of the ground or visiting health cabinets.

February 25, 2009 Patch

  • Players with full health can now pick up dropped Sandviches.

September 15, 2009 Patch

  • Alt-fire on the Sandvich now drops Sandviches.
    • A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
    • A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
    • Eating a Sandvich using the taunt method now heals a Heavy to full health.
    • Dropped Sandviches heal 50% of the collector's health.

October 14, 2009 Patch

  • Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
  • Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
  • Fixed thrown Sandvich traveling through players before being activated.
  • Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.

October 29, 2009 Patch

  • Added the Halloween Pumpkins

December 22, 2009 Patch

  • Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.

April 28, 2010 Patch

  • Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).

August 23, 2011 Patch

  • Added TF birthday replacement models for health kits and ammo packs

October 13, 2011 Patch

  • [Undocumented] Small ammo packs now health 20% of max health (previously 20.5%).

Gallery