Difference between revisions of "Talk:VS Saxton Hale Mode (custom game mode)"

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m (Should we mention mods for VSH?)
(Outdated info)
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The info on this page is severely outdated. Would anybody mind helping me update everything? (I made the most recent updates to the actual gamemode). -[[User:FlaminSarge|FlaminSarge]] 23:42, 23 September 2011 (PDT)
 
The info on this page is severely outdated. Would anybody mind helping me update everything? (I made the most recent updates to the actual gamemode). -[[User:FlaminSarge|FlaminSarge]] 23:42, 23 September 2011 (PDT)
 
:Alright, I got a lot of the changes in, except for the actual changelog section. -[[User:FlaminSarge|FlaminSarge]] 01:09, 24 September 2011 (PDT)
 
:Alright, I got a lot of the changes in, except for the actual changelog section. -[[User:FlaminSarge|FlaminSarge]] 01:09, 24 September 2011 (PDT)
 +
::Updated info to version 1.37b, listed the changes in changelog and balancing specifics. --[[User:Ed|Ed]] 21:12, 27 November 2011 (PST)

Revision as of 05:12, 28 November 2011

I found this fake update on this mod

I found this fake update on this mod [1]

I think It should be mentioned on this a page.--Hobbes348 08:08, 25 September 2010 (UTC)

Article cleanup

Has this article not been cleaned up enough yet? Or does it now fit in the guidelines? - Devozade 00:25, 8 November 2010 (UTC)

  • In relation to cleanup, minor modifications to the second line in How To Play HHH Jr (forgot to sign, my bad.) Atonement 08:10, 9 July 2011 (PDT)

Translation from Russian

This page need to be translated In English from Russian HeMe3iC 22:06, 11 November 2010 (UTC)

How Fast Does Saxton Run?

It might be nice to put that in somewhere. Eat my soup 19:40, 30 December 2010 (UTC)

   It depends on hale's left health speed=HaleSpeed+0.5*(100-HaleHealth*100/HaleHealthMax) HaleSpeed=340
   Read as: speed when hp 100%: 340 50%: 365 10%:385 1%:about 390 (400 is Scout's speed)HeMe3iC 15:16, 11 January 2011 (UTC)


GoompaStomp is not part of this mode

Please dont add GoompaStomp (its another mode). Already deleted few from page. Rins :O (talk | contribs) 18:41, 17 February 2011 (UTC)

The Hidden (Spy)

This boss isnt part of Saxton Hale mode. Its some sort of modification. Rins :O (talk | contribs) 14:21, 27 February 2011 (UTC)

Permanently Broken?

How is the mode permanently broken? Can't someone fix it? THE3STOOGES 05:00, 17 April 2011 (UTC)


Almost fixed, we will test it today on Random Fortress server. btw turn "was" back to "is" mod is not dead yet HeMe3iC 12:54, 17 April 2011 (UTC)


Triva

So... where do I put it? on Stun, Ghost, or don't put it anywhere? GreenEarth28 20:23, 31 May 2011 (UTC)

Cave Johnson

To be clear, Cave Johnson IS in VS Saxton Hale Mode, but only in a special version, an early version of which is seen here: http://www.youtube.com/watch?v=TkNfBbIfGts . It has been updated past this point, but this is on a single server so far. The maker of the Cave Johnson version is planning on releasing it or giving it to Eggman (the creator of the original VS Saxton Hale mode), so we might as well save Cave Johnson stuff for that time. It should also be noted that several versions of VS Saxton Hale mode exist (including TF2 Fight Night which appears on Slag Gaming servers) that have many more/different special characters than the four from the original mode. I saw one with Gabe Newell and Cuddly Heavy. It made very little sense, but was quite well-made. FlaminSarge 14:34, 27 June 2011 (PDT)

Should we mention mods for VSH?

I know that there are mods for versus Saxton Hale, such as Painis Cupcake, Dic Soupcan, and the Team Fortress 2 announcer. Does anyone think that VSH mods are noteworthy? Flashn00b 02:25, 15 August 2011 (PDT)

If the article can mention "Goomba Stomp," I say that it's notable. If no one disagrees, I will type out some trivia within the hour. Sven 13:18, 23 September 2011 (PDT)
No. There are far too many to mention. Goomba Stomp is only mentioned because it's particularly noteworthy and is used very often. Painted Vintage Merryweather 803020.pngFyahweather 13:24, 23 September 2011 (PDT)
So I take it that a bit of trivia like "In some variants of this mod/gamemode, additional characters such as the Administrator and Cave Johnson have made appearances" would be out of the question? Sven 13:37, 23 September 2011 (PDT)
That may be okay, but it's already stated that many different servers have different characters. Notice the Demopan being mentioned. Painted Vintage Merryweather 803020.pngFyahweather 14:20, 23 September 2011 (PDT)
In that case, I feel that a rewrite might be in order. At least the Administrator and Cave Johnson are canon to their respective universes, whilst the Demopan is just a meme, and countless other characters are just random models given playability. Sven 08:46, 24 September 2011 (PDT)

Outdated info

The info on this page is severely outdated. Would anybody mind helping me update everything? (I made the most recent updates to the actual gamemode). -FlaminSarge 23:42, 23 September 2011 (PDT)

Alright, I got a lot of the changes in, except for the actual changelog section. -FlaminSarge 01:09, 24 September 2011 (PDT)
Updated info to version 1.37b, listed the changes in changelog and balancing specifics. --Ed 21:12, 27 November 2011 (PST)