Difference between revisions of "Community Sawmill (Capture the Flag) strategy"

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{{DISPLAYTITLE:Estratégia da comunidade para Sawmill (CTF)}}
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'''[[Sawmill (Capture the Flag)]]''' [[strategy]].
 
{{Map infobox
 
{{Map infobox
 
|game-type=Capture the Flag
 
|game-type=Capture the Flag
 
|file-name=ctf_sawmill
 
|file-name=ctf_sawmill
 
|map-image=CTF Sawmill Center.png
 
|map-image=CTF Sawmill Center.png
| map-environment = Alpino
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| map-environment = Alpine
| map-setting = Nublado, chuvoso
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| map-setting = Cloudy, raining
| map-deep-water = Sim
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| map-deep-water = Yes
| map-hazards = [[Sawblades/pt-br|Serras]]
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| map-hazards = [[Sawblades|Saw Blades]]
 
| map-health-pickups-small = 5
 
| map-health-pickups-small = 5
 
| map-health-pickups-medium = 4
 
| map-health-pickups-medium = 4
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| map-ammo-pickups-large =  
 
| map-ammo-pickups-large =  
 
}}
 
}}
[[Strategy/pt-br|Estratégia]] para '''[[Sawmill (Capture the Flag)/pt-br|Sawmill]]'''.
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== General (All Classes) ==
{{anchor| General (All Classes) }}
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* Use the rooftops to give yourself the high ground advantage. The tops of the stairs in the central area are also good for picking off enemies down on the main point.
== Geral (Todas as Classes) ==
 
* Use os telhados para ganhar vantagem de terreno alto. Os topos das escadas na área central também são ótimos para matar inimigos que estão no ponto principal.
 
  
* Lembre-se, as [[saw blades/pt-br|serras]] irão matar instantaneamente qualquer jogador que fique em seus caminhos. Use o [[knockback/pt-br|tranco]] da {{Item link|Force-A-Nature}}, [[compression blast/pt-br|compression blast]] e projéteis explosivos para empurrar inimigos nas serras sempre que possível.
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* Remember, the [[saw blades]] will instantly kill any player who wanders into their paths. Take advantage of [[knockback]] from the [[Force-A-Nature]], [[compression blast]], and explosive projectiles to knock enemies into the saw blades whenever possible.
  
{{anchor| Class-specific strategy }}
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== Class-specific strategy==
== Estratégias específicas de Classes ==
 
 
=== {{class link|Scout}} ===
 
=== {{class link|Scout}} ===
* Scouts são ótimos aqui, use os telhados e você chegará na sala da Inteligência inimiga em um segundo.
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* Scouts work wonders here, use the rooftops and you will be on the enemy's Intelligence room in a blast.
* Saltos-duplos deixam você flankear o inimigo. Alguns tiros da {{Item link|Scattergun}} podem matar a maioria das classes rapidamente.
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* Double-jumping allows you to flank the enemy. A few bursts of the [[Scattergun]] can take down most classes quickly, if caught by surprise.
* Ao usar a {{Item link|Force-A-Nature}}, tente não se jogar acidentalmente nas serras.
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* When using the [[Force-A-Nature]], try not to accidentally smash yourself into the saw blades.
* O benefício de vida do {{Item link|Mad Milk}} é útil quando há menos pacotes de vida; no entanto, não deixe seus inimigos chegarem na água.
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* [[Mad Milk]]'s health benefit is useful when there are less health packs; however, do not let your enemies get to the water.
* {{Item link|Bonk! Atomic Punch}} NÃO protege contra serras. Não chegue perto!
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* [[Bonk! Atomic Punch]] does NOT protect against saw blades. Don't run into them!
* O {{Item link|Sandman}} é relativamente útil nesse mapa: uma tacada precisa sobre os telhados pode atordoar inimigos perigosos.
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* The [[Sandman]] is relatively useful in this stage: accurate pitching over the rooftops may stun a dangerous foe.
* O {{Item link|Boston Basher}} é ''muito'' útil aqui. O sangramento só pode ser parado por kits de vida, que estão longe e são poucos. Só tome cuidado para não se acertar.
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* The [[Boston Basher]] is ''very'' useful here. The bleeding can only be stopped by health packs, which are far and few. Just be careful not to hurt yourself in the process.
* O {{Item link|Candy Cane}} te ajuda a ganhar mais vida nessa fase, algo muito útil.
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* The [[Candy Cane]] helps you get more health on this stage, which is relatively useful.
* O {{Item link|Fan O'War}} pode ser útil para trabalho em equipe. Mas nunca se aventure sozinho ou você poderá morrer rapidamente.
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* The [[Fan O'War]] can be useful for teamwork here. Just never go alone or you risk a quick melee death.
  
 
=== {{class link|Soldier}} ===
 
=== {{class link|Soldier}} ===
* [[Jumps/pt-br#Rocket jump|''Rocket jumps'']] funcionam bem para jogadores experientes. Saltar sobre as áreas cercadas deixa você flankear o inimigo e acabar com suas defesas.
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* Se você encontrar um Pyro, tente ir para a área da cachoeira. Combates submarinos são muito mais fáceis.
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*[[Jumps#Rocket jump|Rocket jumping]] works well for experienced players. Jumping past the boarded-off area will allow you to flank the enemy and smash their defenses.
* A {{Item link|Black Box}} é recomendada aqui pois há poucos kits de vida.
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*If you encounter a Pyro, try to head for the waterfall area. Underwater combat is much easier.
* O {{Item link|Buff Banner}}, {{Item link|Battalion's Backup}} e {{Item link|Concheror}} funcionam bem aqui. Pelo mapa ser pequeno, você poderá usar seus efeitos em mais parceiros de uma só vez.
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*The [[Black Box]] is recommended here because there are less health pickups.
* As {{Item link|Gunboats}} irão ajudar rocket-jumpers a emboscar o inimigo com vida o bastante para lutar.
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*The [[Buff Banner]], [[Battalion's Backup]], and the [[Concheror]] will work better here. The small map works to your advantage, allowing you to buff more players at once.
* A {{Item link|Half-Zatoichi}} é útil aqui pois substitui o uso de kits de vida.
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*[[Gunboats]] will massively help rocket-jumpers so they can ambush the enemy with enough health to fight more effectively.
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*The [[Half-Zatoichi]] is massively helpful here, making up for the small amount of health pickups easily.
  
 
=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
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=== {{class link|Demoman}} ===
 
=== {{class link|Demoman}} ===
* Demomen com a {{Item link|Scottish Resistance}} podem colocar stickies na Inteligência e continuar a defender outros lugares. Isso é muito importante para uma defesa constante na Inteligência enquanto você mantém outros lugares livres.
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* Demomen with the [[Scottish Resistance]] can place stickies on the Intelligence while continuing to defend other spots. This is incredibly powerful for a steady defense on the intelligence while retaining chokepoint defense.
* Se você for rápido o bastante, você pode usar o {{Item link|Sticky Jumper}} no começo da rodada para pular sobre a cerca e chegar à sala da Inteligência e tomar a pasta antes que eles tenham a chance de montar suas defesas.
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* If you are quick enough at the beginning of the round you can use the [[Sticky Jumper]] to jump over the fence to get to the enemies Intelligence room and take the briefcase before they've had a chance to set up a defense then sticky jump back over the fence to your Intelligence room.
  
 
=== {{class link|Heavy}} ===
 
=== {{class link|Heavy}} ===
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=== {{class link|Engineer}} ===
 
=== {{class link|Engineer}} ===
* As escadarias de ambos os spawns até o ponto de controle são ótimos locais para Sentry Guns, especialmente ao defender a sala da Inteligência e também atirar em atacantes com seu {{Item link|Wrangler}}.
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* The stairways from either spawn to the control point make for excellent Sentry Gun spots, especially useful for defending the Intelligence room and also being able to fire at other would-be attackers if you have the [[Wrangler]] equipped.
* Outra estratégia é se estabelecer na sala da Inteligência, que é útil contra Scouts que conseguem passar despercebidos pelos seu time.
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* Engineers BLU têm uma vantagem um pouco maior pois podem usar a Cabana de Troncos para colocar uma Sentry Gun e Dispensers. Isso pode ser facilmente conseguido se aproximando da porta levando à área central, seguindo a parede de fora levando até a cabana de troncos e pular agachado na ponta. Esse lugar oferece uma forte defesa/ofensa contra a maioria das classes que passem por ela e tem a vantagem do elemento surpresa. Seu time pode usar a munição e metal e sua Dispenser se ficarem na plataforma abaixo dela.
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* Another strategy is to just set up in the Intelligence room, as this strategy defends against sneaky Scouts who try to steal the [[intelligence]].
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* BLU Engineers have the slight advantage of using the top shelf of the Log Shed to place a Sentry Gun and Dispenser. This can be easily achieved by approaching the edge of the door frame leading to the central area, running along a small lip on the outer wall towards the log shed and crouch jumping onto the ledge. This spot gives a strong defense/offence against most classes that happen to pass through and has an excellent element of surprise. Your team can receive ammo and metal from your Dispenser by jumping on the lower ledge directly below it.
  
 
=== {{class link|Medic}} ===
 
=== {{class link|Medic}} ===
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=== {{class link|Spy}} ===
 
=== {{class link|Spy}} ===
* Tente sappear construções na plataforma de cima da Cabana de Troncos, elas geralmente ficam nos cantos para se protegerem.
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* Try sapping buildings on the top shelf on the Log Shed, they often go in the corner to hide and protect their buildings.
  
== Veja também ==
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== See also ==
* [[Community Sawmill strategy/pt-br|Estratégia da comunidade para Sawmill]]
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* [[Community Sawmill strategy]]
  
 
{{Map strategy}}
 
{{Map strategy}}

Revision as of 22:54, 23 January 2012

Sawmill (Capture the Flag) strategy.

Community Sawmill (Capture the Flag) strategy
CTF Sawmill Center.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Alpine
Setting: Cloudy, raining
Hazards: Saw Blades
Map Photos
Loading screen photos.

General (All Classes)

  • Use the rooftops to give yourself the high ground advantage. The tops of the stairs in the central area are also good for picking off enemies down on the main point.

Class-specific strategy

Leaderboard class scout.png Scout

  • Scouts work wonders here, use the rooftops and you will be on the enemy's Intelligence room in a blast.
  • Double-jumping allows you to flank the enemy. A few bursts of the Scattergun can take down most classes quickly, if caught by surprise.
  • When using the Force-A-Nature, try not to accidentally smash yourself into the saw blades.
  • Mad Milk's health benefit is useful when there are less health packs; however, do not let your enemies get to the water.
  • Bonk! Atomic Punch does NOT protect against saw blades. Don't run into them!
  • The Sandman is relatively useful in this stage: accurate pitching over the rooftops may stun a dangerous foe.
  • The Boston Basher is very useful here. The bleeding can only be stopped by health packs, which are far and few. Just be careful not to hurt yourself in the process.
  • The Candy Cane helps you get more health on this stage, which is relatively useful.
  • The Fan O'War can be useful for teamwork here. Just never go alone or you risk a quick melee death.

Leaderboard class soldier.png Soldier

  • Rocket jumping works well for experienced players. Jumping past the boarded-off area will allow you to flank the enemy and smash their defenses.
  • If you encounter a Pyro, try to head for the waterfall area. Underwater combat is much easier.
  • The Black Box is recommended here because there are less health pickups.
  • The Buff Banner, Battalion's Backup, and the Concheror will work better here. The small map works to your advantage, allowing you to buff more players at once.
  • Gunboats will massively help rocket-jumpers so they can ambush the enemy with enough health to fight more effectively.
  • The Half-Zatoichi is massively helpful here, making up for the small amount of health pickups easily.

Leaderboard class pyro.png Pyro

Leaderboard class demoman.png Demoman

  • Demomen with the Scottish Resistance can place stickies on the Intelligence while continuing to defend other spots. This is incredibly powerful for a steady defense on the intelligence while retaining chokepoint defense.
  • If you are quick enough at the beginning of the round you can use the Sticky Jumper to jump over the fence to get to the enemies Intelligence room and take the briefcase before they've had a chance to set up a defense then sticky jump back over the fence to your Intelligence room.

Leaderboard class heavy.png Heavy

Leaderboard class engineer.png Engineer

  • The stairways from either spawn to the control point make for excellent Sentry Gun spots, especially useful for defending the Intelligence room and also being able to fire at other would-be attackers if you have the Wrangler equipped.
  • Another strategy is to just set up in the Intelligence room, as this strategy defends against sneaky Scouts who try to steal the intelligence.
  • BLU Engineers have the slight advantage of using the top shelf of the Log Shed to place a Sentry Gun and Dispenser. This can be easily achieved by approaching the edge of the door frame leading to the central area, running along a small lip on the outer wall towards the log shed and crouch jumping onto the ledge. This spot gives a strong defense/offence against most classes that happen to pass through and has an excellent element of surprise. Your team can receive ammo and metal from your Dispenser by jumping on the lower ledge directly below it.

Leaderboard class medic.png Medic

Leaderboard class sniper.png Sniper

Leaderboard class spy.png Spy

  • Try sapping buildings on the top shelf on the Log Shed, they often go in the corner to hide and protect their buildings.

See also