Difference between revisions of "January 26, 2012 Patch"

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m (I don't think current is needed on the english page it just makes the patch name all bold in the template)
m ("Aladdin's" was spelled incorrectly as "Alladin's")
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=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Added the [[Aladdin's Private Reserve|Alladin's Private Reserve]] for the [[Demoman|Demo]]<ref name="alladin">The name was changed from "Alladin" to "Aladdin" in an [[item schema]] update after the patch was released ([http://git.optf2.com/schema-tracking/commit/?id=91ef0d2b6b2c70bb263aa3327cc89933e9bb641d OPTF2 Schema Tracker], January 27, 2012, 02:58:16 (UTC)). The name in the game files was updated afterward in Patch 2.</ref>
+
* Added the [[Aladdin's Private Reserve|Aladdin's Private Reserve]] for the [[Demoman|Demo]]<ref name="alladin">The name was changed from "Alladin" to "Aladdin" in an [[item schema]] update after the patch was released ([http://git.optf2.com/schema-tracking/commit/?id=91ef0d2b6b2c70bb263aa3327cc89933e9bb641d OPTF2 Schema Tracker], January 27, 2012, 02:58:16 (UTC)). The name in the game files was updated afterward in Patch 2.</ref>
 
* Fixed a bug where the [[Medic]] would lose his healing target's speed when deploying his [[ÜberCharge]] while using the [[Quick-Fix]]
 
* Fixed a bug where the [[Medic]] would lose his healing target's speed when deploying his [[ÜberCharge]] while using the [[Quick-Fix]]
 
* Fixed a bug that would cause some [[Paint Can|Team Spirit]] painted hats to show as black-painted in the Steam Community
 
* Fixed a bug that would cause some [[Paint Can|Team Spirit]] painted hats to show as black-painted in the Steam Community

Revision as of 04:31, 27 January 2012

Patch notes

Patch 1

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a demo/replay playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.

Team Fortress 2

  • Added the Aladdin's Private Reserve for the Demo[1]
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
  • Undocumented changes:[2] Updated all localization files

Undocumented changes

Patch 2

No patch notes.

Undocumented changes

Notes

  1. a b The name was changed from "Alladin" to "Aladdin" in an item schema update after the patch was released (OPTF2 Schema Tracker, January 27, 2012, 02:58:16 (UTC)). The name in the game files was updated afterward in Patch 2.
  2. The patch notes actually use the wording "undocumented".

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes

Patch 1

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_steel.bsp
Modified: team fortress 2 content.gcf/tf/maps/pl_frontier_final.bsp
Added: team fortress 2 content.gcf/tf/resource/closecaption_czech.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_danish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_dutch.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_french.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_italian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_japanese.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_korean.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_koreana.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_romanian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp_normal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_blu.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.vvd

Patch 2