Difference between revisions of "Steam Workshop"
Cooper Kid (talk | contribs) m |
m (Auto: EnforceCapitalization(Team Fortress 2) (Review RC#935087)) |
||
Line 6: | Line 6: | ||
{{Quotation|'''Vanessa Brae, Age 8'''|My friend said making virtual hats was a waste of time. I paid $10,000 to make her disappear. It's quiet now.}} | {{Quotation|'''Vanessa Brae, Age 8'''|My friend said making virtual hats was a waste of time. I paid $10,000 to make her disappear. It's quiet now.}} | ||
− | The '''Steam Workshop''' is a mini-site that enables users to submit modelled [[items]] for in-game release and displaying online. The site went live with the [[Manniversary Update & Sale]] on October 13, 2011, and aims to make item contribution more open to the public by allowing all users to view and rate submitted items. Only items for ''[[Team Fortress 2]]'' and ''[[Skyrim]]'' will be considered, | + | The '''Steam Workshop''' is a mini-site that enables users to submit modelled [[items]] for in-game release and displaying online. The site went live with the [[Manniversary Update & Sale]] on October 13, 2011, and aims to make item contribution more open to the public by allowing all users to view and rate submitted items. Only items for ''[[Team Fortress 2]]'' and ''[[Skyrim]]'' will be considered, Team Fortress 2 items must be in the form of [[weapons]], [[hats]] or [[miscellaneous items]]. |
Submitted items can be viewed in the gallery of the site, sorted by the most recent or highest rated submissions. Items submitted to the site are chosen based on the quality of modelling, texturing and animation, and attributes such as [[damage]] statistics and weapon functionality are determined by [[Valve]] before release, in order to consider game balance. | Submitted items can be viewed in the gallery of the site, sorted by the most recent or highest rated submissions. Items submitted to the site are chosen based on the quality of modelling, texturing and animation, and attributes such as [[damage]] statistics and weapon functionality are determined by [[Valve]] before release, in order to consider game balance. |
Revision as of 00:53, 17 February 2012
Steam Workshop | |
---|---|
Website Info | |
URL: | http://steamcommunity.com/workshop/ |
“ | My friend said making virtual hats was a waste of time. I paid $10,000 to make her disappear. It's quiet now.
— Vanessa Brae, Age 8
|
” |
The Steam Workshop is a mini-site that enables users to submit modelled items for in-game release and displaying online. The site went live with the Manniversary Update & Sale on October 13, 2011, and aims to make item contribution more open to the public by allowing all users to view and rate submitted items. Only items for Team Fortress 2 and Skyrim will be considered, Team Fortress 2 items must be in the form of weapons, hats or miscellaneous items.
Submitted items can be viewed in the gallery of the site, sorted by the most recent or highest rated submissions. Items submitted to the site are chosen based on the quality of modelling, texturing and animation, and attributes such as damage statistics and weapon functionality are determined by Valve before release, in order to consider game balance.
The Steam Workshop site was created to replace the Contribution page on the TF2 Official Website, and to make it easier for users to receive feedback from Valve and the wider community regarding specific entries.
Submission guidelines
To sustain the visual style of the game, the Team Fortress 2 team has established a few submission guidelines. All of the following should be considered when designing and submitting items:
- Theme
- 1950s or 1960s style design.
- Maintains character personality and bio.
- Modeling techniques
- Realistic but slightly skewed proportions to add visual draw.
- Details may be over or underscaled.
- Keep it simple and clean.
- Texturing techniques
- Maintain texture quality; nothing higher or lower res than what is next to it.
- Hats are to use team specific or neutral colors.
- Textures should be simple and not a distraction.
- Technicals
- Hat models under 1000 polygons.
- Weapon models under 6,500 polygons.
- Textures no larger than 512x512 pixels, 256x256 being preferred.
- Steam avatars must be 184x184 pixels and saved in .JPG format.
- Source files must be included for models and materials.
- Thumbnails and in-game images must be 256x256 pixels.
- Submission page.
- Max file size permitted is 10MB.
Submitted items
As of the First Community Contribution Update in March 2010, 222 submitted items have been accepted and added to Team Fortress 2.
Gallery
How the Steam Workshop hub appears on the main menu.
Update history
- Fixed not being able to retrieve Steam Workshop items if any item had been deleted
- Increased Steam Workshop preview image size from 256x256 to 512x512.
- Steam Workshop zip file size limit has been increased from 4 MB to 10 MB
Links