Difference between revisions of "Template:Metrics/Health"
m (New category,) |
m (Uncrush this so it's readable.) |
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− | {{#switch:{{lc:{{{C}}}}} | + | {{#switch: {{lc:{{{C}}}}} |
− | |scout={{#expr:125+{{#switch:{{lc:{{{M}}}}}|sandman=-15|0}}+{{#switch:{{lc:{{{G}}}}}|special delivery=25|0}}}} | + | | scout = {{#expr: |
− | |soldier=200 | + | 125 + |
− | |pyro=175 | + | {{#switch: {{lc:{{{M}}}}} |
− | |demoman={{#expr:175+{{#switch:{{lc:{{{P}}}}}|ali baba's wee booties|bootlegger=25|0}}+{{#switch:{{lc:{{{M}}}}}|eyelander|horseless headless horsemann's headtaker|nessie's nine iron={{#expr:-25+{{#ifexpr:{{{H|0}}}>4|4|{{{H|0}}}}}*15}}|claidheamh mòr=-15|0}}}} | + | | sandman = -15 |
− | |heavy={{#expr:300+{{#switch:{{lc:{{{S}}}}}|dalokohs bar|fishcake=50|0}}+{{#switch:{{lc:{{{M}}}}}|warrior's spirit=-20|0}}}} | + | | 0 |
− | |engineer={{#expr:125+{{#switch:{{lc:{{{M}}}}}|gunslinger=25|0}}}} | + | }} + |
− | |medic={{#expr:150+{{#switch:{{lc:{{{M}}}}}|vita-saw=-10|0}}}} | + | {{#switch: {{lc:{{{G}}}}} |
− | |sniper={{#expr:125+{{#switch:{{lc:{{{S}}}}}|darwin's danger shield=25|0}}}} | + | | special delivery = 25 |
− | |spy={{#expr:125+{{#switch:{{lc:{{{M}}}}}|conniver's kunai=-65|big earner=-25|0}}}} | + | | 0 |
− | |0}}<noinclude> | + | }} |
+ | }} | ||
+ | |||
+ | | soldier = 200 | ||
+ | |||
+ | | pyro = 175 | ||
+ | |||
+ | | demoman = {{#expr: | ||
+ | 175 + | ||
+ | {{#switch: {{lc:{{{P}}}}} | ||
+ | | ali baba's wee booties | ||
+ | | bootlegger = 25 | ||
+ | | 0 | ||
+ | }} + | ||
+ | {{#switch: {{lc:{{{M}}}}} | ||
+ | | eyelander | ||
+ | | horseless headless horsemann's headtaker | ||
+ | | nessie's nine iron = {{#expr: | ||
+ | -25 + {{#ifexpr: {{{H|0}}} > 4 | 4 | {{{H|0}}} }} * 15 | ||
+ | }} | ||
+ | | claidheamh mòr = -15 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | | heavy = {{#expr: | ||
+ | 300 + | ||
+ | {{#switch: {{lc:{{{S}}}}} | ||
+ | | dalokohs bar | ||
+ | | fishcake = 50 | ||
+ | | 0 | ||
+ | }} + | ||
+ | {{#switch: {{lc:{{{M}}}}} | ||
+ | | warrior's spirit = -20 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | | engineer = {{#expr: | ||
+ | 125 + | ||
+ | {{#switch: {{lc:{{{M}}}}} | ||
+ | | gunslinger = 25 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | | medic = {{#expr: | ||
+ | 150 + | ||
+ | {{#switch: {{lc:{{{M}}}}} | ||
+ | | vita-saw = -10 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | | sniper = {{#expr: | ||
+ | 125 + | ||
+ | {{#switch: {{lc:{{{S}}}}} | ||
+ | | darwin's danger shield = 25 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | | spy = {{#expr: | ||
+ | 125 + | ||
+ | {{#switch: {{lc:{{{M}}}}} | ||
+ | | conniver's kunai = -65 | ||
+ | | big earner = -25 | ||
+ | | 0 | ||
+ | }} | ||
+ | }} | ||
+ | | 0 | ||
+ | }}<noinclude> | ||
{{Template doc}} | {{Template doc}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
</noinclude> | </noinclude> |
Revision as of 07:07, 6 March 2012
0
This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C
argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0
if the C
argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).
Arguments
Argument | Meaning |
---|---|
C | Class name |
P | Primary weapon |
S | Secondary weapon |
M | Melee weapon |
H | Heads taken |
Valid argument settings
C | P | S | M | H |
---|---|---|---|---|
scout | sandman | |||
soldier | battalion's backup | |||
pyro | ||||
demoman | ali baba's wee booties bootlegger |
eyelander horseless headless horsemann's headtaker nessie's nine iron |
Positive integer | |
heavy | dalokohs bar fishcake |
|||
engineer | gunslinger | |||
medic | vita-saw | |||
sniper | ||||
spy | conniver's kunai big earner |