Difference between revisions of "User:Texaneer"
(→Texan Weaponiser) |
(→Texan Weaponiser) |
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{{Info}}'''Watch out, we got a aggresive medic over here.''' | {{Info}}'''Watch out, we got a aggresive medic over here.''' | ||
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− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Blutsauger.png|100px]]<br/> |
− | <small>[[ | + | <small>[[Primary]]</small><br/> |
− | ''' | + | '''Ubercharger''' |
| | | | ||
− | {{ | + | {{Pro}}On hit: +2 ubercharge added<br/> |
− | + | {{Con}}-30% slower firing speed<br/> | |
− | {{ | + | {{Con}}-20% damage penatly |
− | {{Con}} | ||
|- | |- | ||
| align="center" | [[File:Item icon Unknown.png|100px]]<br/> | | align="center" | [[File:Item icon Unknown.png|100px]]<br/> | ||
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'''Medi ray-dar''' | '''Medi ray-dar''' | ||
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− | {{Pro}}Heals every teammate in rage | + | {{Pro}}Heals every teammate in rage<br/> |
{{Pro}}+50% heal rate<br/> | {{Pro}}+50% heal rate<br/> | ||
{{Pro}}+10 max health on wearer<br/> | {{Pro}}+10 max health on wearer<br/> | ||
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{{Info}}Grants its abilities passively, does not need to be selected | {{Info}}Grants its abilities passively, does not need to be selected | ||
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− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Medigun.png|100px]]<br/> |
− | <small>[[ | + | <small>[[Secondary]]</small><br/> |
− | ''' | + | '''Combatizer''' |
| | | | ||
− | {{ | + | {{Neutral}}Ubercharge provides mad milk and bleeding effects for 5 seconds on hit<br/> |
− | {{ | + | {{Neutral}}Charges ubercharge by damage dealt by patient<br/> |
− | {{Con}} | + | {{Pro}}+30% heal rate<br/> |
+ | {{Con}}+25% faster overheal decay | ||
|- | |- | ||
| align="center" | [[File:Item icon Vita-saw.png|100px]]<br/> | | align="center" | [[File:Item icon Vita-saw.png|100px]]<br/> |
Revision as of 13:52, 13 March 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
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Contents
Bio
|
Equipement
- Headwear – Texas Ten Gallon: A headwear item for the Engineer.
- Misc – Deus Specs: A miscellaneous item for the Engineer.
- Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
- Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
Looks for
Hats:
- Team Captain - A headwear item for Soldier, Heavy and Medic.
- Radigan Conagher Brown Painted,Clean Texas Ten Gallon - Because I want to be a TRUE Texaneer!
Miscs:
- Essential Accessories - A miscellaneous item for Scout.
- Lord Cockswain's Novelty Mutton Chops and Pipe - A miscellaneous item for Soldier.
- Physician's Procedure Mask - A miscellaneous item for Medic.
- Prairie Heel Biters - A musiscellaneous item for Engineer.
Paints:
- Balaclavas are Forever - To paint Essential Accessories
- Waterlogged Lab Coat - To paint Physican's Procedure Mask
Weapons:
- New wrench - New wrench that increases max health by 25 hp
-
Texan Weaponiser
SUPER GUNZ SUGGESTIONS! | |||
---|---|---|---|
Class | Weapon | Attributes/Notes | |
Scout |
Primary |
+50% Faster firing speed | |
Secondary |
Applies self healing effect wich will heal 10 hp for 10 seconds | ||
secondary |
-30% taken critical hits | ||
Melee |
+30% damage done | ||
Melee |
Every taken damage charges "Rage" bar. Activate to refill health,recive immortality and critical hits. | ||
Soldier |
Primary |
+15% Faster firing speed | |
Primary |
Explosion drops 4 small bombs. Each bomb deals 40 damage | ||
Secondary |
+25% damage done | ||
Melee |
Upon capturing a point: 100% chance for critical hit for 8 seconds | ||
Melee |
When activated: | ||
Melee |
Crits on your nemesis | ||
Pyro |
Primary |
Airblast can knockback wearer when its aimed on the ground | |
Secondary |
On hit: target is engulfed in flames | ||
Melee |
On hit: Bleed for 8 seconds | ||
Melee |
On burning target hit: +20 health | ||
Demoman |
Primary |
+50% clip size | |
Primary |
Launched bombs detonates on impact | ||
Primary |
-50% Damage taken from own explosions | ||
Secondary |
Launched stickys can stick on enemies and will automaticly detonated within 5 seconds | ||
Melee |
Broken bottle causes bleeding for 8 seconds. | ||
Melee |
On kill: A small ammo pack is dropped | ||
Heavy |
Primary |
40% faster spin-up time | |
Primary |
+200% max primary ammo on wearer | ||
Secondary |
+50% faster consuption time | ||
Melee |
Knockback target on hit | ||
Melee |
On kill: A sandvich is dropped | ||
Engineer |
Primary |
+50% damage vs. buildings | |
Primary |
+10% damage done | ||
secondary |
+40% faster weapon switch | ||
Melee |
+20% faster repair speed | ||
Melee |
+25 max health on wearer | ||
Medic |
Primary |
+120% clip size | |
Primary |
On hit: +2 ubercharge added | ||
Secondary |
Heals every teammate in rage | ||
Secondary |
Ubercharge provides mad milk and bleeding effects for 5 seconds on hit | ||
Melee |
On hit: Jarate applied to target for 12 seconds | ||
Sniper |
Primary |
On accurate headshot: +20% increased damage | |
Primary |
+75% max primary ammo on wearer | ||
Secondary |
+40% clip size | ||
Melee |
+25% damage done | ||
Spy |
Primary |
+50% damage done | |
Primary |
On hit: +10 health | ||
Primary |
Upon a death: drops a high explosive bomb that hurts enemies and mini-crits the killer | ||
Melee |
Silent killer: No attack noise from backstabs | ||
Melee |
Sapped constructions will attack enemies as long as it lives |