Difference between revisions of "Talk:Cozy Camper"
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I remember reading on Facepunch that the directional damage indicators are not displayed when this thing's flinchproofing is in effect. Confirm? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 04:51, 16 March 2012 (PDT) | I remember reading on Facepunch that the directional damage indicators are not displayed when this thing's flinchproofing is in effect. Confirm? [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] 04:51, 16 March 2012 (PDT) | ||
+ | :As far as I playtested, this is correct. Very easy to lose track of how much damage you are taking. - [[User:Devozade|Devozade]] 04:52, 16 March 2012 (PDT) |
Revision as of 11:52, 16 March 2012
Huntsman?
Does this affect the Huntsman? Does it have any benefits with the Huntsman or does it just make you walk slower? Rolen47 19:52, 15 March 2012 (PDT)
- You don't flinch while the string is pulled back, just like as if you were scoped. Balladofwindfishes 19:55, 15 March 2012 (PDT)
- I guess I have never noticed flinching while using the Huntsman since the hitbox is so big. Whoever does the demonstration vid, I hope they remember to include it. Rolen47 20:27, 15 March 2012 (PDT)
- While the bow is drawn you do move slower. --Org 20:44, 15 March 2012 (PDT)
- I guess that's why the description says "while aiming" rather than "while zoomed in". » Cooper Kid (blether) • (contreebs) 21:50, 15 March 2012 (PDT)
- While the bow is drawn you do move slower. --Org 20:44, 15 March 2012 (PDT)
- I guess I have never noticed flinching while using the Huntsman since the hitbox is so big. Whoever does the demonstration vid, I hope they remember to include it. Rolen47 20:27, 15 March 2012 (PDT)
Quote
I propose the Scout's "You camped the whole time for this!?". Any good?
Damage indicators
I remember reading on Facepunch that the directional damage indicators are not displayed when this thing's flinchproofing is in effect. Confirm? Toomai Glittershine 04:51, 16 March 2012 (PDT)
- As far as I playtested, this is correct. Very easy to lose track of how much damage you are taking. - Devozade 04:52, 16 March 2012 (PDT)