Difference between revisions of "September 30, 2010 Patch"
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| before = [[September 20, 2010 Patch]] | | before = [[September 20, 2010 Patch]] | ||
| after = N/A | | after = N/A | ||
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| updatelink = http://www.teamfortress.com/mannconomy/ | | updatelink = http://www.teamfortress.com/mannconomy/ | ||
| update = The Mann-Conomy Update | | update = The Mann-Conomy Update | ||
+ | | source-title = 26 Aug 2010 – Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source Updates Released | ||
+ | | source = http://store.steampowered.com/news/4261 | ||
| notes = | | notes = | ||
[[Image:Mannconomy_update.jpg|right|x200px|link=http://www.teamfortress.com/mannconomy/]] | [[Image:Mannconomy_update.jpg|right|x200px|link=http://www.teamfortress.com/mannconomy/]] | ||
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*Fixed a model instance crash. | *Fixed a model instance crash. | ||
*Removed engine ConVar "r_ForceRestore" | *Removed engine ConVar "r_ForceRestore" | ||
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}} | }} | ||
+ | {{Languages}} |
Revision as of 00:46, 1 October 2010
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Source: 26 Aug 2010 – Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source Updates Released
Official update page: The Mann-Conomy Update
Patch notes
Team Fortress 2
- Added the Mann-conomy.
- Added 65 new items (hats, weapons, tools, minigames, gifts, crates).
- Added the Mann Co. Store & Catalog.
- Added Trading.
- Added Item customization.
- Additional TF2 features
- Added new auto-team-scramble system:
- Set mp_scrambleteams_auto to 1 (default) to automatically scramble the teams if the criteria is met
- Set mp_scrambleteams_auto_windifference to set the number of round wins a team must lead by in order to trigger an auto scramble (default is 2)
- Updated how Spy disguise targets are selected to more randomly distribute the selections
- Fixed the FreezePanel background not using the correct color if you were killed by a player or building on your own team
- Server browser tweaks
- It will now encourage you to add servers to Favorites or Blacklists after you have a good/bad experience on them.
- The Server Browser now automatically closes after successfully connecting to a server (opt-out via the Options-Multiplayer->Advanced dialog)
- Added new auto-team-scramble system:
- Achievement tuning
- Demoman achievement "The Stickening" changed to 3 from 5.
- Heavy achievement "Krazy Ivan" changed to 50 from 100.
- Medic achievement "Consultation" changed to 3 from 5.
- Medic achievement "Peer Review" changed to 10 from 50.
- Medic achievement "Placebo Effect" changed to 2 from from 5.
- Medic achievement "FYI I am A Medic" changed to 1 from 5.
- Medic achievement "Family Practice" changed to 5 from 10.
- Soldier achievement "Geneva Contravention" changed to 3 from 5.
- Scout achievement "Strike Zone" now counts assists.
- Scout achievements "Fall Classic" and "Foul Territory" are fixed.
Engine (CS:S, DoD:S, TF2, HL2:DM)
- Added sv_alltalk to the list of convars that are checked for the sv_tags list.
- Fixed a model instance crash.
- Removed engine ConVar "r_ForceRestore"
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