Brillo
< Self-illumination
Revision as of 11:05, 3 August 2012 by El señor Caja (talk | contribs)
Self-illumination is a feature of the Source Engine that causes certain textures to appear to glow when in areas with little light. This effect is used to add to the appearance of certain items in Team Fortress 2.
Objects that glow in the dark
Update history
Parche del 2 de diciembre de 2010
- [Sin documentar] The self illumination applied to the Earbuds is removed.
Parche del 15 de septiembre de 2011
- [Sin documentar] Fixed the Industrial Festivizer not glowing in the dark.
External links
- $selfillum (Inglés) en la Comunidad de Desarrolladores de Valve (Inglés)