Secondary
![Stickybomb Launcher](/w/images/thumb/7/7c/Item_icon_Stickybomb_Launcher.png/100px-Item_icon_Stickybomb_Launcher.png) Stock Stickybomb Launcher
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8
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24
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Base: 103—138
Crit: 353
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Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.
Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Can lay up to 8 stickybombs at once.
Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
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![Chargin' Targe](/w/images/thumb/7/7a/Item_icon_Chargin%27_Targe.png/100px-Item_icon_Chargin%27_Targe.png) Unlock Chargin' Targe
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N/A
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N/A
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Full charge:
- 50 + 10 per head (up to 5 heads)
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Secondary fire makes the player charge forward at high speed, adding mini-crits at half charge or critical hits at full charge to any melee attack. Any enemy hit by only the shield charge takes 50 or more damage.
Adds 50% resistance to fire damage.
Adds 40% resistance to explosive damage.
Grants its abilities passively, does not need to be selected.
Does not grant resistance to self-inflicted damage.
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![Scottish Resistance](/w/images/thumb/2/2c/Item_icon_Scottish_Resistance.png/100px-Item_icon_Scottish_Resistance.png) Unlock Scottish Resistance
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8
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36
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Base: 103—138
Crit: 353
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Primary fire launches the bombs, secondary fire makes all under the crosshair explode at once. Holding primary fire launches the bomb farther.
Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Stickies are visible through walls and any obstacle, and can be selectively detonated by aiming at them and pressing the secondary fire button.
Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
Can destroy enemy stickies.
Can lay up to 14 stickybombs at once.
Has 12 more ammo carried.
Has 25% higher firing speed.
Stickybombs have 0.8 sec. longer priming time. Pode deixar até 14 stickies no total.
Mais 12 de munição carregada.
Dispara 25% mais rápido.
Stickybombs demoram 0.8 segundos mais até poderem ser detonadas.
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pt-br =
Stickies são visíveis na parede ou qualquer obstáculo, e podem ser detonadas olhando diretamente para elas.
Stickybombs podem ser destruídas por qualquer arma que dispara balas, arma corpo-a-corpo, ou por uma Resistência Escocêsa inimiga detonando stickybombs próximas às suas.
Pode destruir stickies dos inimigos.
Pode deixar até 14 stickies ao total.
Possui mais 12 de munição secundária.
Possui uma taxa de fogo 25% maior.
Cada sticky demora 0.8 segundo a mais até poder ser detonada.
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ru =
Бомбы-липучки уничтожаются без взрыва при попадании в них пуль, шприцов, от удара оружием ближнего боя, или же от взрыва находящихся рядом бомб, выпущенных Шотландским сопротивлением.
Позволяет подрывать только определенные группы бомб, расположенные в непосредственной близости от прицела игрока.
Скорость выстрела: +25%.
Можно заложить до 14 бомб-липучек.
Можно уничтожать вражеские бомбы-липучки.
Имеет 12 дополнительных боеприпасов.
Бомбы устанавливаются на 0.8 сек. медленнее.
}}
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![Sticky Jumper](/w/images/thumb/5/56/Item_icon_Sticky_Jumper.png/100px-Item_icon_Sticky_Jumper.png) Craft Sticky Jumper
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N/A
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8
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72
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Base: 0
Crit: 0
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Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.
Stickybombs stick to most surfaces and remain ready until the player either detonates them or dies.
Can lay up to 8 stickybombs at once.
Stickybombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
Grants the player 200% extra max secondary ammo.
No self inflicted blast damage taken.
Unable to damage enemies.
Unable to carry the intelligence
No random critical hits (purely cosmetic, as they don't inflict any damage either).
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![Splendid Screen](/w/images/thumb/c/c3/Item_icon_Splendid_Screen.png/100px-Item_icon_Splendid_Screen.png) Craft Splendid Screen
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N/A
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N/A
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Full charge:
- 85 + 17 per head (up to 5 heads)
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Secondary fire makes the player charge forward at high speed, adding critical hits at any point of charge to any melee attack. Any enemy hit by only the shield charge takes 85 or more damage.
Adds 20% resistance to fire damage.
Adds 15% resistance to explosive damage.
Ability to deal charge impact damage at any range.
Has 70% more charge impact damage.
Grants its abilities passively, does not need to be selected.
Does not grant resistance to self-inflicted damage.
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This template is meant to be used in localized versions of the Demoman article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
![Globeicon.png](/w/images/thumb/e/e1/Globeicon.png/36px-Globeicon.png) | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table demoman secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, da, de, es, fi, fr, it, ja, ko, nl, pt, pt-br, ru (add)
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