Template:Mvm mission Benign Infiltration

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Revision as of 03:57, 23 December 2012 by Ashes (talk | contribs) (No need to "common string" everything. Simple notes will suffice.)
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Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Scout
Easy Melee only 9 9 27 4 7 200
Pyro
Easy Primary only 2 6 20 15 10 200
1B
Scout
Easy Melee only 5 10 50 0 5 200
Heavy
Easy Primary only 5 15 30 0 2 100
Wave 2
2A
Soldier
Easy Primary only 4 4 28 0 10 200
Soldier crit
Hard 1 4 4 45 25 150
2B
Scout
Easy 1/3 Melee only 10 10 50 20 8 250
Support
Engineer
Normal Teleports in 1 60 30
Demoknight
Easy 3 3 27 0 10 200
Wave 3
3A
Pyro
Normal 5 20 20 0 20 200
Medic uber

Über Medic
Normal 2.0x ÜberCharge rate
5.0x heal rate
Pictogram plus.png Spawns with full Über
Heavy
Heavy
Easy
3B
Soldier
Easy 6 12 24 15 3 200
Heavy
Easy 5 10 30 0 7 200
3C
Scout
Easy 2 15 20 0 3 200
Medic

Quick-Fix Medic
Normal 0.1x ÜberCharge rate
10.0x heal rate
Support
Spy
Expert 4 30 30
Sniper
Hard Vision range 3000 2 30 20
Wave 4
4A
Tank
20,000 1 2 2 0 50 300
4B
Demoman
Hard 5 15 25 15 35 200
Soldier
Soldier
Soldier
Soldier
Normal
Scout bonk
Easy Melee only 5 5 35 60 10 200
Support
Sniper
Hard Vision range 3000 2 30 20
Engineer
Normal Teleports in 1 60 20
Wave 5
5A
Heavy steelfist
Normal Melee only 1 5 15 0 8 200
5B
Heavy
Hard 1 2 2 0 40 100
Support
Heavy gru
Heavy
Easy 2 18 45 0 3 200
Spy
Expert 4 30 30
Engineer
Normal Teleports in 1 50 30
Wave 6
6A
Soldier
Normal 5 10 55 0 10 400
Soldier crit
Hard 1 4 8 0 20 400
6B
Heavy
Hard 4 8 8 10 30 400
Medic

Quick-Fix Medic
Normal 0.1x ÜberCharge rate
10.0x heal rate
6C
Tank
30,000 1 1 30 0
Support
Bowman
Easy 5 10 50 0 5 400