Heavy Weapons Guy (Classic)
Heavy Weapons Guy (Classic) | |
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Basic Information | |
Type: | Defensive |
Health: | 100 (150 when overhealedby a Medic) |
Armor: | 300 |
Armor type: | Heavy |
Speed: | Very Slow |
The Heavy Weapons Guy is a class in the classic Team Fortress games. He is a large man outfitted with Heavy Armor, both shotguns, two powerful grenade types and a Assault Cannon. However, all of this comes with a price; he is the slowest class in the game. This makes him a great defending class, as he can take many hits before dying and has enough firepower to quickly inflict major damage on weak offense enemies.
Contents
Basic Strategy
- Stay on defense.
- Remain in open areas.
- Block doorways.
- Partner with Medics and Engineers.
- Try to have your assault cannon prepared if you know an enemy is near. Spin up slightly before confronting them
Special Abilities
Class Skill:Selects Minigun.
Abilities:
- Heavy, isn't pushed by explosions.
Weapons
Weapon | Clip Size |
Ammo Carried |
Ammo Type |
Notes / Special Abilities | |
---|---|---|---|---|---|
Weapon 1 | Crowbar | N/A | N/A | N/A | |
Weapon 2 | Single-Barrel Shotgun | 8 | 200 | Shells | |
Weapon 3 | Double-Barrel Shotgun | 16 | 200 | Shells | |
Weapon 4 | Assault Cannon | 200 | 200 | Shells |
Grenades
Grenade | Grenades Carried |
Damage Range | Notes / Special Abilities | |
---|---|---|---|---|
Primary | Hand Grenade | 4 | High | |
Secondary | MIRV Grenade | 2 | Medium-Instakill (depending on radius) | Grenade splits into several miniature bombs upon detonation. These bombs detonate after a few seconds. |
Differences from Quake Team Fortress to Team Fortress Classic
In QWTF, the Assault Cannon's will not fire while the user is walking with its barreling rolling. In TFC, it will fire while the barrels are wound up, giving the Heavy a chance to lessen the damage from attacks, if not avoid them, while firing the Assault Cannon.
Trivia
- The Heavy Duty Rag from Team Fortress 2 resembles the do-rag worn by the new Heavy Weapons Guy model.
Gallery
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