User:Darkid/Sandbox2
Damage and function times
| |||||
---|---|---|---|---|---|
Shot type | {{{type}}} | ||||
Damage type | {{{damagetype}}} | ||||
Ranged or Melee damage? | {{{rangetype}}} | ||||
Effect | style="text-align:right;">{{{effect}}} | Effect range | style="text-align:right;">{{{effect range}}} | ||
Damage | |||||
Maximum ramp-up | 150% | {{{ramp up}}} | |||
Base damage | 100% | {{{base}}} | |||
Maximum fall-off | 50% | {{{fall off}}} | |||
Bullet count per 1 ammo | {{{bullet count}}} | ||||
Pellet count | {{{pellet count}}} | ||||
Point blank | {{{point blank}}} | ||||
Medium range
|
{{{medium range}}} | ||||
Long range
|
{{{long range}}} | ||||
Pellet Spread | {{{pellet spread}}}
:1
| ||||
Flame damage (close)
|
100%
style="text-align:right;" | {{{flame close}}} | ||||
Flame damage (far)
|
60% | {{{flame far}}} | |||
Backstab | {{{backstab}}} | ||||
Bodyshot | {{{bodyshot}}} | ||||
Critical | {{{crit}}} |
{{subst:Damage table | type = [[Hitscan]] | damagetype = Bullet | rangetype = Ranged | damage = yes | ramp up = {{subst:tooltip|10.5|Point blank}} / pellet | base = 6 / pellet | fall off = {{subst:tooltip|3|Long range}} / pellet | pellet count = 10 | pellet spread = 30 | ramp up % = 175 | point blank = 90-105 | medium range = 10-40 | long range = 3-10 | crit = 18 / pellet | minicrit = {{subst:tooltip|8.1|Long range}} - {{subst:tooltip|14.2|Point blank}} / pellet | function times = yes | attack interval = 0.625 s | reload first = 0.76 s | reload more = 0.56 s }}
generates:
Damage and function times
| |||||
---|---|---|---|---|---|
Shot type | {{subst:{type}}} | ||||
Damage type | {{subst:{damagetype}}} | ||||
Ranged or Melee damage? | {{subst:{rangetype}}} | ||||
Effect | style="text-align:right;">{{subst:{effect}}} | Effect range | style="text-align:right;">{{subst:{effect range}}} | ||
Damage | |||||
Maximum ramp-up | {{subst:{ramp up %|150}}}% | {{subst:{ramp up}}} | |||
Base damage | 100% | {{subst:{base}}} | |||
Maximum fall-off | {{subst:{fall off %|50}}}% | {{subst:{fall off}}} | |||
Bullet count per 1 ammo | {{subst:{bullet count}}} | ||||
Pellet count | {{subst:{pellet count}}} | ||||
Point blank | {{subst:{point blank}}} | ||||
Medium range
|
{{subst:{medium range}}} | ||||
Long range
|
{{subst:{long range}}} | ||||
Pellet Spread | {{subst:{pellet spread}}}
:1
| ||||
Flame damage (close)
|
100%
style="text-align:right;" | {{subst:{flame close}}} | ||||
Flame damage (far)
|
{{subst:{flame far %|60}}}% | {{subst:{flame far}}} | |||
Backstab | {{subst:{backstab}}} | ||||
Bodyshot | {{subst:{bodyshot}}} | ||||
Critical | {{subst:{crit}}} |