다이렉트 히트
이 페이지는 한국어로 번역 중입니다. 한국어를 능숙하게 하신다면 토론 페이지에 글을 남기거나 문서 역사를 참고하여 문서 번역에 참여한 번역가들과 이를 상의하시기 바랍니다. |
“ | A high precision version of the standard-issue rocket launcher, the Direct Hit has been engineered from the ground up for Soldiers who have mastered the art of shooting at their targets instead of vaguely near them.
— Direct Hit publicity blurb
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T다이렉트 히트는 솔져의 주 무기입니다. It is a high-tech Rocket Launcher with a slimmer barrel, smaller exhaust port and is outfitted with a cosmetic scope. The Mann Co. brand is imprinted on the side.
Unlike the default Rocket Launcher, rockets fired by the Direct Hit travel at a rate of 1980 Hammer Units per second (roughly 84 mph), 80% faster than normal rockets. Additionally, the rockets inflict 25% more damage on their target, compared to conventional rockets. For precision marksmen, the Direct Hit also scores Mini-Crits on targets that are sent airborne by an explosion, adding additional damage and negating damage fall-off.
The splash area of the Direct Hit's shots is reduced to 30%, placing emphasis on players needing to score 'direct hits' on enemies in order to effectively damage them. The radius of the splash zones are roughly 40 Hammer units, or the width of an operational Teleporter. This tightened splash radius only applies to enemies, however, as the Soldier can successfully rocket jump and the radius is extended to equal the normal Rocket Launcher rockets.
Due to the Direct Hit's increased damage per hit and emphasis on hitting targets directly with rockets, it is most effective against slow-moving and stationary targets with high health, especially Sentry Guns or Heavies.
목차
데미지
The Direct Hit deals 25% more damage than the standard Rocket Launcher and inflicts Mini-Crits on targets that are sent airborne by an explosion. The exact figures are unknown.
- 기본: 112
- Max Ramp Up: 125% (140 damage)
- Max Fall Off: 51% (57 damage)
- Mini-Crit: 151
- Critical hit: 338
기능 소요시간s
- 발사 간격: 0.8
- 기본 재장전: 0.8
- 추가 재장전: 0.92
기본 재장전은 첫번째 로켓을 장전하는데 걸리는 시간 입니다. 추가 재장전은 첫번째 로켓이 장전된 후 각각의 나머지 로켓들을 장전하는데 걸리는 시간입니다. 모든 시간의 단위는 초입니다. 시간은 커뮤니티의 무기 테스트로 측정되었습니다.
시연 영상
As a Crafting Ingredient
직격포 | 재활용 금속 | 블랙박스 | ||
+ | = |
관련 도전과제
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이전 변화내역
- The weapon's short range damage curve is tweaked to match that of the standard Rocket Launcher.
- The weapon no longer scores Mini-Crits against enemies submerged in water.
버그s
- When reloading, the Soldier's hand will animate as if he's putting in rockets; however, the rockets are not seen.
상식
- The Direct Hit was definitely not involved in the tragic explosion of American monkeynaut Poopy Joe's capsule. Mann Co.'s subsequent desire to give away the weapon was for completely unrelated and innocent reasons. [1]
- There are 3 unused sounds for the Direct Hit's taunt in the game files: first, second, third. Why they are not used in-game is unknown.
- The Direct Hit was first glimpsed on Day 4 of the War update in two different locations. Its muzzle is visible behind Saxton Hale on Page 10 of the comic (though its proportions are slightly distorted), and it is visible on the Engineer's chalkboard on the newspaper.
- The Direct Hit was found before announced on page 21 of the WAR! Update comic in the Administrator's hands.