Template:Mvm mission Garden Warfare
Revision as of 16:06, 10 April 2020 by BrazilianNut (talk | contribs) (Added {{translation switching}} with EN and PT-BR; made some text translatable; replaced some text with common strings.)
Sub-wave | Class | Count | Delay(s) | Credits | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Wave 1 (550 Credits) | |||||||||||
1A | snd_restart in console on loss |
Normal | 10 HP Loses 5 HP per second Icon is hidden Play sound when subwave is active |
5 | 5 | 5 | 0 | 10 | 0 | ||
1B | |||||||||||
4/9 Basic Zombie |
Normal | Play sound when subwave is active | 1 | 10 | 40 | 3 | 0.5 | 50 | |||
3/9 Imp |
Hard | — | |||||||||
2/9 ConeHead Zombie |
Hard | — | |||||||||
1C | |||||||||||
Chicken Wrangler Zombie |
Expert | — | 6 | 12 | 24 | 0 | 8 | 50 | |||
Zombie Chicken |
Expert | — | |||||||||
BucketHead Zombie |
Hard | — | 4 | 4 | 8 | 0 | 10 | 50 | |||
Flag Zombie |
Expert | — | 1 | 1 | 1 | 0 | 10 | 50 | |||
1D | Zombie Chicken |
Expert | — | 1 | 6 | 24 | 0 | 0.5 | 50 | ||
4/5 ConeHead Zombie |
Hard | — | 1 | 8 | 20 | 0 | 1 | 100 | |||
1/5 BucketHead Zombie |
Hard | — | |||||||||
Flag Zombie |
Expert | — | 1 | 1 | 1 | 0 | 10 | 50 | |||
1E | |||||||||||
3/8 Basic Zombie |
Normal | — | 1 | 10 | 30 | 0 | 0.5 | 50 | |||
2/8 Imp |
Hard | — | |||||||||
2/8 ConeHead Zombie |
Hard | — | |||||||||
1/8 BucketHead Zombie |
Hard | — | |||||||||
BrickHead Zombie |
Hard | — | 1 | 4 | 6 | 0 | 10 | 50 | |||
Flag Zombie |
Expert | — | 1 | 1 | 1 | 0 | 10 | 50 | |||
Wave 2 (700 Credits) | |||||||||||
2A | snd_restart in console on loss |
Normal | 10 HP Loses 5 HP per second Icon is hidden Play sound when subwave is active |
5 | 5 | 5 | 0 | 10 | 0 | ||
2B | News Paper Zombie |
Expert | Play sound when subwave is active | 1 | 1 | 4 | 3 | 0 | 200 | ||
2/6 Basic Zombie |
Normal | — | 3 | 9 | 18 | 3.1 | 5 | 25 | |||
2/6 Imp |
Hard | — | |||||||||
2/6 BucketHead Zombie |
Hard | — | |||||||||
Zombie Chicken |
Expert | — | 1 | 6 | 18 | 3.1 | 0.5 | 25 | |||
2C | Flag Zombie |
Expert | — | 4 | 4 | 4 | 0 | 10 | 25 | ||
3/4 ConeHead Zombie |
Hard | — | 3 | 9 | 21 | 0 | 5 | 25 | |||
1/4 BucketHead Zombie |
Hard | — | |||||||||
Football Zombie |
Expert | — | 1 | 2 | 4 | 0 | 8 | 100 | |||
2D | BucketHead Zombie |
Hard | — | 1 | 4 | 8 | 8 | 6 | 50 | ||
Chicken Wrangler Zombie |
Expert | — | 4 | 16 | 32 | 8 | 6 | 50 | |||
Zombie Chicken |
Expert | — | |||||||||
2E | |||||||||||
2/6 Football Zombie |
Expert | — | 3 | 9 | 18 | 0 | 5 | 25 | |||
2/6 BucketHead Zombie |
Hard | — | |||||||||
1/6 Flag Zombie |
Expert | — | |||||||||
1/6 Zombie Soldier |
Normal | Holds fire until full reload | |||||||||
News Paper Zombie |
Expert | — | 1 | 1 | 3 | 0 | 0 | 25 | |||
Sunday Edition Zombie |
Expert | — | 1 | 1 | 3 | 20 | 10 | 150 | |||
Wave 3 (850 Credits) | |||||||||||
3A | snd_restart in console on loss |
Normal | 10 HP Loses 5 HP per second Icon is hidden Play sound when subwave is active |
5 | 5 | 5 | 0 | 10 | 0 | ||
3B | Zomboni |
Expert | Play sound when subwave is active | 1 | 1 | 2 | 3 | 10 | 50 | ||
Imp |
Hard | — | 10 | 10 | 20 | 3 | 10 | 50 | |||
3C | Football Zombie |
Expert | — | 1 | 3 | 6 | 0 | 10 | 50 | ||
3/7 ConeHead Zombie |
Hard | — | 1 | 12 | 32 | 0 | 0.5 | 50 | |||
1/7 Basic Zombie |
Normal | — | |||||||||
1/7 Imp |
Hard | — | |||||||||
1/7 Zombie Soldier |
Normal | Holds fire until full reload | |||||||||
1/7 BucketHead Zombie |
Hard | — | |||||||||
3D-1 | BucketHead Zombie |
Hard | — | 5 | 5 | 20 | 0 | 10 | 50 | ||
3D-2 | Prospector Zombie |
Expert | — | 4 | 8 | 16 | 0 | 10 | 50 | ||
1/6 Flag Zombie |
Expert | — | 3 | 9 | 15 | 0 | 10 | 50 | |||
1/6 Rock Puncher Zombie |
Expert | — | |||||||||
1/6 BucketHead Zombie |
Hard | — | |||||||||
1/6 ConeHead Zombie |
Hard | — | |||||||||
1/6 Football Zombie |
Expert | — | |||||||||
1/6 BrickHead Zombie |
Hard | — | |||||||||
3E | |||||||||||
Zomboni |
Expert | — | 4 | 4 | 4 | 10 | 10 | 50 | |||
BrickHead Zombie |
Expert | — | |||||||||
3/4 Rock Puncher Zombie |
Expert | — | 3 | 6 | 12 | 0 | 8 | 50 | |||
1/4 Football Zombie |
Expert | — | |||||||||
3F | Zomboni |
Expert | — | 1 | 6 | 6 | 0 | 10 | 350 | ||
2/6 ConeHead Zombie |
Hard | — | 3 | 9 | 21 | 0 | 8 | 50 | |||
1/6 Flag Zombie |
Expert | — | |||||||||
1/6 Football Zombie |
Expert | — | |||||||||
1/6 Zombie Soldier |
Normal | Does not fire until fully reloaded | |||||||||
1/6 BucketHead Zombie |
Hard | — | |||||||||
Support | BucketHead Zombie |
Hard | Begins after 3E is all dead | 1 | 1 | 1 | 0 | 15 | 0 | ||
Catapult Zombie |
Hard | — | 2 | — | — | 15 | 30 | — | |||
Wave 4 (575 Credits) | |||||||||||
4A | snd_restart in console on loss |
Normal | 10 HP Loses 5 HP per second Icon is hidden Play sound when subwave is active |
5 | 5 | 5 | 0 | 10 | 0 | ||
4B-1 | Sunday Edition Zombie |
Expert | Play sound when subwave is active | 1 | 2 | 4 | 3 | 10 | 50 | ||
4B-2 | |||||||||||
2/5 ConeHead Zombie |
Hard | — | 3 | 9 | 18 | 3.1 | 10 | 50 | |||
1/5 Flag Zombie |
Expert | — | |||||||||
1/5 BrickHead Zombie |
Hard | — | |||||||||
1/5 BucketHead Zombie |
Hard | — | |||||||||
4C-1 | Pogo Stick Zombie |
Expert | — | 5 | 5 | 15 | 0 | 10 | 50 | ||
4C-2 | All-Star Zombie |
Hard | — | 3 | 9 | 18 | 0 | 10 | 50 | ||
4D | Fog Zombie |
Hard | — | 3 | 6 | 15 | 0 | 10 | 50 | ||
Jack-in-the-Box Zombie |
Hard | — | 3 | 9 | 21 | 0 | 4 | 50 | |||
4E-1 | |||||||||||
23/24 Zomboni |
Expert | — | 1 | 4 | 6 | 0 | 10 | 100 | |||
1/24 Yeti Gargantuar |
Expert | — | |||||||||
4E-2 | Jack-in-the-Box Zombie |
Hard | — | 1 | 3 | 6 | 0 | 10 | 50 | ||
4E-3 | |||||||||||
1/6 Flag Zombie |
Expert | — | 1 | 18 | 36 | 0 | 1 | 50 | |||
1/6 Basic Zombie |
Normal | — | |||||||||
1/6 BucketHead Zombie |
Hard | — | |||||||||
1/6 ConeHead Zombie |
Hard | — | |||||||||
1/6 Imp |
Hard | — | |||||||||
1/6 Zombie Soldier |
Normal | Holds fire until full reload | |||||||||
4F | |||||||||||
Zomboni |
Expert | — | 4 | 4 | 4 | 5 | 10 | 50 | |||
Zombie Soldier |
Normal | Holds fire until full reload | |||||||||
3/6 BucketHead Zombie |
Hard | — | 1 | 8 | 8 | 0 | 1.5 | 50 | |||
2/6 BrickHead Zombie |
Hard | — | |||||||||
1/6 All-Star Zombie |
Hard | — | |||||||||
1/6 Zombie Soldier |
Normal | Holds fire until full reload | |||||||||
Wave 5 (850 Credits)
|