Talk:Buffalo Steak Sandvich

From Team Fortress Wiki
Revision as of 04:34, 14 January 2011 by KarasuGamma (talk | contribs) (Bugs are not bugs: new section)
Jump to: navigation, search

Was this item made by Ruskeydoo?

I was browsing the Polycount entries and noticed Ruskeydoo's entry didn't actually have this item it in. He made a cactus for the Heavy to eat. See here. So did he make this? Or was it made by another contributor, or was it made by Valve? Balladofwindfishes 22:24, 18 December 2010 (UTC)

I searched the entire Polycount forums for the word "sandvich" and could not find a single post with this model anywhere, let alone made by Ruskeydoo. I think we should look into this more, as giving credit to the wrong person would be a no-no. --Tidmiste 20:27, 23 December 2010 (UTC)

Community Testing

Billy Mays and I determined that a GRU heavy with steak effect runs slower than a scout but faster than an equalizer soldier at 12 HP. We've determined the speed of such a heavy to be approximately 390-395 Hammer Units per Second. Techercizer (Keep him alive) (Run) 01:06, 19 December 2010 (UTC)

GRU Steak heavy is exactly scout speed, at 400 hu/s -- mek.png Mechlord 01:08, 19 December 2010 (UTC)
That it is! Thanks for fixing that. Techercizer (Keep him alive) (Run) 01:35, 19 December 2010 (UTC)

"Currently, eating the Steak Sandvich does not consume the Sandvich, no matter the health."

I really think that this is intentional, since the Steak Sandvich doesn't even heal you. AbeX300 05:40, 19 December 2010 (UTC)

Incorrect, removing. -- mek.png Mechlord 05:46, 19 December 2010 (UTC)
Wait, but you are saying that this is not intentional that is not consumed, yet you said you are removing it, saying that it is intentional... Huh? AbeX300 05:48, 19 December 2010 (UTC)
The Steak Sandvitch is consumed when not on full health. -- mek.png Mechlord 05:55, 19 December 2010 (UTC)

Damnit

Why'd they have to fix the speedheavy trick :-( Untouch 14:14, 24 December 2010 (UTC)

As disappointing as it is, this isn't a forum sorry. User Moussekateer signature sprite.pngMoussekateer·talk 14:22, 24 December 2010 (UTC)
Indeed. Try this a'way. – Smashman (talk) 14:24, 24 December 2010 (UTC)

Bugs are not bugs

As I tried to point out on the page itself (and got rightfully reverted), I'll bring this here. 2 of the bugs are likely not actual bugs:

"Attempting to drop the Steak Sandvich will drop a normal Sandvich instead. It functions in the same way as a normal dropped Sandvich." - Unless they intended for others to pick up the steak with all its given effects, having it drop a normal Sandvich would make more sense. The steak doesn't heal, and there would have to be some other system for determining when players would pick it up and when they'd just walk over it, since it wouldn't count as a normal health pack. (Of course, it could just happen that they'd get all effects when walking over it no matter what, but since a dropped Sandvich is far less effective than an eaten Sandvich, they might want to find some way to nerf a dropped steak.)

"The remarks that the Heavy makes after consuming a Buffalo Steak Sandvich are identical to those after consuming a Sandvich." - This seems likely to stay this way, as the same thing happens with the Demoman (referring to all melee weapons as his "bottle of scrumpy") and nothing has ever been done about it; for example, no new lines were added in those cases and I doubt they will for the steak. Plus, this isn't nearly as much of an issue of consistency, since according to the name the Steak is still technically a Sandvich. (However, this issue over the Sandvich lines does apply to the Dalokohs Bar, and since that's not a Sandvich, it's a logical issue, but it can still be explained away by the Bottle Clause.)

I'd suggest either finding an explanation or deleting them. —烏Γ (kaw at me), 04:34, 14 January 2011 (UTC)