Sub-wave |
Class |
Count |
Delay(s) |
Credits
|
Wave 1 (600 Credits)
|
1A-1
|
Giant Dragon's Fury Pyro |
Expert |
—
|
3 |
3 |
3
|
0 |
0
|
100
|
Type 2 |
Expert |
—
|
1A-2
|
Giant Dragon's Fury Pyro |
Normal |
100% crit chance
|
2 |
2 |
2
|
25 |
0
|
100
|
|
Normal |
Spawns with full Über
|
1B-1
|
|
Expert |
—
|
2 |
12 |
30
|
0 |
2
|
50
|
1B-2
|
Super Scout |
Expert |
—
|
1 |
2 |
3
|
3 |
10
|
50
|
1C
|
|
Expert |
—
|
1 |
2 |
2
|
0 |
15
|
100
|
1D
|
Charged Mangler Soldier |
Normal |
100% crit chance
|
1 |
8 |
24
|
3 |
1
|
100
|
|
17,500 |
—
|
1 |
1 |
1
|
0 |
0
|
100
|
Support
|
Leech Scout |
Expert |
Use sniper behavior
|
2 |
— |
—
|
20 |
25
|
—
|
|
Expert |
|
3 |
— |
—
|
30 |
45
|
—
|
Wave 2 (600 Credits)
|
2A-1
|
|
Hard |
Melee only 100% crit chance
|
1 |
1 |
1
|
0 |
0
|
0
|
9/10 |
Hard |
Batsaber comes with different color 100% crit chance
|
2 |
12 |
164
|
0 |
0
|
0
|
1/10 |
Hard |
100% crit chance On Hit: Mark enemy on hit
|
2A-2
|
|
Expert |
Fires continuously
|
2 |
4 |
4
|
0 |
15
|
200
|
|
Normal |
Spawns with full Über
|
2B
|
|
Normal |
100% crit chance
|
3 |
6 |
9
|
0 |
15
|
200
|
|
Normal |
Spawns with full Über
|
2C
|
Type 2 |
Expert |
100% crit chance
|
8 |
8 |
8
|
0 |
0
|
200
|
|
Normal |
Spawns with full Über
|
2D
|
Chief Sandvich |
Expert |
Play sound when subwave start spawning
|
4 |
4 |
4
|
5 |
30
|
200
|
|
Hard |
+800%
|
Wave 3 (700 Credits)
|
3A
|
|
12,000 |
+20% movement speed Play sound when subwave start spawning
|
1 |
4 |
4
|
0 |
1
|
100
|
3B
|
|
Easy |
+900% heal rate -90% ÜberCharge rate Cannot healed by medic
|
2 |
8 |
20
|
0 |
5
|
0
|
|
Expert |
—
|
2 |
4 |
6
|
0 |
6
|
100
|
|
Expert |
—
|
|
Expert |
—
|
2 |
8 |
16
|
0 |
3
|
100
|
3C-1
|
|
Normal |
Secondary only
|
2 |
8 |
30
|
0 |
1
|
100
|
3C-2
|
Giant Bomber Demo |
Normal |
—
|
1 |
2 |
3
|
0 |
20
|
100
|
3D
|
|
Normal |
Primary only 100% crit chance +100% damage bonus Play sound when subwave start spawning
|
3 |
18 |
18
|
0 |
0.5
|
100
|
Support
|
1/3 Bulletproof Medic |
Expert |
Begins after 3A is all dead
|
1 |
6 |
12
|
0 |
2
|
100
|
1/3 Blastproof Medic |
Expert |
—
|
1/3 Fireproof Medic |
Expert |
—
|
Bazaar Sniper |
Expert |
Prefer aim at head
|
2 |
— |
—
|
0 |
25
|
—
|
Wave 4 (600 Credits)
|
4
|
1/6 |
Expert |
—
|
1 |
3 |
6
|
0 |
30
|
600
|
1/6 |
Expert |
—
|
1/6 |
Expert |
—
|
1/6 |
Expert |
—
|
1/6 |
Expert |
—
|
1/6 |
Expert |
—
|
Support
|
|
7,500 |
+26% movement speed
|
1 |
2 |
2
|
0 |
25
|
0
|
1/4 Hyper League Scout |
Hard |
—
|
2 |
12 |
999
|
0 |
3
|
0
|
1/4 |
Normal |
Spawns with full Über
|
1/4 Afterburn Pyro |
Normal |
Fires continuously
|
1/4 |
Expert |
Does not teleport in Does not build teleporters
|
Wave 5 (350 Credits)
|
5A
|
Death-Ray Engineer |
Expert |
Play sound when subwave finished spawning
|
1 |
1 |
1
|
3 |
0
|
0
|
5B-1
|
Heavy Rifle Sniper |
Expert |
—
|
2 |
10 |
64
|
0 |
2
|
100
|
5B-2
|
|
Expert |
—
|
1 |
2 |
6
|
10 |
8
|
50
|
5C
|
|
45,000 |
—
|
1 |
1 |
1
|
0 |
0
|
200
|
Support
|
Combat Spy |
Expert |
Begins after 5A has finished spawning
|
1 |
2 |
25
|
5 |
4
|
0
|
Wave 6 (0 Credits)
|
6
|
General Grapple |
Expert |
100% crit chance Play sound when subwave begin
|
1 |
1 |
1
|
3 |
0
|
0
|
Support
|
Giant Caber |
Expert |
Play sound when subwave begin
|
1 |
2 |
2
|
10 |
8
|
0
|
|
Expert |
10 HP Loses 10 HP per second Spawn player behind Always build sentry gun before died
|
1 |
— |
—
|
0 |
15
|
—
|