User:Yoovy/Robot Templates

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Revision as of 11:40, 11 June 2021 by Yoovy (talk | contribs) (Scouts)
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Some of the templates use custom icons that are not valves but I don't know how to put them in. So they'll be replaced with stock icons until I can figure out to put them in.

Smaller Counterparts

Scouts

Pistol Scout

Icon Name Secondary Attributes
Scout pistol
Pistol Scout Pistol
Pistol
Pictogram info.png Normal Skill


  • Pistol Scouts can surprisingly be a nusiance compared to their Scattergun and Bat bretheren.

Armored Minor League Scout

Icon Name Melee Hat Misc Attributes
Scout stun armored
Armored Minor League Sandman
Sandman
Batter's Helmet
Batter's Helmet
Das Metalmeatencasen
Das Metalmeatencasen
Pictogram minus.png -25% move speed penalty
Pictogram info.png Hard Skill
Pictogram info.png 650 Health
Pictogram info.png x1.35 Scale
Pictogram info.png x0.8 Head Scale


  • Armored Minor Leagues are what their name suggests, Minor League Scouts that are armored. Being scaled up a little bit and slower, they can prove to be quite a problem if multiple arrive or aren't taken care of.

Armored Hyper League Scout

Icon Name Melee Hat Misc 1 Misc 2 Attributes
Scout stun armored
Armored Hyper League Sandman
Sandman
Batter's Helmet
Batter's Helmet
Das Metalmeatencasen
Das Metalmeatencasen
Essential Accessories
Essential Accessories
Pictogram plus.png 75% faster recharge rate
Pictogram minus.png -25% move speed penalty
Pictogram info.png Hard Skill
Pictogram info.png 650 Health
Pictogram info.png x1.35 Scale
Pictogram info.png x0.8 Head Scale


  • Armored Hyper Leagues are Armored Hyper Leagues but with the Hyper League Scout stat for their Sandman. Meaning they can quickly throw baseballs at enemies to make them easier targets.

Cola Scout (Type 1)

Icon Name Secondary Melee Hat Attributes
Scout cola
Cola Scout Crit-a-Cola
Crit-a-Cola
Bat
Bat
Bonk Helm
Bonk Helm
Pictogram info.png Hard Skill
Pictogram info.png Bonk Helm is painted Deep Commitment to Purple


  • Type 1 Cola Scouts are regular Bat Scouts but they use the Crit-a-Cola to gain temporary minicrits.

Cola Scout (Type 2)

Icon Name Secondary Melee Hat Attributes
Scout cola
Cola Scout Crit-a-Cola
Crit-a-Cola
Bat
Bat
Bonk Helm
Bonk Helm
Pictogram plus.png Doesn't mark self for death
Pictogram info.png Hard Skill
Pictogram info.png Bonk Helm is painted Deep Commitment to Purple


  • Type 2 Cola Scouts are the same deal as Type 1's, but they don't mark themselves for death after the effect runs out making them able to last longer.

Not so Super Scout

Icon Name Melee Hat Attributes
Scout giant fast
Not so Super Scout Holy Mackerel
Holy Mackerel
Bonk Boy
Bonk Boy
Pictogram plus.png 25% move speed bonus
Pictogram info.png Easy Skill


  • Not so Super Scouts are the Non-Giant varients of Super Scouts, they can easily get behold the frontlines and grab the bomb if someone isn't keeping an eye on it.

Milk Master

Icon Name Secondary Hat Attributes
Scout milk
Milk Master Mad Milk
Mad Milk
Milkman
Milkman
Pictogram plus.png 90% faster recharge rate
Pictogram minus.png 150% slower fire rate
Pictogram info.png Normal Skill
Pictogram info.png Always Fire Weapon


  • "Milk Master" is taken from the Unused Valve template "Jarate Master" and is a direct reference to it, but other than that these Scouts can give healing similar to the Concheror where it provides heal on hit to their teammates from anyone it throws it at. This can also catch unaware disguised spies off-guard since they have Always Fire enabled.

Sunstick Scout

Icon Name Melee Hat Attributes
Scout sunstick
Sunstick Scout Sun-on-a-Stick
Sun-on-a-Stick
Bare Necessities
Bare Necessities
Pictogram info.png Hard Skill


  • Sunstick Scouts typically never appear alone, they are normally accompanied by other fire based Robots such as Pyros, or Heater Heavies: making fire even more dangerous if they get in close proximity to you.

Fanowar Scout

Icon Name Melee Attributes
Scout fanowar
Fanowar Scout Fan O'War
Fan O'War
Pictogram info.png Hard Skill


  • Fanowar Scouts are extremely weak but they make up for this by marking defenders for death instead of injuring them, which could be more troublesome when fighting ranged robots.

Giant Counterparts