Talk:Loch-n-Load
Contents
Power of Weapon
Anyone else finding that the weapon isn't ANY more powerful than the normal pipe launcher? In fact in my testing it seems to be a lot weaker. --André the Accelerator 01:31, 20 December 2010 (UTC)
- This page is for discussing the article, not the weapon itself. For discussing the weapon, please use the TF2 forums Natemckn 01:33, 20 December 2010 (UTC)
- I think it's in need of a buff, too. Just make it like the direct hit and give it reduced splash damage, or remove the damage to self. Anonynja 22:40, 21 December 2010 (UTC)
- Talk to these guys. —Moussekateer·talk 22:43, 21 December 2010 (UTC)
- I think it's in need of a buff, too. Just make it like the direct hit and give it reduced splash damage, or remove the damage to self. Anonynja 22:40, 21 December 2010 (UTC)
'Not what it looks like in game'
I beg to differ, because it does look like that in game: Source AbeX300 16:07, 20 December 2010 (UTC)
- Actually nevermind, it does say that in TF2Items...why do I even have it layed out like that? AbeX300 16:09, 20 December 2010 (UTC)
Clip size inconsistency
Description says "-60% clip size" but the LnL has 2 ammo per clip whereas the GL has 4. Now, I know that GL's original ammo clip counted 6 grenades, but it should be "-66% ammo clip" then. Should be worth mentioning?--Kid Of The Century 10:39, 27 December 2010 (UTC)
- I believe it's just Valve re-using some of the attributes in the schema but forgetting to change the numeric values. -- Psychopath 10:42, 27 December 2010 (UTC)
New Kill Icon
Today most of the new weapons got their own kill icons. I saw in the history that someone reverted the change to the old grenade launcher kill icon , however i changed it back because on this page, http://wiki.teamfortress.com/wiki/Weapons, it says that the loch n load uses the new icon. Did the person mean that its a bug and its not actually used in game? Mgrandi 07:54, 8 January 2011 (UTC)