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“ |
I built that.
Click to listen
— The Engineer showing off his custom map
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A custom map is a map created by third-party map makers for use in Team Fortress 2. Each map can vary in ideas and scale; some are incredibly simplistic, being modifications of official maps that fix minor issues such as map geometry, add additional pickups and flank routes, or simply include a weather or time shift to make the ambience different. Others are built from scratch and introduce completely new gamemodes, arenas, items or functions that spice up gameplay in a way that standard maps are unable to. While the majority of custom maps are only available to the server or players who download them directly, certain custom maps that have proven popular with the community and Valve-team alike may be directly added to the official Team Fortress 2 map cycle in major updates.
Upon joining a server currently playing a custom map, you will automatically start to download the map file if you don't already have it. You have the option to disable custom content downloads in the options menu; however, with this feature enabled, you will be unable to download custom maps from servers.
Arena
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Backlot
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arena_backlot_rc2
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Release Candidate 2
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Construction
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Hardhat
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arena_hardhat
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Beta 2
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Construction
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Capture the Flag
Standard Capture the Flag
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Atrophy
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ctf_atrophy_b4
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Beta 4
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Alpine
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Convoy
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ctf_convoy_v2
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Version 2
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Desert
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Fusion
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ctf_fusion_b2
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Beta 2
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Arctic
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Npire
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ctf_npire_v3
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Version 3
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Industrial
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Overlook
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ctf_overlook_b1
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Beta 1
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Desert
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Stockpile
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ctf_stockpile_b2
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Beta 2
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Farm
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Wildfire
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ctf_wildfire_b1
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Release Candidate
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Industrial
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Attack/Defend
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HAARP
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ctf_haarp
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Final
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Arctic
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Premuda
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ctf_premuda_b1b
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Beta 1
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Desert
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Vector
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ctf_vector_v1
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Version 1
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Spytech
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Control Point
Symmetric
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Antiquity
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cp_antiquity_rc1
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Release Candidate
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Cambodian (modified Egypt)
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Croissant
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cp_croissant_final
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Final
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Alpine/Spytech
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Hybrid
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cp_hybrid_v4
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Version 4
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Nighttime Industrial
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Obscure
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cp_obscure_final
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Final
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Arctic
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Orange X
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cp_orange_x
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Final
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Devtextures
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Warmfront
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cp_warmfront
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Final
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Alpine
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Attack/Defend
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Conifer
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cp_conifer_rc2
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Release Candidate 2
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Alpine
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Dusk
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cp_dusk_rc1
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Release Candidate 1
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Alpine Night
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Furnace Creek
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cp_furnace_rc
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Release Candidate
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Desert
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Glacier
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cp_glacier_rc7
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Release Candidate 7
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Arctic
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Stoneyridge
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cp_stoneyridge_rc2
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Release Candidate 2
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Alpine Night/Construction
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Zinkenite Valley
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cp_zinkenite_b3a
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Beta 3a
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Alpine
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King of the Hill
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Achievement Idle
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koth_achievement_idle
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Final
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Industrial
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Bagel
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koth_bagel_rc4a
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Release Candidate rc4a
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Industrial
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Coalplant
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koth_coalplant_b7
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Beta 7
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Industrial
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Maple Ridge
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koth_mapleridge_rc2
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Release Candidate 2
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Farmland
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Moonshine
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koth_moonshine_rc
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Release Candidate
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Swamp
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Slaughter
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koth_slaughter_b2a
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Beta
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Factory
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Traingrid
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koth_traingrid
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Beta
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Underground culvert
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Trainsawlaser
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koth_trainsawlaser_rc2
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Release Candidate 2
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Devtextures
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Undergrove
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koth_undergrove_rc1
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Release Candidate 1
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Forest, Urban
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Wubwubwub
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koth_wubwubwub_remix_vip
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Final
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Industrial/random
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Mann vs Machine
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Area 52
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mvm_area_52_rc3
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Release Candidate 3
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Desert
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Barren
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mvm_barren_final1
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Final 1
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Desert
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Brugge
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mvm_barren_rc4b
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Release Candidate 4b
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Urban
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Casino City
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mvm_casino_city_b7c
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Beta 7 C
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City
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Coastrock
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mvm_coastrock_rc1_1
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Release Candidate 1
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Town
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Dockyard
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mvm_dockyard_rc5b
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Release Candidate 5
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Urban city
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Doppler
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mvm_doppler_b12
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Beta 12
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Arctic/Spytech
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Hideout
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mvm_hideout_b3
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Beta 3
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Tropical
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Isolation
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mvm_isolation_rc3
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Release Candidate 3
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Arctic
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Production
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mvm_production_rc6
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Release Candidate 6
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Desert/Industrial
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Quetzal
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mvm_quetzal_rc5
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Release Candidate 5
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Jungle/Aztec
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Waterfront
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mvm_waterfront_rc3
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Release Candidate 3
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Alpine
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Other
Payload
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Alpen
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pl_alpen_rc1
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Release Candidate
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Alpine
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Cashworks
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pl_cashworks_final1
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Final
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Alpine
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Cranetop
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pl_cranetop_b8
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Beta 8
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Industrial
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Eclipse
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pl_eclipse_rc2
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Release Candidate 2
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Desert/Canyon/Industrial
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100px
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Fifthcurve
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pl_fifthcurve_rc1
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Release Candidate 1
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Alpine
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Millstone
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pl_millstone_v4
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Version 4
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Snowy
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Morrigan Alley
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pl_morrigan_alley_b3
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Beta 3
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Medieval
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Sludgepit
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pl_sludgepit_final4
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Final4
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Alpine
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Rumble
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pl_rumble_rc1
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Release Candidate 1
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Jungle
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Waste
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pl_waste_v2
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Version 2
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Industrial
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Payload Race
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Animus
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plr_animus_a8
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Alpha 8
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Harvest
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Highwind
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plr_highwind
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Alpha 5
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Village
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Panic
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plr_panic_b2
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Beta 2
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Industrial
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Rollout
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plr_rollout
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Alpha 1
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Industrial
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Scoville
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plr_scoville_c2
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Alpha 7
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Industrial
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Solitude
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plr_solitude
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Beta 1
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Desert
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Special Delivery
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Hunted
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sd_hunted
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Final
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Industrial
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Territorial Control
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Meridian
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tc_meridian_rc3
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Release Candidate
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Tropical Island
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Strata
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tc_strata_b1c
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Beta 1c
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Paleontological dig/desert
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Training
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Walkway
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tr_walkway_rc2
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Release Candidate
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Industrial
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Official maps
Collections
There are many custom map collections on the Internet. These include:
See also
External links