This page contains the history of every weapon's stats, in preparation for full inclusion on the wiki, courtesy of HatMann.
Unchanged weaponry will not be listed!
Scout
[hide]Force-A-Nature Update History
Force-A-Nature
Level 10 Scattergun
+50% faster firing speed
Knockback on the target and shooter
+20% bullets per shot
-10% damage penalty
-66% clip size
This weapon reloads its entire clip at once
Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-66% clip size
Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage penalty
-60% clip size
Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-10% damage done
-60% clip size
Force-A-Nature
Level 10 Scattergun
Knockback on the target and shooter
+50% faster firing speed
+20% bullets per shot
-20% damage done
-60% clip size
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[hide]Shortstop Update History
Shortstop
Level 1 Peppergun
When weapon is active:
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Alt-Fire to reach and shove someone!
Mann Co.'s latest in high attitude
break-action personal defense.
Shortstop
Level 1 Peppergun
When weapon is active:
+20% bonus healing from all sources
Increase in push force taken from damage and airblast
Holds a 4-shot clip and reloads its entire clip at once.
Mann Co.'s latest in high attitude break-action personal defense.
Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast ?
Mann Co.'s latest in high attitude break-action personal defense.
Shortstop
Level 1 Peppergun
+20% bonus healing while deployed
Increase in push force taken from damage and airblast
Mann Co.'s latest in high attitude break-action personal defense.
Shortstop
Level 1 Peppergun
?
Mann Co.'s latest in high attitude break-action personal defense
Shortstop
Level 1 Peppergun
Mann Co.'s latest in high attitude break-action personal defense
Shortstop
Level 1 Peppergun
On Hit: Slow target movement by 40% for 0.5s
Mann Co.'s latest in high attitude break-action personal defense
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[hide]Soda Popper Update History
Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
On Hit: Builds Hype
-66% clip size
When Hype is full, Alt-Fire to activate Hype mode for multiple air jumps.
This weapon reloads its entire clip at once.
Soda Popper
Level 10 Scattergun
+50% faster firing speed
25% faster reload time
-66% clip size
Builds Hype as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.
This weapon reloads its entire clip at once
Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.
Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Builds 'hype' as you run.
When full, Alt-Fire to activate Hype mode for
multiple air jumps.
Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-66% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!
Soda Popper
Level 10 Scattergun
+25% faster reloading speed
+50% firing speed
-60% clip size
No random critical hits
Build 'hype' as you run
When the hype meter is full,
unleash mini-crits!
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[hide]Baby Face's Blaster Update History
Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps ?
Boost reduced when hit
Baby Face's Blaster
Level 10 Scattergun
On Hit: Builds Boost
Run speed increased with Boost
-34% clip size
10% slower move speed on wearer
Boost reduced on air jumps
Baby Face's Blaster
Level 10 Scattergun
40% more accurate
On Hit: Builds Boost
Run at up to double speed at maximum Boost
-30% damage penalty
35% slower move speed on wearer
Boost resets on jump
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[hide]Back Scatter Update History
Back Scatter
Level 1 - 100 Scattergun
Mini-crits targets when fired at their back from close range
-34% clip size
No random critical hits
20% less accurate
Back Scatter
Level 1 - 100 Scattergun
Minicrits targets when fired at their back and at close range
-34% clip size
No random critical hits
20% less accurate
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[hide]Pistol Update History
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Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time.
Damage absorbed will slow you when the effect ends.
Bonk! Atomic Punch
Level 5 Lunch Box
Drink to become invulnerable for 8 seconds. Cannot attack during this time
Bonk! Atomic Punch
Level 5 Lunch Box
?
Bonk! Atomic Punch
Level 5 Lunch Box
?
Bonk! Atomic Punch
Level 5 Lunch Box
?
Bonk! Atomic Punch
Level 5 Lunch Box
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Soldier
[hide]Air Strike Update History
Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed and smaller blast radius while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius
Air Strike
Level 1 - 100 Rocket Launcher
-15% blast damage from rocket jumps
Increased attack speed while blast jumping
Clip size increased on kill
-15% damage penalty
-10% explosion radius
Air Strike
Level 1 - 100 Rocket Launcher
Increased attack speed while blast jumping
Clip size increased on kill
-25% damage penalty
-25% clip size
-15% explosion radius
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