 Ammo Reserve
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+50% reserve ammo and ammo and metal regeneration
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 Bloodlust
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On kill, grants 2 seconds of Mini-Crits
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 Cloaking
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Start the round with 15 seconds of invisibility Attacking before the 15 seconds ends it prematurely
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 Conversion
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Mini-Crits become full Critical hits
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 Extra Provisions
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+40% extra healing gained from all healing sources
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 Gravedigging
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On death, summons a friendly Skeleton
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 Haste
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+10% movement speed
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 Haunting
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On death, the player who killed you is Marked For Death for 6 seconds
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 Honorable Combat
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Double melee damage
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 Patience
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Gain up to 7 health per second
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 Precision
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+50% projectile speed and reduced spread
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 Quickdraw
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+15% firing, reloading, and weapon switching speed
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 Resistance
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+10% damage resistance
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 Reveal
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On kill, reveals the three closest enemies for 5 seconds
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 Second Chance
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Once per round, players can be revived by a Medic
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 Stronghold
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When the Control Point unlocks, +1 capture rate and +20% damage resistance
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