July 8, 2010 Patch

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Team Fortress 2 (Part 1)

Bug fixes

  • Fixed client crash related flashlight usage.
  • Fixed several issues related to alt-tabbing (invisible players, etc).

Engineer

New Maps

Item tuning

  • The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
  • The Gunboats now reduce self-damage by 60% (was 75%)
  • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

Other changes

  • Added better feedback sound for Pyros on when their flamethrower is doing damage.
  • Fixed blood effect on bleeding player.
  • Added a glow effect to Payload carts.
  • Added Romanian language support.

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Team Fortress 2 (Part 2)

Team Fortress 2

  • Fixed missing class descriptions on the class menu blackboard.
  • Fixed a server crash related to carrying buildings.
  • Fixed a HUD element issue in DX8.

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Undocumented changes

  • Added a second Misc. item slot in the loadout.
  • Added several new Engineer responses, including domination lines.
  • Added Medic companionship lines when calling for a Medic while targeting one.
  • Many kill icons were added.
  • Scottish Resistance now shows location of stickies placed with glow effect.
  • Wrenching a Sentry now upgrades, repairs and restores ammunition all at once per Wrench hit, prioritizing repairs and upgrading if not in possession of enough metal.

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