Projectiles
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Certain weapons in Team Fortress 2 fire projectiles. Projectiles, unlike hitscan bullets, don't travel instantaneously--instead they travel at a set speed. (This speed differs depending on the weapon used to launch the projectile.)
The Projectiles
Name | Rocket | Grenade | Sticky bombs | Arrow | Jarate | Baseball | Flares | Syringe |
---|---|---|---|---|---|---|---|---|
Image | ||||||||
Used by: | Rocket Launcher | Grenade Launcher | Stickybomb Launcher | Huntsman | Jarate | Sandman | Flare Gun | Syringe Gun |
Reflecting Projectiles
- The Pyro's Compression Blast can reflect projectiles with the exception of Syringes. These reflected projectiles do mini-crit damage for whoever they hit.
- The Heavy can reflect grenades if he punches them with the KGB. This is difficult to pull off as grenades are a small target and requires very accurate timing.
- The Scout's Sandman Ball can reflect other Sandman Balls if it makes contact while in the air. It's also rumoured that the Sandman Ball can reflect other projectiles, but this has not been confirmed.
See also
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