User:Lexar/item ideas

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< User:Lexar
Revision as of 08:06, 26 September 2011 by ScoutKast (talk | contribs)
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Introduction

Why am I telling you this? Well, I've had these ideas for some time, just no ability to make them that's all. I would love to see these ideas hopefully make it in game one day. I know they may not be the best but its worth the suggestion none the less.

Feel free to post your ideas:

All Classes

Backpack Dangeresque, Too?.png

Dangeresque, Too?
Level 20 Glasses
Should Be Available For All Classes


Scout

Backpack Crit-a-Cola.png

"choco-cola"
Level 5 Drink
Triple Jump Distance
No Double Jump
Using the Atomizer for Extra Jump will take away ? health

RED Überneedle.png - Lexar - talk 00:47, 14 September 2011 (PDT)

Christmas event weapon

Backpack Pistol.png

"Machine Gum"
Level 5 Gum-ball Shooter
Projectiles can bounce off walls up to 3 times
Crits will occur 25% more but all Crits will be Minicrits
-10% damage done

RED Überneedle.png - Lexar - talk 00:47, 14 September 2011 (PDT)

Backpack Bonk! Atomic Punch.png

"Eye Spy"
Level 10 Lunchbox
Grants player the ability to detect Cloaked and Disguised Spies for 15 seconds

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)

Pyro

Backpack Bat.png

"Flame-o-Way"
Level 5 Extinguisher
Right Click to extinguish team within melee distance

A melee weapon that I would hope to be a TF2 styled Extinguisher. RED Überneedle.png - Lexar - talk 00:47, 14 September 2011 (PDT)

Backpack Powerjack.png

"Thunder Hammer"
Level 10 Hammer
Increased Knockback by ?%
-30% Damage Dealt
"Space Marine" Promotional Item

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)

Demoman

Backpack Scottish Resistance.png

"Highlander"
Level 15 Stickybomb Launcher
Automatically Detonates when Enemy is Near
-50% Max Stickybombs Deployed
Cannot be Manually Detonated

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)

Engineer

Backpack Wrench.png

"The Gripper"
Level 5 wrench
Right click to change modes
changing modes takes ? seconds
Build mode:
+100% building upgrade speed
-50% damage done to enemies
Battle mode:
+100% damage to enemies
-50% building upgrade speed

How I imagine it should look similar to but in a more TF2 looking style: Vice Grip. RED Überneedle.png - Lexar - talk 00:47, 14 September 2011 (PDT)

Medic

Backpack Otolaryngologist's Mirror.png

"Physicians Stethoscope"
Level 10 Misc
Archimedes!?

What i'm talking about, but more TF2 styled: Stethoscope. RED Überneedle.png - Lexar - talk 00:47, 14 September 2011 (PDT)

Backpack Medi Gun.png

"Seelesauger"
Level 25 Medi Gun
Drains health from enemy
-25% Ubercharge rate

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)

Backpack Syringe Gun.png

"Glutz Spritze"
Level 5 Syringe Gun
Fires Glowing Syringes
-10% damage done

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)

Sniper

Backpack Sniper Rifle.png

"Quick Scope"
Level 10 Sniper Rifle
Deals less damage the longer scoped
+300% scoped move speed
Disables no scope

--Scout Decal Black.png ScoutKast 01:50, 15 September 2011 (PDT)