June 28, 2012 Patch
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added sd_doomsday to the mapcycle files
- Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring
- Fixed hatless hats not not-drawing correctly
- Fixed bugs with The Hitman's Heatmaker
- Headshot kills now properly decapitate
- Bodyshot damage penalty is properly applied
- Fixed sound issues while in focus
- Fixed missing DX8 particle effects
- Fixed seeing through Sniper fences in 2Fort when using Pyrovision
- Fixed the second style for the Robot Chicken hat
- Teddy Roosebelt can now get assist credits
- Updated sd_doomsday:
- Players can now fall into the launch pad after the rocket lifts off
- Optimized some prop_dynamics to reduce server hitching
- Engineers can no longer build teleporters behind the spawn
- Players will no longer get pushed through the terrain if the elevator falls on them
- Death pits now kill dead ringer Spies
- Lowered the frequency of announcer lines
Undocumented changes
- Decapitated Pyros wearing a custom head will now show the stump as the custom head, not Pyro's default head.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/motd.txt
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/sd_doomsday.bsp
Modified: team fortress 2 content.gcf/tf/particles/burningplayer_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/flamethrower_dx90_slow.pcf
Modified: team fortress 2 content.gcf/tf/particles/harbor_fx_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/item_fx_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/rockettrail_dx80.pcf
Modified: team fortress 2 content.gcf/tf/particles/rockettrail_dx90_slow.pcf