Scout
|
|
|
|
|
Baby Face's Blaster at 0% boost
|
|
|
|
|
Baby Face's Blaster at 50% boost
|
|
|
|
|
Baby Face's Blaster at 100% boost
|
|
|
|
|
Soldier
|
|
|
|
|
Charging the Cow Mangler 5000
|
|
|
|
|
Wielding the Escape Plan over 160 Health
|
|
|
|
|
Wielding the Escape Plan between 160 and 121 Health
|
|
|
|
|
Wielding the Escape Plan between 120 and 81 Health
|
|
|
|
|
Wielding the Escape Plan between 80 and 41 Health
|
|
|
|
|
Wielding the Escape Plan below 41 Health
|
|
|
|
|
Pyro
|
|
|
|
|
Wielding the Powerjack
|
|
|
|
|
Demoman
|
|
|
|
|
With weapon slot boots and a shield equipped
|
|
|
|
|
With a head-taking melee weapon equipped with 0 heads
|
|
|
|
|
With a head-taking melee weapon equipped with 1 head
|
|
|
|
|
With a head-taking melee weapon equipped with 2 heads
|
|
|
|
|
With a head-taking melee weapon equipped with 3 heads
|
|
|
|
|
With a head-taking melee weapon equipped with 4 or more heads
|
|
|
|
|
With weapon slot boots, a shield, and a head-taking melee weapon equipped with 0 heads
|
|
|
|
|
With weapon slot boots, a shield, and a head-taking melee weapon equipped with 1 head
|
|
|
|
|
With weapon slot boots, a shield, and a head-taking melee weapon equipped with 2 heads
|
|
|
|
|
With weapon slot boots, a shield, and a head-taking melee weapon equipped with 3 heads
|
|
|
|
|
With weapon slot boots, a shield, and a head-taking melee weapon equipped with 4 or more heads
|
|
|
|
|
Wielding the Scotsman's Skullcutter
|
|
|
|
|
Wielding the Scotsman's Skullcutter with weapon slot boots and a shield equipped
|
|
|
|
|
Charging with a shield
|
|
N/A
|
N/A
|
|
Charging with a shield and wielding the Scotsman's Skullcutter
|
|
N/A
|
N/A
|
|
Charging with a shield and wielding the Scotsman's Skullcutter with weapon slot boots equipped
|
|
N/A
|
N/A
|
|
Heavy
|
|
|
|
|
Any of the Heavy's Primary weapons spun up, except the Brass Beast
|
|
|
|
|
Brass Beast spun up
|
|
|
|
|
Under the effects of the Buffalo Steak Sandvich
|
|
|
|
|
Wielding the Gloves of Running Urgently
|
|
|
|
|
Wielding the Eviction Notice
|
|
|
|
|
Engineer
|
|
|
|
|
Hauling a building
|
|
|
|
|
Medic
|
|
|
|
|
Wielding the Overdose at 100% ÜberCharge
|
|
|
|
|
Healing a Scout
|
|
|
|
|
Sniper
|
|
|
|
|
With any Rifle, except the Classic, zoomed in
|
|
|
|
|
Charging the Classic at either zoom level
|
|
|
|
|
With the Huntsman drawn
|
|
|
|
N/A
|
Spy
|
|
|
|
|
Disguised as a Scout
|
|
|
|
|
Disguised as a Soldier
|
|
|
|
|
Disguised as a Pyro
|
|
|
|
|
Disguised as a Demoman
|
|
|
|
|
Disguised as a Heavy
|
|
|
|
|
Disguised as a Engineer
|
|
|
|
|
Disguised as a Medic
|
|
|
|
|
Disguised as a Sniper
|
|
|
|
|