Przedmiot

From Team Fortress Wiki
< Items
Revision as of 22:26, 2 September 2013 by Ludek1 (talk | contribs)
Jump to: navigation, search
Ten artykuł odnosi się wyłącznie do przedmiotów występujących w Team Fortress 2. Dla przedmiotów, które można podnieść jak Zdrowie, Amunicja i Metal, zobacz Znajdźki.
I'll put it in my trophy room, with the othas.
The Scout, having unlocked his third in-game item.


Przedmiotami w Team Fortress 2 są obiekty, które mogą być zdobywane i używane przez graczy podczas gry. Z nielicznymi wyjątkami Bronie są jedynymi przedmiotami które bezpośrednio oddziaływają na rozgrywkę. Wszystkie inne przedmioty są tylko kosmetycznymi dodatkami.


Rodzaje przedmiotów

Przedmioty są podzieone na 5 kategorii:

Rocket Launcher Vintage Tyrolean Dueling Mini-Game Refined Metal Paint Can Director's Vision
Uzbrojenie Przedmioty ozdobne Przedmioty działania Craft items Narzędzia Drwiny

Daty dodania

Osobny artykuł: Harmonogram wprowadzenia przedmiotów

Zdobywanie przedmiotów

System losowych przedmiotów

Osobny artykuł: Item drop system

The most common way to obtain items is through the item drop system; after a certain amount of time in game, the system will distribute a random item to the player. When received, the item is placed in the player's backpack and the game displays the newly earned item on screen, as well as alerting the rest of the current server with a text message. Items that can be obtained via this method include weapons, hats, Mann Co. Supply Crates, certain Miscellaneous items, and tools. There is a cap on the amount of playtime each week in which drops can be received, after which no items will be received via drop for the remainder of the week.

Osiągnięcia

Osobny artykuł: Achievements

The original method of obtaining items. Each class has their own set achievements, that when a certain number have been acquired, would result in a Milestone Achievement. Earning these milestones would award the player a set item from that class's designated class update (excluding the Gunboats). These can only be earned once per account, even if the achievements are reset. An exception to the Milestone method is the Ghastly Gibus, earned through the Ghastly Gibus Grab achievement.

Kupowanie

Osobny artykuł: Mann Co. Store

Items can be bought directly from the Mann Co. Store using money from the player's Steam Wallet. Introduced in the Mann-Conomy Update, the Store provides players with an alternate way of obtaining items instead of waiting for them to drop, crafting, or trading for them. Creators of community-contributed items receive a percentage of sales revenue for their creations.

Items bought from the Mann Co. Store are normally neither tradable nor usable in crafting (with the exception of tools such as the Paint Can). However, bonus items received from the store (such as the bonus item given for spending at least $20 on a single transaction) can be used in crafting, and using the Gift Wrap item from the store on another item will enable it to be traded to other players.

Skrzynki

Osobny artykuł: Skrzynka Mann Co.

Klucze do Skrzynkek Mann Co. są dostępne tylko w Sklepie Mann Co., a służą do otwierania Skrzynek Mann Co. Każdy przedmiot odpakowany ze Skrzynek podlega wymianie. Przedmioty z jakościami Nietypową i Kuriozum mogą zostać zdobyte tylko ze Skrzynek.

Wytwarzanie

Osobny artykuł: Wytwarzanie

Gracze mogą przetwarzać niepożądane lub zdublowane przedmioty (takie jak bronie) na inne, t.j. czapki lub metal.

Do wytworzenia jakiegokolwiek przedmiotu, musi zostać użyty konkretny plan wytwarzania. Jeśli gracz spróbuje wytworzyć przedmiot za pomocą nieprawidłowego przepisu, nie uzyska nic nowego, a żadne przedmioty nie zostaną przy tym utracone.

Prezenty

Osobne artykuły: Gift Wrap, Secret Saxton, Pile o' Gifts

Players can also obtain items via gifting. The Gift Wrap tool allows a specific item, even ones that are usually untradable, to be traded to other players (including offline players). The Secret Saxton and Pile o' Gifts tools, when used, drop random items to players currently in the server.

Wymiana

Osobny artykuł: Wymiana
Interfejs wymiany.

System wymiany umożliwia graczom wymianę przedmiotów. Obecnie jest to jedyny sposób, aby zdobyć przedmioty z jakością Klasyczną.

Promocje

Osobny artykuł: Promotional items

Some hats, Miscellaneous items and weapons have been distributed as promotional items for other Steam games including Template:W, Template:W, Template:W, Template:W, Template:W, Template:W, Template:W, Template:W, Template:W, Template:W and Template:W.

Wydarzenia

Istnieje kilka przedmiotów, które można było zdobyć tylko w pewnym okresie czasu. Są to n.p.: Maski Halloweenowe, Lekko Niepokojąca Maska Halloweenowa, Złote Klucze albo Dżentelmeńskie Medale za Zasługi.

Pojedynki

Osobny artykuł: Dueling Mini-Game

Every time a player levels up their dueling badge (by winning ten duels), the player is awarded a 5-use Dueling Mini-Game, and a random drop; this random drop may be anything that is regularly dropped, such as weapons, hats, or tools. Supply Crates may not be obtained in this manner.

Community Contribution

Zobacz też: Steam Workshop

Community items are distributed manually by Valve to reward extraordinary community contributions. Historically, these items have been awarded to users for submitting outstanding maps or models (via the Steam Workshop), for assisting Valve in language translation or locating bugs or exploits within the engine. Community items were also awarded in other circumstances, as well; self-made item versions are given to players who create items that enter the game officially (via the Steam Workshop, or through a contest such as the Art Pass Contest). The Wiki Cap is awarded to players who have proven to be valuable contributors to the Team Fortress Wiki.

Charakterystyka

Backpack Force-A-Nature.png

Quality
Level # Item
Neutral attribute
Positive attribute
Negative attribute

The item information panel as it appears in-game in the backpack screen.

Poziomy

Osobny artykuł: Item levels

Every item in Team Fortress 2 is either assigned a specific level or a random one. Hats are assigned random levels (with a few exceptions) while weapons are assigned specific levels depending on the weapon. Metal, tools, and action items are also assigned specific levels.

Levels are a purely cosmetic feature and have no actual impact on gameplay. The hats released during the Scream Fortress Update update are all level 31, representing the day that Halloween falls on (October 31st).

Jakość

Osobne artykuły: Quality, Item quality distribution

Item quality is a cosmetic feature that is included in all backpack items. It is assigned based on when and how the item was obtained and is identified by the color of the item name when viewed in game or from within the backpack. For example, Stock weapons such as the Scattergun are of the 'normal' quality (grey), and unusual items such as Horsemann's Headtaker are of the 'unusual' prefix (purple). Items acquired before the Mann Co. update feature the Vintage prefix and have their name colored blue.

Atrybuty

Zobacz też: Full list of item attributes

Attributes are strings and values attached to an item that determine their effects. An attribute can be neutral, positive, or negative. A negative attribute is one that is harmful to the user, a positive attribute is one that is beneficial, and a neutral attribute is one that is neither negative or positive but more of an alternative behavior.

Customization

Osobne artykuły: Paint Can, Name Tag, Description Tag, Decal Tool
Backpack Scattergun.png

Dubeltówka
Level 1 Scattergun

+ Name Tag

Description Tag
=
Backpack Scattergun.png

"A custom named weapon"
Level 1 Scattergun
"A custom description!"

The Name and Description Tag tools allow the player to edit the items' names and descriptions. These modifications are also visible to other players.
Backpack Brigade Helm.png

Hełm brygadzisty
Level 50

+ Item icon Paint Can 729E42.png =
Paint Splat 729E42.png
Backpack Brigade Helm.png

Hełm brygadzisty
Level 50

The Paint Can tool can be used to alter the color scheme of items in the game. Currently, the paint can only be applied to hats, but Valve has not ruled out extending it to weapons in the future.[1]
Backpack Conscientious Objector.png

Obdżektor
Level 25 Sign

+ Item icon Decal Tool.png =
Backpack Conscientious Objector.png

Obdżektor
Level 25 Sign

The Decal Tool can be used to apply a custom image to Flair!, the Photo Badge, Clan Pride, or the Conscientious Objector.

Plecak

Osobny artykuł: Plecak

W plecaku znajdują się wszystkie przedmioty zdobyte przez gracza. Domyślnie, każdy plecak konta darmowego ma tylko 50 miejsc, a konta premium aż 300 (6 stron, każda po 50 miejsc). Dodatkowo, można zwiększyć te liczby do 2000 miejsc (40 stron) za pomocą Rozszerzacza Plecaka.

Visibility

There are two methods in which other players will be able to see items, including their painted color, rarity, name and description. The first is that after death, the deathcam will show the player responsible, and also display the full information of a non-stock item they have equipped. The second method is via inspection, where hovering the crosshair over a teammate and pressing the inspect key (f, by default) repeatedly to cycle through the non-stock items they have equipped.

Błędy

  • Sometimes hats and other items (items unused for fighting such as the Razorback) will be found floating in the middle of nowhere as if the items have frozen in game in the position they would be on the player if still attached. Sometimes these items may get attached to a Spectator.

Odniesiena

Linki zewnętrzne