VS Saxton Hale Mode (custom game mode)
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
“ | Me, I'd rather get down there and tell them myself... with my BARE HANDS!
— Saxton Hale on communication
|
” |
VS Saxton Hale Mod is a Juggernaut style mod of Arena that pits the TF2 mercenaries on RED against the Mann Co. CEO, Saxton Hale on BLU. Armed with plenty of health and his bare hands, the player taking control of Saxton Hale must eliminate all of RED to win, while they attempt to kill him.
Gameplay
The mod has the same base rules as Arena, in that there is no respawning until the next round. BLU, however, is composed of just a single player as Saxton Hale. His traits include increased health, a few special abilities and can only use melee weapons.
Many actions that would instantly kill a normal player, such as backstabs and taunt kills, will only deal a large amount of damage to the player playing Saxton Hale, rather than kill him outright.
Saxton Hale's Abilities
- Superjump: The player must crouch on the spot, look up and release crouch. This will send him flying up into the air. This ability has a 5 second cooldown.
- Rage: When Saxton Hale has taken enough damage, about 1,900, his rage meter will have been filled up. By taunting, all RED players in close proximity will become stunned similar to how the Ghosts in Harvest and the Horseless Headless Horsemann do on their respective Halloween maps. Saxton Hale's taunt however also affects Sentry Guns.
- Weighdown: Whenever Saxton Hale presses the button bound for the "Medic!" voice command he will drop to the ground. This allows him to escape from damage while airborne.
Balance Specifics
Saxton Hale's health follows a formula based upon the inital number of players on RED at the start of the round. His health is calculated as [n*(n+250)]^1.12, where n is the initial number of players on RED.
Some weapons equipped by players on RED will be forced changed into their default counterparts or edited for balance issues:
- Natascha becomes the default Minigun.
- Single clip weapons such as the Flamethrower have half their ammo reserve.
- All non-backstab melee weapons will always perform Crits, to reward the player for taking risks with close range combat.
- Some class limits are enforced.
Trivia
- The Saxton Hale model is forced over a Soldier player, using the same animations and skeletal model. From the first person perspective the BLU player will have a Shovel. Occasionally there are graphical glitches and the RED team will see a Soldier clipped into Saxton Hale.
- In some versions of the mod there is a 1/10 chance a Vagineer will appear instead, with faster attacks.
External Links
|