Template talk:Maps Nav
Revision as of 03:08, 9 July 2014 by XioanAskari (talk | contribs) (→Robot Destruction: new section)
Halloween Maps
Could we add in a section here for the Halloween Event maps? It would move Mann Manor from A/D, and add a link to the Harvest(event) article. GJ 15:51, 21 February 2011 (UTC)
- Halloween doesn't really need its own section because it's not a separate game mode. - LingoSalad (talk) 16:21, 21 February 2011 (UTC)
- True. However, Medieval Mode is, so why is Degroot Keep still lumped under Attack/Defend? Is it because you can enable medieval mode for other maps?GJ 16:25, 21 February 2011 (UTC)
- Medieval mode isn't a mode like the other modes. It's simply a server command to limit use to certain weapons. Degroot Keep is technically a Attack/Defend map, but the map is always run with Medieval mode on. —Moussekateer·talk 16:32, 21 February 2011 (UTC)
- Makes sense. Ignore this suggestion then. GJ 16:33, 21 February 2011 (UTC)
- Medieval mode isn't a mode like the other modes. It's simply a server command to limit use to certain weapons. Degroot Keep is technically a Attack/Defend map, but the map is always run with Medieval mode on. —Moussekateer·talk 16:32, 21 February 2011 (UTC)
- True. However, Medieval Mode is, so why is Degroot Keep still lumped under Attack/Defend? Is it because you can enable medieval mode for other maps?GJ 16:25, 21 February 2011 (UTC)
Robot Destruction
I have added Robot Destruction to the template for now, it can be changed if needed for translation e,t,c. -XioanAskari