Template talk:Damage table
Contents
DPS
On this page uses this notion. I think need add it. — The preceding unsigned comment was added by Nik9990 (talk) • (contribs)
- For now, you should use a tooltip for DPS values. For an example, see Syringe Gun. — nVis 16:30, 6 March 2011 (UTC)
I think that DPS on a tooltip, the way it is today, is not readily visible, and it's not dictated by the template, creating fragmentation. In my opinion we should add DPS as another column, as doubling the number of rows for this purpose would be too much. --Marcotulio (talk) 16:24, 17 March 2014 (PDT)
Trumpeting time
Parameter is missing. "Trumpeting Time" for Battalion's Backup and Buff Banner. --Nik9990 Talk | Cont 19:58, 6 March 2011 (UTC)
- Done
activation time
— nVis 09:27, 7 March 2011 (UTC)
Using non-integers
Would it be more accurate to state damages as real numbers? Degreaser afterburn is 2.25 per tick, Fan O' War has a base of 3.5, Powerjack has a base of 81.25, and so on. Toomai Glittershine 14:51, 11 March 2011 (UTC)
Would it be possible to add parameters for other aspects of weapons, such as the self-damage reduction for the Gunboats; the fire and explosive resistance, and charge length for the Chargin' Targe and Splendid Screen? TheChrisD Rants•Edits 00:38, 22 June 2011 (UTC)
Rehit rate/damage interval
Something should be added to accomodate for the Righteous Bison's rehit rate. Toomai Glittershine 09:32, 25 July 2011 (PDT)
Attack interval (ru)
Attack interval в русской версии: Интервал атаки
Может правильнее Интервал между атаками? [RUS] ANGEL_UNDEAD 12:56, 25 September 2011 (PDT)
Random Critical Type
It'd be great if there was a way to see what kind of random crit a weapon did, be it rapid-fire, single-shot, or none.Darkychao (talk) 19:45, 1 July 2014 (PDT)
flame particle maximum distance
just tested it along 2 axes, and the very edge of the reach is 330hu, not 384 as the damage table's tooltip states. Isildur4 (talk) 12:28, 9 September 2014 (PDT)
Charge Damage
I plan to add Charge Damage, Mini-crit charge damage, and Charge Speed. This will be for the Demoman's shields. Tell me if any are too similar to another already in existence. I can add them once an OK is set. DC64 (talk) 13:06, 17 December 2014 (PST)
Many entries of the same language
"metal cost repairing"
ja = 修理の消費メタル ja = 修理コスト
"drop expiry"
fr = Durée de disparition de l'objet jetté fr = Expiration de l'objet jeté
"zoom headshot delay"
pt-br = Atraso de headshot com zoom pt-br = Delay de headshot de zoom
"aim fatigue"
pt-br = Cansaço de mira pt-br = Fadiga da mira
Funandjoy (talk) 15:20, 12 December 2015 (PST)
Are damage tables...broken?
Right now, every damage table I see has white spaces instead of the normal information. For example, on Sandvich, this is what I see:
I know it looks like some terrible MS Paint editing, but I swear, I didn't alter the photo other than crop it.
This has only started happening recently, maybe at the same time as the Internal Error shenanigan, though I'm not sure if both are related. Anyar (talk) 18:48, 24 February 2017 (PST)
- Probably my fault, I made an update to the template and I guess it wasn't tested thoroughly enough. Darkid « Talk — Contribs » 20:26, 24 February 2017 (PST)