![Force-a-Nature](/w/images/thumb/e/ed/Item_icon_Force-A-Nature.png/100px-Item_icon_Force-A-Nature.png) Force-a-Nature
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Added: -25% damage penalty
Removed: Knockback on the target and shooter
Removed: +20% bullets per shot
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![Shortstop](/w/images/thumb/8/84/Item_icon_Shortstop.png/100px-Item_icon_Shortstop.png) Shortstop
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Removed: Hidden reload penalty
Added: -25% damage penalty
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![Pretty Boy's Pocket Pistol](/w/images/thumb/f/f6/Item_icon_Pretty_Boy%27s_Pocket_Pistol.png/100px-Item_icon_Pretty_Boy%27s_Pocket_Pistol.png) Pretty Boy's Pocket Pistol
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Added: 3 health drained per second on wearer
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![Bonk! Atomic Punch](/w/images/thumb/8/8f/Item_icon_Bonk%21_Atomic_Punch.png/100px-Item_icon_Bonk%21_Atomic_Punch.png) Bonk! Atomic Punch
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Added: +25 max health on wearer
Changed: Gives Battalion's Backup effect instead of invulnerability
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![Crit-a-Cola](/w/images/thumb/a/ae/Item_icon_Crit-a-Cola.png/100px-Item_icon_Crit-a-Cola.png) Crit-a-Cola
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Added: +25 max health on wearer
Changed: No longer sets Mark-For-Death after drinking
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![Flying Guillotine](/w/images/thumb/5/5a/Item_icon_Flying_Guillotine.png/100px-Item_icon_Flying_Guillotine.png) Flying Guillotine
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Added: +100% critical hit chance
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![Mad Milk](/w/images/thumb/5/56/Item_icon_Mad_Milk.png/100px-Item_icon_Mad_Milk.png) Mad Milk
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Added: -50% effect duration
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![Boston Basher](/w/images/thumb/b/b5/Item_icon_Boston_Basher.png/100px-Item_icon_Boston_Basher.png) Boston Basher
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Added: When weapon is active:
Added: +8 health regenerated per second on wearer
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![Gunboats](/w/images/thumb/0/0c/Item_icon_Gunboats.png/100px-Item_icon_Gunboats.png) Gunboats
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Added: Immune to slow effect
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![Battalion's Backup](/w/images/thumb/d/d8/Item_icon_Battalion%27s_Backup.png/100px-Item_icon_Battalion%27s_Backup.png) Battalion's Backup
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Removed: +20 max health on wearer
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![Concheror](/w/images/thumb/7/7e/Item_icon_Concheror.png/100px-Item_icon_Concheror.png) Concheror
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Removed: +4 health regenerated per second on wearer
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![Mantreads](/w/images/thumb/6/6a/Item_icon_Mantreads.png/100px-Item_icon_Mantreads.png) Mantreads
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Added: +50 max health
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![B.A.S.E. Jumper](/w/images/thumb/b/b2/Item_icon_B.A.S.E._Jumper.png/100px-Item_icon_B.A.S.E._Jumper.png) B.A.S.E. Jumper
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Added: +300% increased air control
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![Market Gardener](/w/images/thumb/a/ac/Item_icon_Market_Gardener.png/100px-Item_icon_Market_Gardener.png) Market Gardener
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Added: Always critical hit from behind
Added: +25% greater jump height when active
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![Manmelter](/w/images/thumb/9/9d/Item_icon_Manmelter.png/100px-Item_icon_Manmelter.png) Manmelter
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Added: +100% damage bonus
Added: +100% afterburn damage
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![Thermal Thruster](/w/images/thumb/0/00/Item_icon_Thermal_Thruster.png/100px-Item_icon_Thermal_Thruster.png) Thermal Thruster
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Added: Immune to slow effect
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![Gas Passer](/w/images/thumb/0/0e/Item_icon_Gas_Passer.png/100px-Item_icon_Gas_Passer.png) Gas Passer
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Changed: Now recharges normally like Mad Milk and Jarate
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![Stickybomb Launcher](/w/images/thumb/7/7c/Item_icon_Stickybomb_Launcher.png/100px-Item_icon_Stickybomb_Launcher.png) Stickybomb Launcher
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Added: -65% damage penalty
Added: -4 max stickybombs out
Added: 25% self damage force
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![Scottish Resistance](/w/images/thumb/2/2c/Item_icon_Scottish_Resistance.png/100px-Item_icon_Scottish_Resistance.png) Scottish Resistance
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Added: -65% damage penalty
Added: -4 max stickybombs out
Added: 25% self damage force
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![Quickiebomb Launcher](/w/images/thumb/f/f9/Item_icon_Quickiebomb_Launcher.png/100px-Item_icon_Quickiebomb_Launcher.png) Quickiebomb Launcher
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Added: -65% damage penalty
Added: -4 max stickybombs out
Added: 25% self damage force
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![Eyelander](/w/images/thumb/9/94/Item_icon_Eyelander.png/100px-Item_icon_Eyelander.png) Eyelander
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Removed: -25 max health on wearer
Removed: Increase max health and movement speed on kill
Added: 15% damage vulnerability on wearer
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![Half-Zatoichi](/w/images/thumb/a/a9/Item_icon_Half-Zatoichi.png/100px-Item_icon_Half-Zatoichi.png) Half-Zatoichi
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Removed: Gain 50% of base health on kill
Added: 15% damage vulnerability on wearer
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![Ullapool Caber](/w/images/thumb/a/a5/Item_icon_Ullapool_Caber.png/100px-Item_icon_Ullapool_Caber.png) Ullapool Caber
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Added: Attacks pierce damage resistance effects and bonuses
Added: -48% damage to self
Added: Caber regenerates after exploding
Added: 25% self damage force
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![Scotsman's Skullcutter](/w/images/thumb/c/c6/Item_icon_Scotsman%27s_Skullcutter.png/100px-Item_icon_Scotsman%27s_Skullcutter.png) Scotsman's Skullcutter
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Added: 15% damage vulnerability on wearer
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![Persian Persuader](/w/images/thumb/9/98/Item_icon_Persian_Persuader.png/100px-Item_icon_Persian_Persuader.png) Persian Persuader
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Added: 15% damage vulnerability on wearer
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![Killing Gloves of Boxing](/w/images/thumb/f/f6/Item_icon_Killing_Gloves_of_Boxing.png/100px-Item_icon_Killing_Gloves_of_Boxing.png) Killing Gloves of Boxing
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Added: Melee attack all enemy in range
Removed: On Kill: 5 seconds of 100% critical chance
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![Fists of Steel](/w/images/thumb/9/9c/Item_icon_Fists_of_Steel.png/100px-Item_icon_Fists_of_Steel.png) Fists of Steel
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Added: When the weapon is active:
Added: Immune to slow effect
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![Holiday Punch](/w/images/thumb/5/54/Item_icon_Holiday_Punch.png/100px-Item_icon_Holiday_Punch.png) Holiday Punch
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Removed: Critical hits do no damage
Added: On Kill: Victim turns to ice
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![Widowmaker](/w/images/thumb/b/b8/Item_icon_Widowmaker.png/100px-Item_icon_Widowmaker.png) Widowmaker
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Changed: Per Shot: -65 ammo
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![Wrangler](/w/images/thumb/c/ce/Item_icon_Wrangler.png/100px-Item_icon_Wrangler.png) Wrangler
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Equips the Pretty Boy's Pocket Pistol
Weapon is unupgradable
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![Festive Wrangler](/w/images/thumb/9/98/Item_icon_Festive_Wrangler.png/100px-Item_icon_Festive_Wrangler.png) Festive Wrangler
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Equips the Family Business
Weapon is unupgradable
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![Giger Counter](/w/images/thumb/5/5d/Item_icon_Giger_Counter.png/100px-Item_icon_Giger_Counter.png) Giger Counter
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Equips the Reserve Shooter
Weapon is unupgradable
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![Gunslinger](/w/images/thumb/c/ca/Item_icon_Gunslinger.png/100px-Item_icon_Gunslinger.png) Gunslinger
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Added: 15% slower move speed on wearer
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![Blutsauger](/w/images/thumb/1/13/Item_icon_Blutsauger.png/100px-Item_icon_Blutsauger.png) Blutsauger
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Changed: 6 health drained per second on wearer
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![Overdose](/w/images/thumb/f/fe/Item_icon_Overdose.png/100px-Item_icon_Overdose.png) Overdose
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New stats
Hold Fire to load up to six syringes
Release Fire to unleash the barrage
+1000% firing speed
-86% clip size
-52% max primary ammo
+3 degree projectile spread
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![Razorback](/w/images/thumb/0/0f/Item_icon_Razorback.png/100px-Item_icon_Razorback.png) Razorback
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Replaced with Grappling Hook
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![Darwin's Danger Shield](/w/images/thumb/4/44/Item_icon_Darwin%27s_Danger_Shield.png/100px-Item_icon_Darwin%27s_Danger_Shield.png) Darwin's Danger Shield
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Replaced with Grappling Hook
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![Cozy Camper](/w/images/thumb/0/01/Item_icon_Cozy_Camper.png/100px-Item_icon_Cozy_Camper.png) Cozy Camper
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Replaced with Grappling Hook
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![Grappling Hook](/w/images/thumb/e/ea/Item_icon_Grappling_Hook.png/100px-Item_icon_Grappling_Hook.png) Grappling Hook
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Added: +25 max health on wearer
Added: On Hit: One target at a time is Marked-For-Death, causing all damage taken to be mini-crits
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![Ambassador](/w/images/thumb/e/ec/Item_icon_Ambassador.png/100px-Item_icon_Ambassador.png) Ambassador
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Added: Attacks pierce damage resistance effects and bonuses
Removed: Critical damage is affected by range
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![L'Etranger](/w/images/thumb/b/b1/Item_icon_L%27Etranger.png/100px-Item_icon_L%27Etranger.png) L'Etranger
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Added: +85% faster firing speed
Added: 200% less accurate
Added: 100% slower reload speed
McCringe's own!
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![Your Eternal Reward](/w/images/thumb/d/d3/Item_icon_Your_Eternal_Reward.png/100px-Item_icon_Your_Eternal_Reward.png) Your Eternal Reward
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Removed: Upon a successful backstab against a human target, you rapidly disguise as your victim
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