14. Juli 2009 Patch
Diese Seite wird zurzeit auf Deutsch übersetzt. Wenn du Deutsch sprichst, poste bitte auf die Diskussionsseite oder sprich mit denen, die zu dieser Seite beigetragen haben (zu finden in der Versionsgeschichte). |
|
Quelle: http://store.steampowered.com/news/2658/ (Englisch)
Inhaltsverzeichnis
Patch-Mitschrift
Changes
- Linux Dedicated Server
- Improved connection logic to help servers that aren't automatically reconnecting to Steam
- Engine
- Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present
- Team Fortress 2
- Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
Undocumented Changes
- The Dead Ringer's recharge time was shortened from 18.5 seconds to 16.5 seconds.
Bug fixes
- General
- Fixed minicrits resulting in reduced damage for weapons at close ranges
- Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
- Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
- Fixed "jointeam unassigned" exploit
- Fixed being able to respawn during the chat time before a level change
- Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
- Prevented some exploits based on mat_dxlevel being changed in-game
- Updated ripple effects for water drips to improve performance
- Spy
- Fixed the Cloak and Dagger not regenerating at the correct rate
Sprachen: | English · Deutsch · español · français · 한국어 · polski · português do Brasil · русский · 中文(繁體) |