Talk:Crasher

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Revision as of 00:30, 10 October 2022 by Pont (talk | contribs) (Bug, exploit, or balance factor?)
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How giants status is achieved

I've decompiled the map and here are my results: When you pick up the intel, multiples "trigger_add_or_remove_tf_player_attribute" brushs are enabled and affect only the carrier. Here a list of all attributes given, with 9999 secs duration:

  • +%s1 max health on wearer. There are multiple of those to accommodate for the different classes, but it's always 20 times the stardard max health (items may influences that)
  • Cannot be backstabbed 1
  • Wearer never takes falling damage 1
  • patient overheal penalty 0
  •  %s1% reduction in push force taken from damage 0.25
  • Attrib_AirBlastVulnerabilityMultipier 0.25
  • reduced_healing_from_medics 0.25
  •  %s1% slower move speed on wearer 0.75
  • TF_COND_CRITBOOSTED_USER_BUFF. Gives the condition 34, which is crit boost from pumpkin
  • voice pitch scale 0.75
  •  %s1% health from packs on wearer 0.1
  • No description 7 . To make all these changes invisible while inspecting the carrier

In addition, there is a "trigger_stun" that activates only for Medics carrier, to not let them match the speed of their healing target. And Giants can't do moving taunts. ~Azsofe (talk) 20:58, 7 October 2022 (UTC)

Could you provide a picture of this.
GrampaSwood (talk) 21:04, 7 October 2022 (UTC)
Hammer 1 Hammer 2 Hammer 3~Azsofe (talk) 21:19, 7 October 2022 (UTC)

Bug, exploit, or balance factor?

Last night, I played Crasher again.

At least twice, the other team had two giants active at the same time. This was when we were near or inside the viaduct. Seems like a Bug. Or an Exploit, with two players standing on the Intel spawn point, waiting to catch the Intel the instant it respawns. We were kicking their butts, so I don't know if it was a balancing mechanic. I don't know if both of the simultaneous giants were full HP giants, as both times we defeated both giants as we Capped the point.

M I K A D O 282 ⊙⊙⊙⊙⊙ ⊙⊙ ⊙⊙ (Contact Mikado282 (SM)) | (contribs) (Help Wanted!) 20:59, 9 October 2022 (UTC)

this is a bug. we've (hopefully) fixed it and are waiting on valve to release a patch. Pont (talk) 00:30, 10 October 2022 (UTC)