Incendiary Cannon (Classic)
The Incendiary Cannon is a weapon in the classic Team Fortress games and is only used by the Pyro. It launches rockets that set targets within its blast radius on fire, even through walls. The rockets fired by the Incendiary Cannon are as fast as those fired by the Rocket Launcher, but curve and deal reduced damage. Unlike the Rocket Launcher, it does not need to be reloaded. In all its incarnations, the Incendiary Cannon is the only weapon that can set targets on fire at anything other than close range.
While the player can rocket jump with the Incendiary Cannon, it will not propel the player as far as the Rocket Launcher. On the upside, it will do much less damage than using the Rocket Launcher would.
The amount of ammo consumed by the weapon depends on the game; in Quake Team Fortress it uses three rockets per shot. In Team Fortress Classic, it uses one rocket per shot.
Damage
30 to 60 per rocket, depending on where the rocket explodes relative to the player.
Trivia
- The Incendiary Cannon uses the same model as the Rocket Launcher in both Quake Team Fortress and Team Fortress Classic.
Gallery
Quake Team Fortress death messages
“ | Player1 gets well done by Player2's incendiary rocket.
— Player killed by Incendiary Cannon
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“ | Player1 gets all fired up by Player2.
— Player killed by Incendiary Cannon in Birthday Mode
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“ | Player chars himself with an incendiary cannon.
— Incendiary Cannon suicide
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